Jump to content
Forums

Auburn

Adventurers
  • Content Count

    299
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Auburn

  1. Auburn

    Discord

    Yes, but they are more toxic than forums. I would give you a link, but honestly it's better if people stay out of the cesspool of discord.
  2. Yeah, massive amounts of NCoin purchases give you the shield of protection from ban hammers.
  3. The 2 changes I would like to see done to the PK system which wouldn't be too hard to do actually. 1. If you are red and you die, you loose xp according to how many PK's you have. 1% per pk. Now at lower levels no big deal. But a 110+ toon that makes a max of 1-2% a day with good boosts has 75 pk and dies red? That's gonna hurt. 2. Getting Blessed/Healer/Iss resurrected while dead does not bring back lost xp.
  4. Well I guess I'll break this down for you a little bit easier. I know the rates are 98% or 96% and not compounding, but you also have to take that into consideration when doing it. If you want to take a skill from +0 to +5 and it starts at 98% and decreases 2% every + until +5. Thats 98,96,94,92,90. So final is 90% chance to succeed. Compounding means you have .98*.96*.94*.92*.90= 73.2243456% chance of going from +1 to +5. That's much different than just 90%. I wanna say I feel your pain, but try enchanting things going +5 that ALL have less than 50% chance, then tell me what the re
  5. It's called korean random. I've failed skill enchanting 5 times in a row with 98% Success rate, but I've also taken 4 pieces of +9 armor to +10 in a row with 0 fails, and that's a 10% Success rate. You'll get there eventually, just have to spend more unfortunately.
  6. That's not the bug that is being described here. That is a very good tip for those who didn't know this trick though.
  7. https://ibb.co/mTCZMfW https://ibb.co/6bZK46P I'm 100% sure that you were aware of the issue. Just look at the date on the conversation. Even if it wasn't 2x adena lets do some simple math. Good archers and mages (not top) can make about 750m an hour in there. 750M/H x 6 hours = 4.5B. Now say only about 10 people did this little hack. That's 45B adena per day since at least 1/15/2020 so 22 days 990B extra adena into the market, AND that's assuming they only did the IOS instance for 12 hours and didn't do Dino island for the other 12 hours. On top of all that, I only did the math for
  8. I have to agree with draecke on this one. Even playing on an archer you are affected by the attack speed delay by P-Attack arrows not being used properly, I can't even imagine what it's like right now for a melee toon.
  9. I don't know why so many people are up in arms and have their panties in a wad about this, you all do understand that we hill have Normal Maintenance on Wednesday, update on Thurday morning, Emergency maintenance thursday afternoon as well as friday morning then again on Saturday. We know things won't get done right the first time. Oh and don't forget about the terrible coding issues that will cause a lag that won't get fixed for the next 2 years.
  10. The first 20 minutes of this is black screen warrior fighting at its best. I didn't even watch the whole thing but it looks like Felinty was able to hold his own against 4 or 5 of you while you all attempted to black screen pvp him. If this is what pvp in L2 has been reduced to now it's just sad.
  11. Your 2nd point isn't quite right. P-power and m-power are the same if you add 10% skill power to a yul he will hit 10% harder, if you add 10% skill power to a mage they will hit 10% harder. What I think you were referring to was patk vs matk. Where feoh has to add 5% mattack to increase damage by 1%. Old scales before GoD were linear like you are speaking about, they are no longer that way. Melee isn't the same, most are roughly 3% for 1% output. The issue is skill power, there are more items to increase P-Skill power and Physical skill critical damage and M-Skill power and Magical Skill criti
  12. You have to buy a recipe and be a dwarf, there are some recipes that you can learn on any class but most aren't worth the time. I would highly suggest against doing either for now though as next update the crafting system gets another revamp and 99% of the recipes go away with little to no compensation.
  13. While you can't learn them on your duel class once they apply to your main they also apply to your duel. I would suggest leveling your main up, I know some people hate their mains but if you want exalted you need to level your main to 105 at least, the final quest I think is 110 now. GL.
  14. Auburn

    Focus or Break?

    Also considering it is 10x easier to add pattack than skill power at a certain point.
  15. Auburn

    Focus or Break?

    While there is no way to measure it in the stats window you can track you skill critical rate yourself. I normally do a test of 1000 shot, 10 sets of 100, average out the number of crits in 100 hits across the 10 tests and you have a fairly accurate number of skill critical rate. As far as damage is concerned all you have to do is add up your passive skills and active skill damage modifiers and you have that. It requires a little time on your part but in the end it makes you a better archer. As far as when to do it, its really up to you. When you can afford it is fine. Also Pattack
  16. Auburn

    Focus or Break?

    Number 1 is 50% base critical with enchantment to break. Number 2 is 50% base critical with focus to +20. Yes 1.7m would be correct. Math is hard late at night. Number 3 is 70% base critical with break enchantment. There are more ways in increase critical chance to skills outside of focus enchantment on skills, that's why I added that last example. Focus does stack however it is capped at 100%. The Critical Chance in the Stats window has 0 to do with skills from archer. The is a physical critical chance, not a skill critical chance. They are 2 different stats but sk
  17. 58% chance of success with standard parts. 100% with blessed. I gambled making a +10 heavy set bloody, did all 5 pieces with 0 fails, all standard. Amazing experience. I gambled a week later making a +10 Bloody robe set, all 5 pieces, top and bottom went first try, helmet failed 2 times, gloves and boots failed 4 times each. Painful experience. TBH don't bloody or dark anything unless its +8 or above, +6 stuff isn't worth it anymore. And if you're looking at end game anything find +10 stuff.
  18. Only thing missing from R110 is the limited columb, which would be supper easy for you to add if you wanted to. I'm a little confused why there is a row above +1.
  19. Auburn

    Focus or Break?

    So I'll put my .02 in here. Example: 100 shots each deal 10,000 damage skill crits increase that damage 100% but only 50% of the time. 10,000 damage * 50 non critical shots = 500,000 damage +20.5% for break = 602,500 20,000 damage skill critical * 50 critical shots = 1,000,000 damage +20.5% for break = 1,205,000 1,807,500 Total Damage for 100 shots fired. Now we remove break but us focus instead skill crits increase that damage 100% but 70% of the time. 10,000 damage * 30 non critical shots = 300,000 damage 20,000 damage skill critical
  20. Someone did a +23 last year, so I don't see why not given some time, maxed out credit cards, and 2nd mortgages it wouldn't be possible this year given the "improved" enchanting rates.
  21. I hate to be the bearer of bad news, but there are more dragon weapons released during one event then have ever dropped from dragons. There are also more epics ever opened from L2 store then have ever dropped from epics or dragons. Most of those top 1% people spend 10 times more money than the bottom 99%.
  22. I'm not going to lie, I'm actually kind of impressed.
  23. That's some bad luck. Last circlet event I spend almost 150B on a circlet attempting for +5. I eventually gave up, traded my +3 and 50B to someone for a +5. He then tried with another 150B to get it to +5 and failed on the same circlet. Some things in life just aren't meant to be. You my friend, are not meant to have a +5 circlet.
×
×
  • Create New...