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_Maragato_

Adventurers
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Posts posted by _Maragato_

  1. Hi NCSoft @Hermes @Wissp

    Can you please verify the Raging Force skill from Tyrant? Is it working as expected in bosses?

    I CAN debuff many of them like all the Chaos (Zaken, Queen Ant, Core, and Orfen), Kadim, Lilith, Anakim, and all the Priest.

    I CANNOT debuff QA, Baium, Zaken, Orfen, Core, Antharas, Ice Lord (Tron, Glakias, Lasigies, Slaheg), and Aztakan.

    It doesn't make any sense to me since harder bosses I can debuff! Also, it's not the level, because I'm lvl 90. Also, other debuffs from other chars work in all bosses. 

    Thanks

     

  2. NCSoft is playing through dirty rules. Ban an old player that plays a fair game for years without a warning and telling him WHY he was banned? 

    I don't see you ban people selling accounts, I don't see you banning people who scams, I don't see you ban people who abuse of bots. So, for me it's just someone inside NCsoft trying to justify it's job banning random people. You forget that this game is only alive because of people and you should be more respectful and more active in the server.  

    • Like 1
    • Haha 1
  3. Please make Freya's Necklace permanent on Classic. This is very helpful for all players in the game. We still have 2 weeks of event that will give the chance to everyone to get it.

    The drops from the Freya Boss is non existent. We have being doing everyday and the most we got was some Hardin's lv1 and a S grade SEALED armor box.

    @Hermes making the necklace permanent would be very nice from NCsoft!

    Thanks

    • Like 1
  4. @Hermes, after a week going to the new instance we could notice some things:

    - Magmeld Talisman Energy drop rate is too low. I stayed there with 4 chars actively hitting and could get 1, 5, 7 and 9 on the entrance of the instance, playing for 420 minutes (7 hours). I think you should increase the drop rate. Also I notice that the drop rate of the energy is zero with the buffers that are not hitting. is this supposed to be like this?

    - The hard mobs from inside are like raid bosses. They hit very hard and their defense is very high, making them almost impossible top kill for 99% of the players, even in party with all buffers and boots.

    Thinking about that it will be very hard to obtain the talisman fragments, since the chance is only 20% when you craft the energy.  Also, that 2% xp boost collection for 30 fragments is ridiculous, given how hard it is to obtain a fragment. It's even worse because it's time limited for 2 weeks. 

    The new instance is nice, but needs some adjustment. 

    Thank you

  5. totally agree with you guys. pk is part of the game but the way it is setup is ridiculos..

    I would propose the following: pk cannot teleport, pk cannot use a summon if pk count > 4. pk cannot use potions, scrolls and cannot receive buffs or healling, pk does loose more and more xp based on pk count when they die and at last but not least, pk cannot br ressurected. 

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