Jump to content

Quenia

Members
  • Content count

    81
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Quenia

  1. Main class change

    For the people that might not know or remember there used to be a Sub to Main service back in 2009 (or 2008). On topic: I agree 1000% with this service and i will be willing to pay more than 8k coins (if u kept the same lvl ofc).
  2. I wish you gl on w8ing for answer, I still spam for the pet SS bug but no fix after 6months or so :D. This tool seems to be accurate as i ve also done some testing. And if i may give a wynn to wynn advice the +20% patk boost on +30 skill is much greater than the +15% crit dmg.
  3. If it's like any other passive skill it should work like epics or augments. If u want to quantify the boost and see if it worth check this amazing tool: https://forums.lineage2.com/topic/10545-servitor-dmg-calculator-patk-vs-crit-dmg/ Spoiler: It doesn't! The patk boost on the other hand is huge!
  4. Hello, as many people might know (while definitely few care) Wynn has the privilege to be one of the most neglected classes (along with some tyrrs). While it is cheap and easy to play in low mid lvl, it is almost unplayable 103+ considering the complexities/adversities you have to overcome and the resources you need in order to be able to to put out just "decent" dmg. My suggestions regard two main issues: 1. Terrible scaling power with ingame items or levels At the moment there are only a handful of items that boost Summoner's abilities noticeable i.e. Ruby, Giant Crit Dmg , PvE cloaks (only the buff part). Ability points, Special abilities, augments of any kind, Circlets, Belts, Talismans (but abundance), Artifacts give almost insignificant boosts as they don't transfer to pets in a sufficient proportion to matter. P.atk era is gone, long live crit dmg! Suggestion 1: Tune Up Ultimate servitor Share Increase P.Crit dmg % that transfers to pets so we that building up crit dmg (through epics or augs/SAs) is viable. Suggestion 2: Sharing equipment transfers PVE/PVP status from every item Expand Sharing Equipment's effect to any PVE/PVP status acquired on Summoner (Belts, Cloaks, Circlet, Augs, SAs) 2. Reestablish Wynn's presence in groups (PVE and PVP) Wynn, imho, is a very versatile class and have the necessary tools to be able to play many roles in a party, it is just left to die because of the lack of new content, items and improvements. Why take a Summoner in exp party who hits for 0 dmg AoE (even in Bloody weapon^^), its pets die every 10 sec in factions and offers no significant buff/debuff on party? Noone! Suggestion 1: Rescale AoE skills' power and critical rate Simple and clean! All summoners got range pets with AoE skills with decent cooldowns, but they are very weak (~10% - 15% of direct atk dmg) and they crit like never! Suggestion 2: AoE Debuff +Crit dmg (my personal favorite) On the upcoming update (Fafurion or w/e it's called) Wynn gains the ability to debuff the target he attacks directly for 2-3 secs, when he has Link of Loyalty lv.5, for +30% Crit dmg (like CW). If this debuff is fixed to be applied through AoE skills to every target (which it doesn't, at least at korean version (checked with 4r4m)) then i think it's a huge step forward! I hope that some of the aforementioned can be applied in our version and put some diversity back in that Yull/Feoh game, which used to be so much more interesting! Hail Ponies, Cats and Ugly Black Ghouls! Unmentioned I totally disregarded: - The outdated pet interface with lack of info (and 4 pet slots lmao) - Laggy commands - Inconsistencies in ranged pets' weapon/armor type -PvP and mass PvP mechanisms @Neutron
  5. Wynn class suggestion

    Sorry to hijack your thread but it's a good opportuity to bump this: https://forums.lineage2.com/topic/2631-wynns-rehabilitation-program/?tab=comments#comment-19568 Also in the current state of the game no radical change can occur (or none at all) as NCW seems to have no control or authority over the content of the game, but im totally with you that wynn needs a strong boost!
  6. You can't blame players for the current situation. Players always gonna take a shortcut if they got the chance (bot, rmt, bug abuse). NC took the "greed is good" highway at expense of their own commodity. They tried to increase their revenue but brought instability in their own product (while sitting in a sh1t load of our money). After all for us it's a game for the company it's just a product.
  7. Another flash selling event that offers next to nothing to the majority of the player base (which wont spend a fortune to play) with the side bonus that some ppl will ragequit :D. There are already TOO many promo items/features that mid players cant acquire neither by game playing nor by l2 store, as NC production keeps bringing new features again and again that boost classes unevenly. Balance the game, attract new players, make older promo items permanent and/or acquirable by in game means and ffs average your prices....OR.....keep milking your fat cows till they hit NPCs for fun. I'm definitely not paying for this sh1t.
  8. Juji lab test please

    Dream on....!
  9. Hello, I found this fantastic tool! (Wynn SAs and Augments) http://php.e-repo.pl/formulas.html Also feel free to follow the post on the original test it's VERY good! BR, Q.
  10. This is wrong i found a new test that proves that critical dmg transfers to pets!
  11. Found a 2015 test on EU official boards that test among other things ( like the effect of PVE/PVP items on pets) the effect of +15% P.Crit dmg augment. It clearly mentions that it doesn't affect the output dmg of pets. https://gyazo.com/acd4008389e764801a52c26db7e95f56 I was looking for this piece of info for quite a while so there goes that. Not 100% sure that it applies to our version also but i think it's very likely. PS: I can assume that the same thing applies to all augments (cloak,circlet).
  12. I had the same doubts but i concluded that it should be really stupid of some1 who tests not to take into account the few self buffs of the class. There is not an ez way to test as the effect is almost not noticeable from the random dmg dispersion.
  13. Freya's Fortune Stick Starts on 12/12

    ♪ .... you came in like a wrecking ball .... ♪ In other news, i wanna wish all the ppl that are gonna spend shedloads of money on the worst P2W event I ever saw (till now!).....Good luck and Merry Christmas....!
  14. I won't stop....till Elvis leaves the building.... Reported from 20th August.....! https://forums.lineage2.com/topic/2481-pet-soulshot-bugg-wynn-summoner/
  15. Do you mind elaborating on that cause it sounded promising!
  16. LF summoner guide

    Reposting: Summoner atm is at the lowest threshold of viability , that means it sucks. In case you still want to keep up with ur Wynn here is my advice: -If u are an elf u can easily buy cheap dyes STR+5 / DEX -2 from mysterious fragments ( i use them also on 105 :D) -Element doesn't matter usually for pve u go Holy or Wind. -Patk is the main source of ur dmg and it's the best scaling stat on summoner. -Pets share 100% ur attribute. U need ~700-750 to get full bonus. Paagrio's pots help a lot as it gives 200 attribute to pets. 100 from buff on u and 100 from buff on pets. -The same priority goes for AP. Patk and attribute atk comes 1st. I put crit dmg on lower priority. -You are looking for all the active buffs that boost patk/crit dmg. For example Abundance tali , savage , Hurricane shackle lv2 (with noble AP), Taurus BR , PVE cloak +7++, Giant crit dmg buff Build Light armor (robe only if u have feoh dual) Retri PVE+8++ SAs Patk + HP + Tyrr or Patk + Crit dmg + Tyrr or E.Shadow Aug +70 attribute or +15% Crit dmg Jewels B.valakas is very good the others u can use w/e. Rings S. baium + S.AQ / E.Wyrm / Creation Brooch Ruby 3 (at least) / Tanza (very good) / Diam / Opal / Emerald
  17. Pet Soulshot Bugg (Wynn summoner)

    Should we call this a "feature" or not yet? @Juji
  18. Pet's Soulshots are bugged upon summon, even though they seem to be on (shining). U need to deactivate and reactivate them anytime u summon a new pet in order to properly work!
  19. Change dual class to main

    To be honest i would even accept resetting my main class back to 85 (or 1 xD) and re awakening! The content of the game is damaged far beyond fixing...at least, for the time that the srvr is still alive, let us enjoy a viable (unbugged) class! #whynning
  20. Pet Soulshot Bugg (Wynn summoner)

    FYI bug is still present
  21. Red Libra?

    Including me
  22. Red Libra?

    +1 on libra ....but add dual to main service...
  23. Concerning the Jewelry Boxes (3,4,5 or ultimate) do they have a chance for Red / Blue Cat Jewels?
  24. Pet Soulshot Bugg (Wynn summoner)

    Video: https://www.youtube.com/watch?v=z6lfxulQDKw
  25. Pet Soulshot Bugg (Wynn summoner)

    First of all, thx a lot for your concern. Did some tests today and I found out that the bug is partially fixed. Allow me to give some feedback if it might be of help. Elaborating: 1) When I log in and summon Pet_1, its SS gets activated. While, Pet_2 activates SS after Pet_1 attacks. 2) If I manually unsummon pets and resummon, pets SS still need to be reactivated manually to fix the original bug. 3) When only 1 pet dies (pet_1 or pet_2) the automatic use of SS works properly. 4) If both pets die, bug reappears. You need to reactivated SS manually. Strangest thing was that pet_2 starts using SS after pet_1 begins to consume. Video: Uploading....
×