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  1. You are probably right with your statement, so I advise you to love and focus on what makes a TK unique and eventually you'll forget the CONs of the class. A SE or a Prophet would both be good choices. SE has offensive buffs and can help soften a mob's defences for you in PVE. A Prophet will also be a good choice if you can get him a Haste spellbook, Bless the Body for more HP, and the heals are not as bad as you have a Life Cubic to supplement the heals. As a TK, you are the epitome of all things defensive and protection. Good speed, 360 degree shield block, heals for use in emergencies
  2. I am playing a Plains Walker and I am a little offended by your post :))) TBH it depends on your play style. Disclaimer: this is post will all be based on theory or on paper, as the thinking skills of the player behind the character is essential to a being a good dagger-player. Obviously someone who wants high damage, should choose AW. Maximum crit damage passive is the basis for this. For higher survivability and balance, choose TH. Higher CON and Mirage and Dash keeps off those nasty target-stickies off our back. Now I picked PW not only because they look cool when throwing stabs
  3. I played Temple Knight before and I hated the experience of grinding solo, but I wwas able to reach level 81 before with the help of friends in constant parties/clan. Though unlike other tanks who are more offensive, I fell in love with the TK when I started joining raids and PVP. The feeling of being able to take on a boss head-on, march towards a group of archers, or taking an enemy dagger's attention away from your healer knowing you can soak up as much damage and not die is so satisfying. Imagine how annoying it must be for those archers and daggers who fall under your distraction! In f
  4. I have pretty much been a fan of both the Swordsinger and Temple Knight classes since Interlude (and played them both as main and sub at the same time) and for years I have battled with myself that they are unique in their own right, but at this point after 12 years I have finally come to terms and can admit that these classes are both in extremes when we talk about weak and strong points. Swordsingers are the gem of any party and are generally party-support animals and can assume the tank role in a small party until you get to 49, while the other tanks in your clan catch up in levels to ta
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