Hello,
I asked this to the Support team but they couldn't answer me properly.
I would like to know, from a perspective of a Tyrr and against a mob, what will be the augment giving the best damage output?
5% PVE damage or 7.5% Critical damage
For me, it all depends on how the damage is being calculated, since the 5% PVE is applied to all the types of damage and when hitting a critical, that 5% gets calculated with the overall critical damage multiplier ending in a bigger damage amount.
While the 7.5% critical damage is only added to the multiplier of damage done as critical.
Does anyone have a better approach of this question?
Thanks!!!