Obviously, you have no idea about your product, so let’s give you some tips.
1. Hunting zones: Your dev team remembered in 2020 that there is an option called “party” and you upgrade two areas for party hunting, one for 116 level and one for 120. But from 105 to 116 there are 0 areas for party xp, so people are not creating parties/CPs. As a result of this, we have only DDs high level in the server and no supports, which means that the update of these areas is useless.
2. Raid bosses: change it to instance zones (reset 2-3 times per week), with damage cap (so 1-2 DDs won’t be enough), increase the drop rate, so people start making parties and equipment. People need gear, it's impossible to level up, PVE or PVP with exalted armors/weapons.
3. Items changes: People don’t have armors and weapons, they need 4b per month to get rare accessory pack (2000nCoin) in order to “PVP” with mobs... You think they care for items that can acquire only through p2w events? Oh sorry, everyone can wear a sigil, now they have the equipment upgrade to PVP
4. Skills changes: now they have to level not only the main class but also the dual class. People have main class lower than 110 level and some others are not playing the main class (which is 105) and they leveling the dual class. Will you give the service to change the dual class to main class or your dev team needs user manual “how to?” WTF we are in year 2020…
5. Other changes: Seriously?
Back to basics. Μotivate new players to increase the server population. Low the prices to xp boosts from L2store, increase the XP, add more xp events.
If you want healthy servers you need MORE active players. If you want more money in your pocket you need MORE active players.
I respect Korean players but we are US/EU players, with different mentality and different requirements.
P.S. my character is 110/112 (main/dual) with 2T equipment (maybe more) and is not enough to PVP.
No PVP, no Lineage ][