i had to type in "poll" in the search bar to find this forum....thats an obvious issue
i wish korea would read these forums and understand the problem of the game
the game does not have any drops for players at all, except for the top guys killing dragons and rb's...players want item drops from instances
the only relatively easy way to level up jewels (e.g. ruby/sapphire) is to level up new toons and grind them thru 100,000+ monsters and pay hundreds of millions of adena for gem energy won from NCstore promo event for for an ATTEMPT (just an attempt to most likely end in failure) at increasing the level of that jewel to 4....who in the hell would want to do that? that is not fun
its not okay for a player to spend hundreds of USD a month to gear up their character
easy solutions for this and makes the players happy, is to add item drops to game and add the einhasad shop these kidz are begging for
also, the update brings monster statistic numbers from korea, or perhaps where we are supposed to be in NCwest if we had items available? all players are complaining of harder monsters after updates, in regions where they were killing normally before the update....there was no reason to change the stats on regions, aside from the new regions and adena increases
maybe korea can explain why NCwest had an awesome few days of enchanting, but now we fail on +4 items all the time after their unscheduled live server maintenance?
this maybe common sense too, but timers on exp runes/prestige runes/drop runes or anything that is paid for with real USD $ currency from the L2store needs to be on the players time....its not on the servers time, not on the player killers time, not on the GM's time....its the time of the individual who purchased the rune/consumable......easy solution is to change exp rune to exp buff/potion so the timer stops when you are logged out
hope korea has a good translator, im american...youre welcome