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Megaraizen

Adventurers
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Everything posted by Megaraizen

  1. LOL All we need is 9 characters with no boosts and levels ranging from 101 to 110, kill one mob, get the given exp results, the percentage gained and use Windows Calculator. I can to calculate data from: 101, 103, 105 and 106.
  2. Do not makes sense announce some improvement to bring players back just to login and just check it is not real.
  3. Leveling is based on accumulate some XP quantity. The % bar shows your progress in some interval, if this interval was reduced the progress by mob (in %) should be bigger than the previous. They mentioned that progress requirement from 101 to 110 was decreased. If this benefit was not distributed among all level Intervals not all 101-110 players were benefited, so why to announce this level range? People told me that 106-107 still the same kinda downer.
  4. Logged in... Lv 106, same party, same map, same VP conditions Exp % per mob before announced new table: 0.0002 Exp % per mob after announced new table: 0.0002 Logged out... I really would like to know if the changes were applied, I see no change. @Juji please?
  5. I did this account on my last login. Is the new 101-110 exp table applied?
  6. Hello. I hope someone can enlight me a bit or a lot... I left the game a bit after the artifact book introduction and hellbound changes (GoD I think) and came back ~three months ago. The game have changed a lot and by each decision NC did my situation got worst, I hope you can suggest me some workarounds with these challenges... I am realy trying to adapt, so any tips are welcome. 1: Changes on craft My box dwarf lost a lot from the older recipes, the "compensation" NC did (around 40KK) is around 1/4 I paid from just the Adamantite Upgrade recipe I bought at that time (200kk~). Aether limit just turned craft into a dead activity to me. Can not get/farm crystals R so, until SSs are a bit of a worry, I am being saved by exalted/mentor rewards. 2: Hunting Damage On GoD I was hunting with a S-Dagger (that broke, but could not to retrieve because I was not told about the recovery system in time) and was going just fine. I am using exalted stuff, but the damage is not enough, while I am 105 have a bad time on Coal and Hellbound*. I just could to complete the lv100 singleplayer instance after 103 (Othell, as Yul lvl 100 kicked azz). Needless to say I have no 12KKK to buy pro stuff, I thought about try get a Shadow or Kelbim (by farm) but the upgrade chance on Shadow is crazy and the upgrade cost on Kelbim is just prohibitive. * Got a 500kk exalted bow to dual, works pretty fine in comparisson to my dagger side, but I can be being biased due to AoE. 3: Where are the Quests? On GoD we have quests and "feasible" game instances to help us to proceed, now we have no quests and looks like instances are all projected to upper levels, other than fish guild and exalted can not find options, looking on wiki is not helping at all. Was the game turned on a autohunt&wait? 4: Gear With crazy priced weapons I am investing on side stuff, my previous game time (when I was not completelly lost) left me with some old epics and other stuff that got obsolete and sold, now I gone to abundance (the yellow one) and began to think about the artifact book, would this be a good plan B? Got the 6000 event Longing. 5: Rune Stones Where can I "drop" these to complete my character? I still do not believe that we need to kill Raid Bosses (14-21 players) to drop one. Just Sharing: Market Game economy, how to get adena and how to make good use from events is probably a welll locked secret, so, I will just tell what I am doing: - NCoin: Never used on "gamble" items (while I would play tarot by 1 coin a day), no interest on direct selling (a 2~4kk per coin does not sounds a big deal). - Hero Coin: I am a casual expender, still saving to a Maphr Shirt. - Adena main sources: Oly>Codexes & Fish>Elcyum. Thank you by your time.
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