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Klyn

Adventurers
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  1. I remember when you actually had to hunt and kill things to progress in the game, I remember events that were built to make it FUN to play the game, not to let few become instant gods, I remember active parties and people always needing more, working together for a goal not trying to pk or kill others just because they were there. I remember a working economy and working adena rates, spoil rates, drop rates. Not to mention balanced pvp for the most part. When classic was first announced, I was looking forward to it. The old style game, (nothing changed) with the new UI, It seemed to good to be true, and I hoped that they would stretch it out over years like they did c1-Interlude. But we got this.. and it isn't even lineage. It's nothing like old lineage, which makes me sad to see it go.
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