Jump to content

Hammerforge

Members
  • Content count

    24
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Hammerforge

  1. Glad to see there is some traction and a response on most of these issues that have been ongoing since the Kamael Update. Game Mechanics should be fixed asap...Debuffs/Cancel, Tank aggression--- worthless. 1. Cancel needs to be brought back to where it can actually work on RBs and player characters. 2. Debuffs on Epic Raid bosses, specially movement rate ones, and block shield etc....you fix this and Baium/Antharas will probably be doable. 3. Epics being farmed by a handful of people... raising the lvl will help, but you should look the end game. So whether lvl 80 is appropriate or 82? Never understood why epics were lvl 40/50 and the only way to farm it was to keep toons that lvl just for that purpose. Looking at bosses being reset this form of griefing prolongs the battle and only benefits those that have unlimited hrs to play vs those that have 2-3 hours to raid and --- would not be an issue if tank Aggro actually worked. If tanks had the ability to create more aggro… in incremental value like stacked Damage dealers...then this would just be a competition on cc max damage. 4. In the case of Zaken- would be good for it to be locked within its spawn area... (unable to be pulled and reset) or Put Zaken back in his Ship- Let players do the content as intended- 5. Tank Aggression should be looked at. This game has broken aggro Tanks are only semi useful these days for raids.… even lvl 84 tanks will lose aggro vs high dps character. They will also lose it vs raid boss mechanics : ie. it does an aoe stun, and boom aggro is immediately gone - 6. Adena/Mats to the store---- Adena in elemental areas... how about even SILVER COINS in elemental area... why do we not get them there? 7. The increase from 5 A gems to 105 A gems to SA a weapon was a huge mistake, you created an artificial scarcity- and made A grade weapons 8. Cloths- Unless you are the one farming Zaken, there are very few other places to farm cloths for this.. without doing pay to win events where cloths are included. 9. There are instances in the game that are not available to everyone b/c they take an item that hardly ever drops (TOI instance), Tomb of the Ancient Pirates on Talking Island currently being farmed 24/7 by a script.... look NO HANDS. These Instances should be made into dailies i'd mentioned the one in Imperial Tomb (4 sepulchers) but never tried it... either way if these instances were made into daily's then they would not be abused and the server would be able to share and do the instances and have OTHER content to do. Currently killing Goldberg affords the people who can farm it with Adena and S grade mats and when lucky top A weapons. Making these into a daily instance, would require folks to put parties together and go in once a day. I know you can lvl other toons to do the instance multiple times etc...but this way everyone can participate.---- Think of it like the Baylor/Baylok instance on live... or the Kamaloka's… or Crystal Caverns... Currently on Talking Island server its been a nerf war on the lower epics and even Zaken when ever possible... between the farmers (Omega/Terroristas, or Isforcito as they want to be called trying to revive isforce, vs Camelot and its allies). There is content on Classic- but its unavailable to 98% of the server. Those are my 2cents …. Cause my 1cent is free! HammerForge Talking Island- Classic Server
  2. @Juji Glad to see there is some traction and a response on most of these issues that have been ongoing since the Kamael Update. Game Mechanics should be fixed asap...Debuffs/Cancel, Tank aggression--- worthless. 1. Cancel needs to be brought back to where it can actually work on RBs and player characters. 2. Debuffs on Epic Raid bosses, specially movement rate ones, and block shield etc....you fix this and Baium/Antharas will probably be doable. 3. Epics being farmed by a handful of people... raising the lvl will help, but you should look the end game. So whether lvl 80 is appropriate or 82? Never understood why epics were lvl 40/50 and the only way to farm it was to keep toons that lvl just for that purpose. Looking at bosses being reset this form of griefing prolongs the battle and only benefits those that have unlimited hrs to play vs those that have 2-3 hours to raid and --- would not be an issue if tank Aggro actually worked. If tanks had the ability to create more aggro… in incremental value like stacked Damage dealers...then this would just be a competition on cc max damage. 4. In the case of Zaken- would be good for it to be locked within its spawn area... (unable to be pulled and reset) or Put Zaken back in his Ship- Let players do the content as intended- 5. Tank Aggression should be looked at. This game has broken aggro Tanks are only semi useful these days for raids.… even lvl 84 tanks will lose aggro vs high dps character. They will also lose it vs raid boss mechanics : ie. it does an aoe stun, and boom aggro is immediately gone - 6. Adena/Mats to the store---- Adena in elemental areas... how about even SILVER COINS in elemental area... why do we not get them there? 7. The increase from 5 A gems to 105 A gems to SA a weapon was a huge mistake, you created an artificial scarcity- and made A grade weapons 8. Cloths- Unless you are the one farming Zaken, there are very few other places to farm cloths for this.. without doing pay to win events where cloths are included. Currently on Talking Island server its been a nerf war on the lower epics and even Zaken when ever possible... between the farmers (Omega/Terroristas, or Isforcito as they want to be called and revive isforce, and Camelot and its allies). Those are my 2cents …. Cause my 1cent is free! HammerForge Talking Island- Classic Server
  3. Ok Ok Joke's over...

    @Juji, #3 on the list ... specially important. We cannot see what buffs or debuffs are on a Raid Boss, player etc... makes raiding and buffing very difficult and nearly impossible. Whats the point of changing what npcs con to a person and leaving them as white, when if im lvl 77 and i go to DV and the mob is white to me, its probably going to destroy the toon. Also if the RB (LVL 75) is white to me at 79, it still reads that if the person that does the most dmg is 3 lvls higher it will nerf/degrade drops 5-9 lvls probably do a complete nerf, but the RB is still white to the lvl 80 toon. Makes no sense.. this is something that should have been looked at as part of the changes to how mobs "con" (blue, white, yellow, red) to a person. Remeber that cancel does not work properly on RBs etc, and debuffs like block shield/block windwalk do not either there are probably more as well. But since we cannot see the debuffs... i hope this is not your fix to this issue. Finally not sure if people complain about this but Tank Aggro is broken, tanks should have enough aggression/hate to complete their roles as Tanks and keep parties and raid forces safe from the main RB. We make tanks to hold aggro on Raid bosses, to have the RB switch targets bc tank aggression is not powerful enough to hold aggro vs high dps toons, or after the RBs stun the tank and immediately go wild on the raid force. Suggestion for Goldberg.. make it a daily instance or 2x a.day.. currently no one but a few people consistantly farm the keys leaving that content unavailable for everyone else. Same goes for the instance inside TOI... make them dailys. Give us more to do... Please fix content... content is not working as intended. HammerForge Playing since last week of open Beta..
  4. @Juji, Please provide a tutorial on how to use the new auto hunt feature; How its intended use in a party situation. It seems like it was designed for solo play. NCSOFT has a bad habit of making chamges to the game and basically leaving us to fend for ourselves and figure it out.... HF
  5. Patch Notes for 2020.01.15

    @woopwoop, I agree with everything you say, minus you didn't add the fact that not only are they buffing the RBs, they are out aggrowing lvl 84 tanks with dds and running the boss off to reset over and over until there is no point to continue. A 30 mins boss, becomes a 1hr event which results in nothing but griefing from the farmers with zero rewards for your time and effort. @Juji, So what can we expect from you as a producer? The community has been bringing up issues non stop...some are /cries...some are just complaints...but an overwhelming amount have merit. I did a posted a topic : Oct 10th.... no reply to numbered issues...nothing about, we are looking into it. You claim that this forum is where we voice our concerns and report issues. But 90% of the time or higher, our concerns, bug reports, game mechanic issues go unanswered. So if you haven't had time to see that post, enjoy the quick read... Where there is no content, there were be no people/players ….if the content goes, the players go.... Where did the Content go? By Hammerforge, October 10, 2019 in General Classic Discussion
  6. Patch Notes for 2020.01.15

    I have been bringing up the issues about Cancel on Raid Bosses since Sept 8-- The ability to debuff, Epic raid bosses like Zaken, Baium, Antharas, with Block Shield, Block WW, etc and to Cancel them..... No reply Posted October 16, 2019 @Juji @Schlickmann don't forget Cancel, it doesn't work. You cannot cancel any buffs put on the raid bosses. Please for the love of all that is programing fix this. We should be able to CANCEL buffs put on raid bosses with the skill from the Spellsinger, Sorcs, DA panther cancel, how about even the SoulHound with steal divinity.... HammerForge NO REPLY Posted November 10, 2019 @Juji, You ninja fixed the hero weapon tickets for the 15 day timer weapons, but you don't actually fix things that need fixing. Like being able to Cancel buffs off raid bosses, the ability to land all our debuffs on raid bosses like Baium/Antharas. They were broke after the kamael introduction and you still haven't addressed or fixed it. The ability to make adena to support your hunting and cost of using shots, still broken. What the is wrong with you guys? were is the content update? which we don't care about, fix the stuff that's the broken. And for heaven's sake publish your fixes, why so secretive? HammerForge Again---- No Reply I've submitted Tickets to report the issue, its been pushed up and escalated and nothing else is heard... submit a ticket to the big black hole that is your customer service NCSOFT. @Juji, We aren't asking for much. Please fix the issues with the game mechanics..... Its ridiculous that its been broken since the Kamael update August 7ish 2019, and nothing has been done to fix it... To be a little positive, I'm looking forward to the new changes with the UI, and the way skills can now be used/toggled to autouse and the increase speed on the autonexttarget loop. HammerForge
  7. Instancezone command doesnt work? and fixes?

    OMG, AxelFOley, that works... who would have thought that they would change it from /instancezone to /instantzone …... HammerForge
  8. @Juji, Happy Thanksgiving this week. The /instancezone command does not work in classic. You have a "timed Hunting Zone" icon that you can click on but that's for Tomb of Ancient Pirates. How about you fix that to include all the other instancezones or fix the command /instancezone so we know who has done Ignis, Baium etc all the instance zones. Still waiting on the fix that allows Spellsingers, ArchMages and any class that can cancel to actually "Cancel" buffs cast on RBs by players who are griefing...... Also block shield and block wind walk on epic bosses like Zaken, Baium, Antharas etc...they do not land. We need to be allowed to DEBUFF the raid bosses to the fullest extent of our character's abilities in order to succeed. Currently it would require a re roll to RANGE dps just to do these bosses now. Elemental Zone- no adena is crap for hunting there. NO Silver COINS for vip 3 and above------ No Evolution stones---- very rare do we get Rough Jewels.... 1st Slot buff book since you changed OLY is only available from SVEN at a cost of 7000 particles... seriously? -- This seems extremely broken. Look at buffers and sword singers and blade dancers having their songs/dances and buffs with the ability to "Auto Use" would improve the playability of that class instead of just having them stand to give buffs or dances and not add dmg to the party. Some of the instances that require you to farm for very rare items to allow you to enter- TOI instance, Goldberg butler key, 4 Sepulchers in Imperial tomb, - Make them dailys that people can form groups and do once a day.... you know how to implent this- … very little content left. Ruins of Agony fully farmed b/c of the adena and group mob spawn- Please re visit all the known bugs- There are lots of suggestions to improve the game --- i'm not seeing NCSOFT address anything about it. v/r HammerForge
  9. @Juji, You ninja fixed the hero weapon tickets for the 15 day timer weapons, but you don't actually fix things that need fixing. Like being able to Cancel buffs off raid bosses, the ability to land all our debuffs on raid bosses like Baium/Antharas. They were broke after the kamael introduction and you still haven't addressed or fixed it. The ability to make adena to support your hunting and cost of using shots, still broken. What the is wrong with you guys? were is the content update? which we don't care about, fix the stuff that's the broken. And for heaven's sake publish your fixes, why so secretive? HammerForge
  10. WC and OVERLORD BUFFS

    @Juji, and @Hime, On live since OL/WC and BD/SWS are one class, you can set their buffs and sonatas AKA dances/songs on auto Use Skill. I recommend that you add that to Classic for OL/WC/BD/SWS autouse skills for buffs and songs and dances. Whats the point of not doing it? HammerForge
  11. Loosing players!

    @imissl2 cant be exploiting a boss----- its "working as intended." I get what you mean, and you are referring to Zaken. But we found out early on that they would not fix this that it would remain that way. Have you tried Zaken? I mean you can still do it by doing the instance Zaken. Cramming a sufficient raid force and playing it how is its intended is grueling but can be rewarding, I doubt we have the people on to take it though. There would be more content being tried if we could get debuffs to land on the raids bosses (block windwalk, block shield -- and I mean Baium and Antharas), but whats the point? the loot list is the same as Zaken, TOP B and very minor changes. For example, Zaken can take what? 10 mins if not one interferes with it and buffs it etc...Baium has a limit of 2hrs to kill it and if you can't muster enough dmg to hurt it, your screwed and all that 2hrs were wasted, if you do it manage to kill it (I've been when it was killed twice) you are left wondering why the drops are soo much crap for the effort. You can basically just focus on zaken instead of wasting your time on Baium. Antharas is the same..with the drops, but we can't slow/debuff it so not attempting it- and for what again? same drops of Zaken and no guaranteed epic jewelry HammerForge
  12. EVENTS

    @Mixa, Maybe I've missed it, but I've yet to see you put up on these Forums anything positive or constructive. Theo posted what he tried, and succeeded in getting nothing. So if this community thinks that's fine? that that is OK for the odds to be sooo crappy that its basically pissing your money away---this is where you ALL should be complaining.. There should be 2000 posts complaining about these events not the 300 views and one or two lousy replies. If you complain or report issues, NCSOFT tells you to post in the forums. But when we post we get dumb responses like Mixa or this last post by Krissa that some people never learn and definitely not enough participation by the community to make a difference or to make NCSOFT take notice. Theo, sorry for your loss, with that many attempts at anything you should have succeeded. I'm personally tired of these random generator bull crap events. NCSOFT just sell the dam thing. We already can't farm anything we truly need effectively, and then you sell snake oil in disguise of power upgrades. NCSOFT, you should be ashamed of yourselves with the crappy service. At least other P2W games you get what you pay for, we can get nothing for what we pay for. NCSOFT WEST get a clue your program manager or director for lineag2 classic should have been fired, your GMS are TRASH, you Do not know how to play your own game, and then milk your player base, instead of making the game fun and rewarding those who play and those who wish to spend, you treat them like crap with these events. The one event that was rewarding (the cake event) you failed to implement it correctly------ you duplicated the errors from live server and just rinse repeated it here on this server. $50, bucks to even try to get your cloak legendary? Why didn't you just make them legendary from the get go...Serious issues. I already have a cloak on live from before and we had LUC as a stat over there, there is no LUC on this version of l2 and after looking at the cost....well I could care less for the cloaks. L2Classic/Lineage players WAKE THE HELL UP, and mass report/petition, write on these forums. Let them know what you truly feel about how they treat the bugs in the game, which they hardly fix unless its in their favor, Let them know how you feel about these RNG BULL that they sell us as events. ------- HammerForge (Chronos-Live, TI- Classic)
  13. @Juji @Schlickmann don't forget Cancel, it doesn't work. You cannot cancel any buffs put on the raid bosses. Please for the love of all that is programing fix this. We should be able to CANCEL buffs put on raid bosses with the skill from the Spellsinger, Sorcs, DA panther cancel, how about even the SoulHound with steal divinity.... HammerForge
  14. @Juji@Hime, What is there for us Players to do? 1. lower epic bosses are on lock down by a clan that basically does this for a job (Ant Queen, Core, and Orphen). (i'll let that implication go wherever you want it to) 2. Zaken- broken boss but the only source of reliable cloth in the game. - Contested by 2-3 clans- /shrug 3. Baium- Cannot slow it, and it was made more powerful with the kamael update. Besides takes 2hrs or so and the drops are exactly the same as Zaken except for 3 items (baium soul, baium ring and agathion- So no one is doing Baium. 4. Antharas- Cannot slow it and debuff so same thing as Baium.... drops are similar to Zaken so why bother? 5. Frintessa- /shrug its in the game but doubt any force of players can do it. 6. Instance version of all epics and elemental bosses you don't lose exp, but you cannot res inside (you have to click out to come back in)-- bug? or working as intended? 6.1 Instance version of baium only way to try to get a baium by +10 a broken baium. 6.2 Instance version of Elemental bosses are the only way to now effectively get evolutionary stones (fire, earth..etc). But the 1hr time limit does not allow low pop clans to learn the instance and effectively kill it in the 1hr time limit. 7. Goldberg and his Key- 1 key from one mob that spawns like clockwork radom location within dungeon every hour- Make it drop from mobs that are there, or just make it a daily dungeon that folks can go in once a day- Make it a daily. 8. Imperial Tomb- haven't visited...almost lvl 80 so will try 4 sepulchers soon. 9. Antharas Lair- not even fun, mobs are too high lvl for the overall server. Just die and die. 10. Farm Elementals so that we can extract particles and convert to tablets to learn skills. Even our skills are hard to acquire now. ---- Every night is the same -------- log in, form for Zaken, attempt zaken either win or not. If its Tuesdays and Fridays - Attempt Anakim/Lillith - if two forces are doing both bosses, the one who didn't finish first, gets more than the 5 min invincibility buff .. - raid gets bugged. ----Sundays Form for siege just to pvp, as npcs hit like MAC trucks and your down in 1 or two shots. Before Siege is over, form for Zaken. There is no reason to form and farm Imperial Tomb with your friends (live players) theres TONS of risk ..and no reward. TOI instances that come from some kinda of random rock that drops... never seen it ever. Those instances should be a daily instance to allow folks to see more of the content of the game and have OTHER stuff to do with their friends. Epic jewelry- having 3 lvls…. come on...what kinda of bull crap is this? if it requires 4 AQs to get a lvl 3, then make the dam raid boss drop it every time. why did you even make this change to epics... There is nothing CLASSIC about this. And you even have a ludicrous lvl 4 to epics... Revenge system seemed like a good idea.... but wait a minute---- IF I KILL A CHAOTIC Character (RED)- he gets to revenge on me? Who came up with that crap? Currently there is no negative to being red.....those debuffs are crap to a red summoner. During the kamael update you also took putting on a rune on an A grade weapon from 5 A gemstones to 104ish.... WTF. That change sucked! but wouldn't have been as bad if you would have put the A gems in the Grocery store- Come on Think guys why do you make it so hard for people to enjoy the game... same goes for the bull crap Cloth pieces to unseal A grade. Craft S grade? get real have you seen the amount of resources it requires? and for what? for a 30% chance at crafting? ------------- FIX the BUGS, FIX the CONTENT- For Pete's sake---- PLAY your OWN GAME- and see if you would want to play it? If you played it you'd see the bugs and the limitations you've all imposed on all your player base for no apparent reason. HammerForge Ps. Need a consultant? contact me and we can discuss real options- I've played your game since closed Beta.... Listen to your players. They don't whine all the time just to whine.
  15. Raid Bosses after the last update

    @mixa, the point is for them to fix whats broken, and I understand your negative post, but why should we get over it and let it happen? But they don't seem to care, or take anyone seriously. Why would making high lvl content impossible working as intended? I give NCSOFT an A++ rating for killing classic. Hammer
  16. Raid Bosses after the last update

    @Juji Whats going on? why haven't these issues been addressed? you know since last post, alone in our Clan we've lost 7-8 live players. I know KillerPrice has stopped playing. Why won't you fix these issues? What is wrong with you NCSOFT? Hammer
  17. Mobs spawning on Trees/rocks/pillars etc

    @Juji This happens a lot in FoG and Wall of Argos, You hunt an area, and eventually the mobs start spawning on top of a rock or outcropping or even the mountain, and now they are not targeting by the next target. You end up wasting time and resources in a loop macro. I would recommend that this fix gets implemented to help over all game functionality. HammerForge
  18. @Juji, Anyone playing Classic has realized that the Elemental summoner is the most OP class in this version of the game, they win at Olympiad, they destroy you in mass pvp, they are the best red characters out there. Most MMOs I've played cared about balance, are you going to bring Balance to Lineage2? or shall you just ignore it, working as intended bull crap. Pretty soon everyone will have ponies and Summoners. Just change their dmg for pvp, …. please do you even play the game?
  19. Balance Rate

    Yes Mixa there are other ways, like instances, Goldberg etc.... But at the higher lvls you should be able to make adena by hunting and exping equivalent with your lvl. This game provides negative returns for exping. Those elemental areas, broken. Not even getting the stones to drop anymore. I get that you can get the particles and turn them to tablets and make some adena back, but come on...that should be extra, just like if you were spoiling.
  20. Raid Bosses after the last update

    @Juji I'll Piggyback off KillerPrice, After your Kamael update you broke Cancel, and made epic raid bosses impervious certain debuffs like Block Shield and Block Windwalk You have broken the game mechanics, this should be a #1 priority for you to fix game mechanics. 1. We should be able to Cancel buffs placed on a raid boss 2. We should be able to debuff epic raid bosses (Baium, Antharas, Zaken) with Block Shield, Block WindWalk, Nuker Vortex's
  21. Cake Fail

    @Juji and @Hime Well the winner was Qluencer from clan Zwycieski, The Farmers who control 80% of the Raid bosses on the server... wonder what they do with their loot. V/r Hf
  22. Cake Fail

    So far 56 mins for a cake that took 10 mins or less to kill. 3 CAKES have spawned and no FIOTI. NCSOFT, how many years have you been doing this? 15!!!!!! "Fifteen" freaking years, you have the experience from this event on live to learn from...but I guess if you can't learn any lesson from 15yrs of gaming, 1 year isn't going to make much difference. 15 years of uncontrolled botting, 15 years of crap random, 15 years of no live GMS (maybe its 13 /shrug can't remember the last time you had live GMS), 15 years of no balance within the classes… Happy 15th Anniversary NCFAIL! Love the game, just really don't think you guys even play your game, do you have any pride in it? From what I've seen you do not. HammerForge
  23. NCSOFT, CAKE is dead, but is still there. NPC is not spawning and the cake is stuck up. Evening knocked off accounts. Need to fix this, can't have a cake in one spot for something the ENTIRE server is going to show up for. Please address the CAKE Raid and fix location, fix NPC spawn, Fix the LAG HammerForge
  24. CAKE RAID on TI Lagged OUT

    Alright, Cake is dead. like 30 mins after it died originally. Seriously its been a long time since we've been lagged out like that. This event should be fun, not glitched. Please look into solutions for having almost the entire if not everyone on the server at this location spamming the "FORK." HammerForge
×