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rxuxbxzx

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  1. @Wissp, @Hermes, @EMpulse : It's obvious that we can only accept your apology for this unusually long maintenance. What's been unacceptable is the lack of updates and event extensions (slot machine boxes don't count okay!?). Not to mention the lack of interaction from the administration on topics like the feedback one created by you guys. If you can, even on a rotating system, even for one day, log in to Blackbird, stay online for 1, just one day and see the "wonders" that are happening.
  2. I know this might sound aggressive and everything said here is subject to punishment, we gotta take responsibility for our words and actions. But we need a more practical approach. My dear @Wissp, @Hermes and all the other folks working on development, administration, management and customer service at @NCSOFT_West, if you guys really want to improve the game Lineage 2, specifically Lineage 2 Aden, all you gotta do is two things: - Log in and play the game! Even just a little bit! Log in! That's it! - Work! Do what you're actually supposed to be doing and getting paid for! Lineage 2 Aden, specifically the Blakbird server, is like a car out of control going downhill! It's like a reboot of the old and famous movie "Airplane!" You've been dumping stuff on the server for almost 3 months now, whether it be books, armor, weapons... It's almost like "bread and circuses"! Like that's gonna solve any problems or anything. It won't! It doesn't! We need an intervention in the server's gameplay and it's urgent! Players should have something to do and a reason for doing it when they log in. You've made the gameplay as fun as a Bitcoin farming machine! Increase the farm zones, reduce the number of boxes, crack down on item and adena sellers or legalize it with some commission. You can't just keep ignoring this anti-game practice. What's stopping you from opening places like catacombs, Blazzing, Valakas Lair and others? What's stopping you from working on something more complicated than just creating "little boxes"? Creating a possible and achievable path for a player where they can start at level 1 and obtain epic items just by using their time, expertise and systems within the game (AND OF COURSE THAT EXCLUDES ALL THE SHOPS). What's missing? Time? Money? Will? Intellectual property? Copyright? What? Just tell us WHAT'S MISSING?
  3. Y'all really wanna improve the server and the game? That's why I created a topic to see the level of expertise of the GMs and ADMs. 'Cause sometimes I suspect they don't even log in or play the game! Let's go: "Making it rain" items, giving out armor, weapons, books... it's pointless! Don't y'all notice? On Blackbird I counted more than 15 (fifteen!) armor tickets being created in less than 5 minutes. The ads are nonstop since the beginning of the event and yet the prices haven't followed that supply. And have y'all noticed the number of armors available in the shops? Or even ads in the chats? Where did they go, where are they being sold? The number of boxes! In a version of Lineage 2 where all characters have a certain number of buffs available and individuality is a difference, it's ridiculous the number of boxes! It only serves to witness weird scenes in events like in Fortress, when 8, 9, even 10 chars line up, all the same, with sequential names. Not to mention the "infestation" of the main farming areas. Open farming areas: there's a shortage due to the number of boxes and a "bottleneck", a "narrowing" of the player levels combined with the shortage of farming areas, mainly in the interval of levels 75-85. And restrictions on access to areas like in Elmoreden would be welcome, these limiting access of higher levels to lower levels. The Harnak's Underground Maze event is being misused due to the fact that higher and stronger level players insist on staying in the lower level of the event. That and the horde of alts, bots, ghost accounts... Real content and expansion!: Calling the arrival of a 4-star book "Expansion" is like a slap in the face to the players! The arrival of a new class too! Release real stuff! Release consistent and voluminous content that can truly be called an Expansion!
  4. The mana regeneration rate of the Healer classes (Cardinal and Evasaint) as well as the mana provided by the Saint Recovery skill have been increased. My dream to see this thread one day being posted in a maintenance announcement.
  5. Taking into account that we are celebrating and adapting to the new updates, which are more than welcome, I would like to suggest, ask, (really beg), that the administration evaluate the possibility of at least checking the healers' mana regeneration . Especially the Cardinal and Evasaint classes. I'm a new player, with few resources, but here are the characteristics of my Cardinal at the moment: - Level 83; - 50 MEN points; - Skill Saint Recovery lvl 2; - +5 Mana Helmet; - +5 Blessed Eva Talisman - +5 Light and Robe A Grade SET (mana is not sustained, no matter what type of SET; - All REGEN collections; I leave it open and thank you in advance for suggestions from more experienced players regarding accessible options in order to help me and other players who may be facing the same problem (I don't currently have any conditions to purchase a +2 Orfen's Earring for example). I emphasize that the problem of the MP REGEN which I ask for help refers to the PVE, the FARM, simple UP and attack on MOBS. As for the situation of healing a group, events, PvP as a healer I have nothing to complain about and thank you for the current performance.
  6. Hello everybody! Taking into account all possible and hypothetical implications when questioning the authority of a Game Master in a game, which is privately owned, and its offer and obligations are subject to the legislation of different countries, as well as its commercialization and obligations inherent to such act, I would just like to ask those who call themselves "GAME MASTERS" of the Lineage 2 game, especially the "ADEN" version, to present us at least, their experience, their expertise, what they can tell us that could assure us a certain comfort in the scope of the administration of this game, which we like so much and invest time and money in it. What made me raise such a question is the simple fact that the largest participation in the forum of these GM's consists of a simple and predictable server restart warning. And in over 3 months of playing I've only seen a GM online once. With so many problems presented, topics created, questions, and the imminence of another release, these numbers don't add up! There is an impression of idleness, idleness on the part of the administration. So I ask them: - GM's have you played or play Lineage 2? - GM's do you play or did you play the ADEN version? - GM's what level of knowledge about LINEAGE 2 do you have to hold such a position of trust? - GM's do you care about the game and your destiny? - GM's do you read the forum or the ingame chat? - GM's do you have a superior? And for him they present the questions of the players? I sincerely expect a minimum of understanding and intelligence between the parties, and that at no time any suspicion, hypothesis of offense, regardless of its nature, is considered. I am just a simple player and as such I repay the respect that is demanded of me and I only expect the best from the game I enjoy.
  7. There wouldn't be any, simply any reason to create a PvE server if they simply minimally changed the buff given by the game's GK's: - Limit the char to the condition of not being targeted by players, regardless of the nature of the attack. - A buff with a duration of 24h, renewable only if removed or after the time has passed. - Removal of the buff would occur in some cases: * By player choice, like other buffs. * If the player attacked another character. - The buff could not be picked up by players in a PK state, PvP in progress, or in a FLAG condition. - Wouldn't take up buff slot. - No level cap as even a level 90+ character can and SHOULD have the right to choose when to fight, play in PvP mode or not! Something simple, which I'm sure within NCSoft there must be at least one person competent to do it.
  8. Another example of things that EXIST or "EXISTED" in other versions of the game, worked, but for the ADEN version they decided to invent something. IT IS CLEAR! Again not tested, does not work and does not serve its purpose! - The simple fact of being a 3 vs 3 combat is unacceptable, as there are no requirements regarding classes, specializations and levels when teams are formed. The system simply takes 3 participants at random and "throws" them into the arena, to face another 3 selected at random. - There is no level scaling. - There is no 1vs1 option, whether against another class or not. - There is no separate respawn like in other versions. What privileges explosion classes, direct attack like DK's, Titans, Khavatarys, Dominators (as if they needed MORE benefits in ADEN) - The buffs! GOD THE BUFFS! But what they don't miss are boxes, bags, balloons in the game stores. I say it and I say it again: This is not a lottery! It's not pachinko! It is not a game to benefit only through "bets" and "prizes"! It's an MMORPG! And today in Blackbird the main source of items and consumables are these loot box junk! They don't make bosses, events, instances anymore because today it pays more to leave an army of characters farming adena, and then exchange them for coins and risk getting something in those loot boxes! They are killing the essence of the game and in doing so they will kill the game's source of profit!
  9. This is exactly one of the examples of the "limitation imposed" by the administration regarding the creation and gameplay of classes. It's one of the reasons for the "army" of Overlords, Shillien Saints, Tricksters, Bladedancers (who don't dance, at least in area)... I'm back to the official game for a short time and playing here at Aden and I still haven't come to terms with the negligence, the neglect to use even what is available and ready to use to help the player. The creation of events and slot machines "boxes" is still going strong, but they forget that this is not a bingo, or a lottery, it's an MMORPG! It needs to be fun! Need diversity, class diversity! I tried to create a Cardinal here, I spent what I didn't have with books and more books, even with a +2 Orfen's Earring, a +5 Mana Helmet, a +5 Flaming SET and this skill described in the topic, my Cardinal had the mana reset in Training Dungeons! Meanwhile a Dominator with just the Hero Kit and a Magical Tablets prophecy does the same instance without even "perspiration"!
  10. Message specifically intended for: @Arctic , @Juji , @Hermes: Do you want to solve the problem of hunting areas and added to that some of the biggest problems faced by players today? Simple: - Resurrect some of the areas on the map that are currently disabled (Ex: Hunters Village, Catacombs, Necropolis, Goddard Areas...). However, areas aimed at levels 60-76 that currently find a lack of locations and competition with the levels before and after these; - Limit the number of boxes in Aden! Not even in a Pilgrim's production plant would I find as many "feathers" as in the farming and hunting zones of this game! Not to mention the Overlords! It's practically stroboscopic the effect of red dots flying in Cruma, Silent Valley and others. - Establish limitations through Nerfs or buffs to those classes that are currently being used for farming. This is still an MMORPG! It's ridiculous that a class can farm as if it were a bitcoin mining rig while essential classes like bishops, healers and others can't keep their mana without investing 4 or 5 digits of dollars.
  11. Maybe in near future, some REAL events. Slot machines can be "useful for the house" but only they guarantee the fun.
  12. I would never be rude to a fellow player, let alone one who was willing to give a little of his time to answer my topic and help me with the problem I face. I sincerely apologize if this message sounds sarcastic or harsh, however, the alternative presented for a player to enjoy the gameplay of a class and specialization provided by the game would be for him to "basically" acquire coveted, expensive, rare and constituent items from the endgame of many previously? "Just buy" a Mana Helm + a Flame Set + 1 Orfen Earring... that the problem would be "solved"? So is the Elven Elder/Eva Saint a niche class? Inaccessible to beginners and/or players who cannot, do not want, do not accept to acquire items, in-game currency whether through lawful or unlawful means? I would like to know the opinion and if possible an opinion of those responsible, among them @Juji, @Hermes, @Arctic among others.
  13. Hello everybody! I created an Elven Elder here on the server. I always wanted to play with one and decided to put it into practice here. In the first levels up to 65 I didn't find any difficulties. However, after 65, nothing, absolutely nothing that I tried, nothing that was suggested to me was effective in helping to maintain mana. I have received advice several times to change classes and after a certain level and then return to Elder. Honestly if it was just an option in order to speed up the character evolution process I would accept it. However, it is unacceptable, unacceptable if this is the only way to evolve a class/spec in this game. Please I beg: Help me.
  14. I don't know the degree of independence or autonomy between the NC Soft's. Whether there is freedom for creation and decision-making based on the context and demand of their respective communities. As for the protective measures created by Korea, I see them as pragmatic, and in a way "carnival, fanciful", even for a fantasy game. I'm new to the community and to this Aden version, but in this short period of time what caused me the most curiosity and in many cases revolt was the "forgetting" of some places, measures and resources that were once present in the game. An example was the buff offered by the Newbie Guide and/or Gatekeeper that protected new characters from attacks from opponents with more than ten levels of difference between the levels of the two. Simply returning this functionality and allowing it to be used regardless of character level would solve the problem. If they "deem it necessary" that cover adena, lcoins or Ncoins...
  15. Hello everybody! As you well know, Lineage 2 is a game in which the difference in Status, Strength, Power... between characters is possible to obtain by different means. And one of the requirements for using some resources which allow such potential is the character's level. Not to mention individual and collective merits. The character's level is a prerequisite for the use of some skills and with that the use of attributes proportionally. It's a fact and has been present since the game's creation. As a way to calm the spirits of some players, in some versions and chronicles prior to Aden, a buff was made available that protected newbies against attacks from characters with more than ten levels of difference between the two. I would like to request, and discuss the possibility of returning this protection, or the creation of an item, a scroll, a potion that prevents PK, and anti-game attitudes of characters who abuse this practice, which consists of killing characters many times with more 25 levels of difference between him and the target. As I said in another post I'm a new player in Aden, but returning to Lineage 2 due to the anniversary and I was a player present in the first moments of the American server. I wouldn't care if I got killed by someone I provoked or allowed me to even fight back. But how can I fight a level 90 character with mine at 68? Not to mention the predisposition and what I intend to do at that moment, I just want to level up, get my stuff. This auto-attack system was innovative, it facilitated the creation and development of the character for many. However, the tool is incomplete because there is no effective countermeasure to an eventual attack by a player being in the endgame and trying to compensate for their frustrations, their limited real-life characteristics (or the pitiful, pathetic dimensions of some parts of their body) in a game. I ask you to evaluate the possibility, even if it pays, of a countermeasure. There is no need in my opinion to create a PvE server like Korea did, I believe that a simple scroll, a buff, a potion can be more than enough. Everyone have a great day and a good game.
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