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Bave

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  1. Just for the Dev team, guys even if you add 100 gb more memory and 64gb CPU to each server that still wont solve the issue. You have to find out which function calls there, are causing this memory leak in the systems back end, that eats all resources and congest the servers. If you dont stop the leak even quantum pc wont help you because it grows exponentially
  2. Looking for Compensations for server lag, mobs re spawn, recharge tickets and consumables, constant DC's: Cakes, Roses, Prestige Packs, 30 XP Runes ,Time Recharging Stones hundreds of dollars waist because of bed performance How can you insure us that the money we spend will bring a better quality? I give an example, i have spent to buy packs that gives 30 bloody rune 30 day advanced talisman 30 day skill critical damage talisman and i used this talismans and because of the disconnects, lag, glitches, mobs re-spawn i could not use 60% of the items value after opening.. it is obvious that the business logic hangs out when we make a call and the servers looks congested. So the question is why these issues have not been tested, found and fix before the update was launched but the wallet of the simple player who supports the game after all is not reimbursed? Thanks anyway, it is just some constructive feedback to build on
  3. 1) What did you like most about the Salvation update and why? 2) What did you NOT like most about the Salvation update and why? 3) What features would you like to see in the next update? 1) I like that new territory has been added in Elvin village with exciting mobs to hunt the PvE had been powered that's a +. Also, the new clan system is good. These new changes provide the players with the opportunity to play more together which should encourage further. 2) There are very few things altho major that had been updated. This game has a potential and many players love it. More content, please 3) I would like to see Raid Boss system in the castles during the castle sieges (like the days before) which are very hard to kill gives good XP and if players are able to kill them the mana regen would be removed or at least some penalties can occur. New territories, New and more interactive and astonishing Castles worthy of conquering. More new and exciting monsters and Raids. Better Monster and Raid Boss AI and engagement. More Beautiful environments and level design. Catapults and interactive siege machines. Flying creatures which can be mounted. 13 years and we still not experiencing the sky in l2 or a sky battle or underwater castle siege or PvE territory. The map is big but empty, old territories could be reincarnated and populated with quests new monsters or some sort of specific for the territory engagement. More clan events which gather all clan members to play together (Just suggestions). Keep up the good work and thanks for the best game! : )
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