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disp0sable

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Everything posted by disp0sable

  1. I would put tank as main and iss as dual. Or alternatively you could have 1 tank/tank and iss/iss. Iss can be hard to lvl if you don't have your own DD. Heirophant is a class for pom and fast CD of skills. Definitely a solo box toon. If you want to play more an iss which can share your shield and passive, go domi or swordmuse. Sigel Eva's Templar is still best choice for tank and is fun to play
  2. As previously discussed, warrior tree AP for DPS would tend to be a minority (v.well geared). That's not to say you can't go for this set up but be aware the damage output will be significantly lower than your dd counterparts. Generally to be relied upon and play a support class role you will massively benefit from knights tree AP and dual class skills. Indeed the gear you choose will play a large part in how effective you can be. If you prefer a DPS is set up go bladedancer or hiero for the PoM 101 skill. Feel free to friend me if you want my contact details. Always happy to talk iss with anyone
  3. AP are somewhat down to personal taste. As you are building a defensive build I will offer some advice. Feel free to propose alternatives. Pve p.def PvP m.def Attribute defence CD lvl 2 Heavy armor lvl 2 Crit damage reduction https://i.gyazo.com/7db688bfe892c401fdd38e01a46bd90d.png Like this but start with heavy armor lvl 2 and add the robe lvl 2 to unlock 12% more p.def underneath.
  4. Berserker's rage and death. Later you can add the attack ones as you level. Tyrr is all about p.critical damage. The Giant's faction talisman will give you another 3% for cheap/free. GL
  5. It's quite a broad question as many here will have their own preference and idea of what is good to them. Here are my two cents: If you want to take advantage of the Sub and Dual skills shared by the character then you would benefit from a support class (defensive). A tank, another iss enchanter, healer, even tyrr dreadnought. The same is true of gear. However, Heirophant is best suited to light armour due to the cd reduction and other perks of the light set bonus (at +8). I would be tempted to play a hybrid issue/iss in your case. Either heiro/doomcryer for the crier harmony or heiro/bladedancer for the lvl 2 warrior harmony. All 3 of these are popular with pts and dds and will help you to get into pts and benefit them the greatest. With the continuing 'free to play' theme creating an unbridgeable gap between those who spend and those who don't. You'll want to maximise the crossovers between your main and dual. If money is no issue, then damage dealers are great fun to play. However if you want to progress in the game and be useful in a pt set up, go the support route. Supporting others will teach you the core game mechanics and enable you to become a better player. Consider whether you will play another character to pt this one. If so, you can have a complimentary mix. Hope that helps you to decide.
  6. Very interested to hear people's advice. I'm leaning towards PVE but if can comment on both that would be much appreciated. So far I am mainly just +time on berserker and furious fists. +might on spirit of slayer +might on second wind +counter on wolf and buffalo Also any advice on momentum skills and how to rotate these while keeping up crit damage/white damage.
  7. If playing support +4 or higher 1h 2/3 SA HP + shield. If just want HP then add bloody for more or pvp option if you are blood thirsty. If you play some 1vs1 PvP then Tauti 1h is nice cheap(ish) option. Can add 3rd sigil to match some HP loss. Weapon skill is nice for everything.
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