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Posts posted by Draecke

  1. to begin with the death knight class is on a complete new server which is set as a new type of Classic yes..

    worth noting here is that in Korea alot of changes have happened and they have rebranded a few things..

    Live -> Awakening servers (their PVP/Bloody servers were merged into this model and no longer exist as such)

    Classic -> Lineage 2 main servers

    Aden servers is a sub set of the new Lineage servers

    long story sort atm there are 4 types of L2 in Korea now and we will have to see how the death knight server goes to see if it will even be considered to be launced to the export regions

    btw so far NCWest has not launched the Aden server model, most likely as that would have massive impact on the existing Classic server populations and I imagine they will hold off for sure now to see if the death knight concept is better suited.. still gonna wreak havoc on both Awakening (Live) & Classic servers..

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  2. the fix is "easy" make it so that Live aka non macro play is more rewarding XP/Drops wise and when in party apply an additional boost, this way you encourage active Live party play!!

    we do need more 110+ Party Field XP areas though..

    @Juji, more notes for the Korean team - please do pass this on as this isn't that difficult to implement & has a huge impact on game play & customer (players) game experience!!

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  3. Folks please stop talk about compensation.. that's totally un important while the cause / issue still remains - obviously everyone can & should demand refund of all their paid for items/runes but this will only be useful AFTER the problems have been resolved.

    @Juji / @Hime please provide some kind of status update or timeline as to where we stand, this has been going on for too long already and trust me as explained above I and everyone else WILL demand restitution of the timer based items our chars had active during this server performance issue.

    points to look at:

    1. server hardware, has the team checked the differences between NCWest server settings/hardware and that of Korea / Japan & EU/RU just to rule that out ?

    2. has the patch causing the server (log/tracking features) been identified and if so can thise be disabled / removed or roll back ?

     - Manner mode / Server Ranking are the obvious new features that can easily cause the seen performance degradation when implemented poorly

     - will a full roll back aka removal of the whole update be considered as that would guarantee restoration of server performance ?

    Please communicate with us on where things stand as people stopped logging in (myself included) and some even start looking for alternative places to resume playing L2 without the risk of these kind of server & customer services issues.

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  4. 13 hours ago, BlackIce said:

    Or maybe that's just a new stealth feature not covered by patch notes? I'm just saying. Wouldn't be the first time.

    If that would have been the case then Japan would have gone thru the same thing 3 months ago when they got this update or EU / RU a few weeks ago..

    so nope sadly enough it's really a problem that mainly exists at the NCWest Live servers so ya..

  5. it's set at 7 atm see Juji's post but not that that actually helped solving the delay issue..

    they need to either upscale/replace their hardware or turn off the server side scripts like tracking the xp gained / manner mode etc. or just roll back the whole damn chilada

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