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Hydrogen

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Hydrogen last won the day on May 28 2022

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  1. With 0.0000000000000000000001 chances for a good reward, well done NC.
  2. @HermesHello any chance to look into this? Thanks in advance.
  3. Good luck in your new adventures @Juji Thank you for your 101% of efforts, you gave your best for the game and the community. "And now your watch has ended" Stay safe
  4. Hello everyone This is a subject that already has been mentioned a lot in the past, but definitely it is one of the biggest issues nowdays in Live servers. The Clan War System is totally outdated and has been abused in many ways , having as a result to ruin players game experience. Some very clear examples: 1) Players abusing the system, by forcing wars to exp spots from other players that are not interested to pvp. People can't use their aoe skills in most cases, because they can trigger a war, with this very unreasonable 5-kills-trigger function. The current system, is bully friendly in any aspect. The fight for a spot, which is totally part of game, becomes an escalated situation that affects a whole clan, without any reason. That also, can discourage even a single pvp for a spot, or a personal beef let's say. The bully clan , declares war , so will avoid any "retaliation" for the spot as well. 2) This system forces communities to divide into smaller clans, under 14 members so they can have their peace without worrying about wars. That has as a result to see communities in different clans for no reason, and also the growth of clans to lvl 13 is getting extremely difficult, in order to participate in Tauti raid in Throne of Heroes. 3) Abusers of this system, can easily force wars in any exp group, by getting there and dying from AoE skills. Another result of this, is the frustration of players, leaving clans, and following a no clan way, or even quit. I have witnessed the quit of many friends because of this. Considering all this, i wanted to make a suggestion about this situation. Ask from Korea Devs, to remove the 5 kills trigger function. That very simple setting, can increase the overall experience for the whole community. Give the chance to communities to gather up in 60+ people clans again. Give also the chance to a player to defend them spot from an attacker, without worrying about a war that will affect his clan mates. The system is totally outdated, while the game has a more "macro afk exp" direction the last years. At the moment, clan war system is the ultimate tool for a bully to takeover exp spots and affect a whole clan. Make the clan war system a functional system. If 2 clans, agree to go to war, they press the button and there we go! Full concedence from both sides. Thank you.
  5. I would love to give you feedback about hunting zones but I can't. I am summoner.
  6. That might be my worst post ever, but i am not throwing rocks to an already bleeding man. You believe that any trashing to Juji will fix server faster? You believe that he doesn't want or trying to fix server on purpose? Apparently he does his best, but if you want to curse someone, put your arrows to NC Korea, they are responsible for any delay on this situation.
  7. Definitely the lag is worse than ever and the game is unplayable in any aspect. Besides the melee lag, even skills are lagging as hell. Its very difficult situation for all the community and especially for @Jujiwho is doing his best to fix that. By trashing or cursing him in forums or discord, won't solve anything, i would like to ask for some patience more. I am affected player as well but please people, stay polite and don't make things worse. Eventually this will be solved at some point. Just lets try all together, to be helpful with feedback and anything we can do to help.
  8. The past year or so, people facing problems, such us melee lag, general lag and server random disconnects. That disconnects are a huge issue, especially when people, after a long time, gather up and playing together in party areas. One disconnect can ruin a party and affect more than one player. Even though, ppl getting over it and keep playing. But implementing, even temporarily the queue system especially in exp event, will make people's lives harder. Imagine to lose your tank or healer, for a disconnect that NC is responsible, and have to wait also in queue to lag back, because also NC is responsible. And I repeat, in a very good exp event. The solution is to work hard and fix melee lag, server lag and server disconnects. Waiting for hot fixes, won't fix anything And of course, it's common sense to ask for 1 more week event extension, since the storm of comments from people, is coming. Thanks in advance.
  9. Divekio, i agree at the first place with your original post, that you must declare war in every clan you want. But also, there are clans, that are not interested on war, but willing to defend their spot. So removing the 5 kills trigger, is a fair counter action. My clan has 60 ppl, and we receive wars over a hunting spot, which is not fair. For example, if you declare war on my clan, i can still try to defend my spot. If i die, i will lose full exp, if you die, you will lose only the "active war" exp. Its very fair, that example. And you can pvp the clans that have 14 members, and they will lose more exp if they die, than you do. Makes sense i think.
  10. I am talking about game mechanics from my own experience, i am not aware of what MS/FS/Nova or ProPVE does and not belonging to any of that side. And my own experience is that being in a pve clan, we got declarations over a hunting spot, just to leave from there. When my clanmates defend for themselves and killing the bully, a clan war appears in our screen. For an isolated incident, a clan war. Makes sense? No. So my posts are strictly to game mechanics and own experience. The current system is bully friendly, and has to be change.
  11. Don't get me wrong i agree 100% with you. If they remove the 5 kills trigger, someone can fight back for the spot, fight back the bully. Now its impossible, cause a possible engage, will affect the whole clan. Thats my point. But in any case i totally agree with you.
  12. The current war system is beneficial only for the bigger clans. In isolated incidents at hunting spots, players using the current war system, to keep their "spot rival" away from the spot. A war declaration involving the whole clan, but its used mostly, to gain advantage for a hunting spot. The only way for PVE or smaller clans to defend themselves is these: 1) Staying in 14 members clan, if they willing to fight back 2) They accept the bullying/griefing and looking for another spot. Remove the 5 kills trigger war and everyone will be happy. Thats mostly seems to be more of an exploit, because we have seen plenty times the "force pvp in macro" and the war goes active, without consedence. Also, the bigger "pvp clans" will have more pvp daily, because there are players that are willing to fight back hard for their spot, without having to feel responsible if a war goes up, affecting their clan. A pvp for a hunting spot = Isolated incident. A war between clans = Must be done with both sides consedence, without restrictions.
  13. No its not an exploit. But if you want that to change, it comes with 2 way changes. You can declare war to a clan with less than 14 members, but it would be fair to remove the 5 kills trigger war, for the entire war system as well. The entire war system, needs to change. Two clans should go to war, with their consedence. Bigger clans declaring wars, over a hunting spot and they don't give the chance to smaller clans to retaliate, for an isolated incident. The most fair change in my opinion, is to change the war system entirely. Remove the "14 clan members restriction", but also the "5 kills trigger war". More pvp for hunting spots, more fun, without needed to affect a whole clan. My two cents.
  14. @Juji The new system will be good only if: 1) You refund the victims in case they lose gear 2) Ban permanently the scammers. So it will be good for the community if you can quarantee about those 2 things. If not, all hell will break loose from Wednesday, since exploiters and scammers waiting for this chance. Also, if you are sure that this "fix" is working and everyone is safe, i guess there will be any problem if you promise for refund in potential scams. Thanks in advance.
  15. Expecting fix for the lag, also expecting the server exp settings to keep going, until this lag get fixed permanently. Some of us decided to reroll after 15 years to a range dd class. Thank you NC.
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