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m0ska007

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Everything posted by m0ska007

  1. Crashing game...

    Hi ppl, This happens to me when I leave the pj selling or fishing and I want to play another game, some solution? Thx!! Version: EP50_Global,CLS,V2110409,152 BuildDate: Mon Oct 08 02:41:01 2018 Time: 2018.10.21 11:16:00 [GTick=4046,LGTicks=2259,Duration=77] PosCode: -92718:149672:-3632 ZoneName: Gludin Harbor OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0 CPU: GenuineIntel Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz @ 3393 MHz RAM: 16323MB RAM CPUInfo: 8,4,8,1 Memory: 339512KB PrivateMemory: 817704KB Video: NVIDIA GeForce GTX 950 (9764), DX v4.9r904 Option: 1920x1080_MW0_H0A0K_B Scene: 0_0_1 Stat: 5 Replay: 0_1 WorldRaid: 0_1 Sev: 24_Talking Island (GMT-5) VideoResources: 58 MB MAC: 36-E4 LANG: ENGLISH IME: ??? Error: Error setting display(1920*1080) mode: CreateDevice failed (D3DERR_DEVICELOST). Please delete your Option.ini file if this error prevents you from starting the game. Protocol: S_EX_FISHING_START <= S_EX_FISHING_START <= S_EX_FISHING_START <= S_EX_FISHING_END <= S_EX_FISHING_START <= S_EX_FISHING_END <= S_EX_FISHING_START <= S_TARGET_SELECTED <= S_TARGET_SELECTED <= S_ATTACK History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <+ Width=1920, Height=1080, FullScreen=0, ColorByte=0, RefreshRate=0 <- HandleBigChange <+ DeviceResetFail: 1 <- UD3DRenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine::Draw <+ GRenDev = fd9b0000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
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