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eXEQ7er

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eXEQ7er last won the day on April 19 2020

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  1. Hello, Its old problem and still not fixed. Paagrio Earring lv. 2 and higher unbalanced item in Cursed Swords Event. Standard character for example 115 lvl can hit - 20 dmg limit. Character 99 lvl with Paagrio Earring lv. 2 success - 3717 dmg. x185 diff dmg. The difference is really huge and there is no doubt that this is a bug Its ok if someone used it on main character like Archer / Wizard or Ertheia etc without trade. But when few Earrings trade per event for different ertheia (BOX) its turns into a large-scale abuse. Anothe
  2. Many ideas and astral fantasies. General and my personal problems and their solutions. Let's touch on some of them today. Dimensional Siege Siege is one of the main parts of our game. We cannot ignore it. Situation at this moment – dimensional siege total inactive. There x2 big problem. 1st problem – 1x Castle, its Aden Castle. 1 castle not enough for good move / action. Our game its about high gear / lvl / zerg (unification of clans and servers). One of these parties can completely control the defense and not give a chance to the rest. With
  3. Hello, There easy solution for people who used same abuse. If items was used more then 1 time for restore, for example dragon ring was +4>5>failed>restore 5 / 5>6>failed>restore 6 etc, then best way make rollback to 1st restore, in our situation its +5. Good luck in the game.
  4. Hello, Strange action from MS about same abuse. But really for sure they think if they can use MASS action will be nothing. Anyway, i don't care. For sure, "My teleport" system its wrong action, all used even close to pvP zone and with jumps + good reuse so fast possible come to "Cast roon" for interrupt someone. With new 3rd SA and jumps really not easy for casting Castle. Hope, soon they fix something for a bit fair game play. Thanks.
  5. Hello, This system unbalance. When you have 1400 pts for example and fight vs guy with 1400 pts its +-10 pts. If you win 1400 pts vs 1100 its for around 4-5 pts for example. If you got dc with 1400 pts you will lose 30++ On last week so rly hard up points, so this 30++ its almost lose hero and no chance for participate oly for hero. We need fix it for sure, with this one disconnect almost impossible go back to position. Thanks.
  6. Hello there, No need remove - need fix. I see few problems with same skill too: 1. Possible non-stop reuse. That mean people with good setup can have perma stone. - need to have penalty for use next one for example 5 sek. 2. Possible port to town inside stone. 3. Abuse with Mana Barrier Feoh. Top feoh with perma stone + mana barrier - very low chance for kill, because they can use pots inside and if not flagged even cant hit with AoE skills. - need remove mana barrier if character transform yourself to stone. 4. Using hp/mp/cp pots inside stone.
  7. https://www.youtube.com/watch?v=G6sS_JHZ0XU
  8. Hello, Its right fix. Remember when I did same last hit together with OverDPS. And its was around 10 success vs 20-30 characters with cancel / paralysis DW3. Clan MAX said its like steal tactic and not good to use same. Hope they will vote for fair action, I’m right? (sarcasm) With best regards.
  9. Hello, For sure its good idea for add cooldown. But with this fix we have another problem. When owner Zariche/Akamanah weapon have to use Augment Skills from Giant Life Stone – they have big problem. I speak at least for x2 main skill for top players: 1. Giant’s Battle Roar (MAX HP/CP +10% for 5 min); 2. Giant’s Critical Damage (P. Critical Damage +15% for 5 min). That mean, when owner sword will use Augments from another weapon – skills from same Zariche/Akamanah always will have cooldown. Its main skills and people need keep these skills always! Its l
  10. https://www.youtube.com/watch?v=uIf5EvVzcb4
  11. https://youtu.be/pAqfVJb0CfE
  12. https://youtu.be/-xOE9snBFtw a bit trash pvp
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