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DukeGr

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Everything posted by DukeGr

  1. It solves not having all lower level zones full with bots or alt farming groups. Sure i agree the biggest problem is theres no way to farm in higher levels, so people are using alt groups, multiple of them to make an income. For me it's 2 different problems, legit players using alts and RMT bots. For the legit players revamping high level zones to make sense will make having 2-3 alt parties obsolete. For RMT if adena drops are very low or non existant in lower levels it will be much harder for them to farm or create new characters when they get banned. Adena could be something that drops from higher level mobs and they could substitute a currency for lower level mobs that will allow you to buy non tradable gear/consumables.
  2. It works fine, im using it on several toons, have you updated the client cause they patched it yesterday, autohunting macros didnt work before the update.
  3. Do you right click the macro icon on your bar to enable the Auto Looping?
  4. You also get points by normal hunting also. Approx 0,2% per toon 24h/exp. So lets assume a clan has 30 people farming 24/7 they will make like 6% per day. But not all are dmg dealers so realistically you will make like 2-3% per day. This is for lvl3 to lvl 4 i assume higher levels require more exp so more time.
  5. Ok this macro is wrong, i assume you want to Stop Autohunt every 300 seconds and heal then turn it on again. try this: /autohuntingoff /target xxxxx /useskill Greater Heal /autohuntingon /delay 300
  6. Adena is not needed before 40, teleports are free and you get alot of free stuff from starter packs or the new newbie pack for 1 coin. I made a small group of 4 for testing and got the newbie pack in all of them. I was melting mobs and made to lvl 40 in less then 24 hours. I actually made like 6m adena in the process. You know how much adena my lvl 80 toons made yesterday? Minus -20kk. So new characters can make millions per day just afk farming with summoners and veterans playing months/years cant make anything unless they are in the top 1% of the server or have some extremely lucky drop/rng.
  7. The funny thing is that these things are easily fixable: 1) Remove Adena drops from lower level mobs, maybe upto level 40, people dont need adena to buy stuff at lower levels with all the free gear provided., it only allows bots to make new farmers every 15min. 2) Make adena distribution proportionately available based on level and difficulty of mobs. It's completely bad game design when level 80 mobs drop less adena than level 40 mobs. 3) Nerf difficulty of level 80+ farm places by 50%. 4) Profit from a balanced game that doesnt bleep people off when they are not willing to spend 1k$ per toon just to exp. All these changes are like half an hour or less of adjustments.
  8. They made some changes especially for lower levels, its much faster now to reach level 50 or so than before (For example Abandoned Camp is like Ruins of Agony now). As you said the real issue is with high levels 76+. 80% of the high level spots are impossible to farm without endgame gear, rest are too crowded and at best are mediocre. It feels to me like theres so much space in the game but only a very small percentage gets used, most areas just exist for sightseeing purposes. Theres no point in having most of the game accessible for just 1% of the server, it should be the opposite.
  9. Yes this is not working anymore, please tell us if this is a bug or intended change. If it is an intended change is there some other way to switch autohunting on and off by using a command or not? Thank you
  10. Yup Leo doesnt have such an option, seems like they forgot to add the trade. Please inform us about this issue, thank you.
  11. Based on patch notes i assume Alligator Island, they buffed the exp. Although leveling up full groups will be harder without Cruma/TOI.
  12. https://l2wiki.com/classic/Item_Augmentation_-_effects#Effects You can see and compare everything here.
  13. Your ip is temporary blocked for creating a lot of accounts. Also if you use proxies it wont work, system can detect it. You need a clean residential(servers wont work) ip for it to work or wait for the block to expire. Block can range from 24 hours to 1 week depending on the reason it got triggered.
  14. Inventory expansion is now a skill in character's skills menu and appears as a passive skill you can learn. Just learn the skill using the corresponding ticket.
  15. For me the real problem is the death penalty, i find myself playing a lot more casually and experimenting now that the event is active. In high levels autohunting is like a synchronized dance, if someone gets a dc or crash you could wipe a whole group. Maybe they should make the -50% DP available from lower VIP levels or sth similar.
  16. It's never too late, it all depends on how much time you want to invest. If you make some key purchases and join an active clan you can definitely catch up soon-ish.
  17. This is an entirely different problem from the buff issue you mentioned above. I agree that the game can be hardcore if you are not willing to spend money. To make money you need to be high level with fully equiped characters. Maybe you should consider searching for some clan to boost you.
  18. Just make a boxed buffer and problem solved.
  19. Yes, you can use any grade on any level without restrictions.
  20. This could also happen if a mob uses some skill on you for example the mob teleporting you in Cruma. You could make a simple macro with the command /autohuntingon and right click it to enable. This way if for w/e reason autohunt gets disabled it will automatically enable it again.
  21. Yesterday while I was cleaning up it happened again. All of my accounts got gradually disconnected in the span of 20 min, no lag this time just direct dc. It was funny as I was logging them in as soon as they were getting dc and my party didn’t stop attacking hehe.
  22. I'm getting random disconnects on some of my characters multiple times per day, this started yesterday. The strange thing is that on the same machine that i have multiple characters logged, only some of them get disconnected with some big lagspike. Obviously its some server problem, not related with routing.
  23. I think the issue here is that you were expecting something else and got served with something completely different. About your points, I) There are bots, no doubt about it, but the majority are not, you dont really need a bot program to farm if you setup proper groups and macros with autohunt, at least i havent found the need to do that. Moreover autohunt evens out the playing field between legit players and botters. Sure its not 100% efficient as a full bot program but its serviceable enough (with 2-3 tweaks it could be excellent). II) Population at least on Giran is OK. Sure it is not the old L2 OFF but it is also not dead. PvP for me is active and i'm having fun. If people are killing you for a spot, well that is L2, i've also killed people cause im bored to move to the next room after i login, come and kill me back if you can. If not try to level up/gear up and come, i will be waiting. III) Constant Drama - Check, People always bitching about everything - Check, Server Dying every week - Check, well yea, this is definetly an mmo, it passes all the needed criteria. Anyways, i can concur that classic is not for everyone and i can understand it is not what you expected, for me i was pleasantly surprised, it was better than what i expected. As they say different strokes for different folks.
  24. The main problem at least from what i have experienced the past month i started playing is the following: Cost of playing vs adena gains are not balanced properly as you level. The way it is now, you either need a full low level party farming adena 24/7 in order to fund the cost of your main characters or to spend alot of money and resell things for adena. The fix is simple, either increase adena rates or reduce character maintenance costs (soulshots etc). I find it really bad game design to have level 20 characters farming more currency than high level characters which in turn have much higher upkeep costs. The only reason to have something like this working intentionally is to lure people into spending money after they invest time into the game. Even if that is the case for F2P online games to work properly you need to have a healthy F2P population, not just people that spend money. If F2P is gone, then the spenders lose alot of value in their investment and they will leave too = game will die.
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