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j0k3r

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  1. Wep+27/Cursed Wep/Limited Set/GodJewelsStage 2-3/Artefacts +9-10/GreaterJewels/Heaven/Epic Talis/Skills +15-20/Forgotten Skills 20-30 Playing as a DK/Othel Lv 110 I was farming in Ceme with no issues due to my gear. After the updates Wall of Argos is a problem even with Rose on. (currently Lv 114) The update on top zones for lvl 118-120 are a great idea. However the boosted mobs in all other zones are killing the community to a point where reseller websites are booming with items for sale. The decline of fresh blood in the game is not a good sign, however this has been the case for over 5 years now. Since you are not bringing in new blood to the table why are you making existing players quit the game by destroying the zones ? Any free to play player (I know you don't care about them) cant leave Blazing swamp before lvl 107-108 ( 3-4 months to reach this with afk farm 24/7...). I mean you are trying to compete with games like WoW & Lost Ark. 3 months of farm in those games brings players to travel in most zones do raids, dungeons and pvp I'm far from a F2P player I've spent over $20,000 in the last 9 months (not a Flex) trying to catch up to the mid to top range players and enjoy some pvp as we did back in Interlude or even Gracia days. However we are far from it. We have no specific event or dungeons for pvp players. Our community is becoming toxic due to the 24/7 PKs with no punishment (EG item drops if killed with karma). Clan wars mean you are going to hunt afk players Server hopping is one of the worse things for this community. I am one of those people who has switched servers a few times. I move make a ton of adena due to the servers non parallel economies and get the items I need. I don't think this is a great way to promote to new or f2p players. That's my 2 cents.
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