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Shoppy

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Everything posted by Shoppy

  1. And the silence goes on ... Are we getting it tomorrow, are we getting it the 30th? When are we getting the patch notes? Either way we're forked and have no time to prepare with patch notes that are made for NCWest server. Because who knows, maybe we get a special treatment that they didn't have had on European or Russian server making their patch notes (even more) unreliable. tick tock, tick tock
  2. No. We need a service to let us switch our Dual Class with our Main Class, just like they had in 2008-2010. A service where you could change your main class with one of the sub classes. Why in the world would I want to make my main class into a lv105 version of my lv109 dual class with no skill enchants and what so ever?
  3. *insert sound of chirping crickets* I love the silence from the people that always should inform us about content, server status and updates.
  4. NCWest support is Juji (if he feels like it) and Mario Teliks. The rest are just students being hired to hit the auto reply button with a suggested answer by Zendesk. The idea that they have 9 GMs on full pay is hilarious.
  5. For questions like this we need patch notes minimal 2 weeks before the launch of the update. @Juji Most likely already has the patch notes and already got the patch running on his test environment, although with all the fork ups last year I feel they test on a live environment nowadays.
  6. @Juji@Hime Again no information about when we get Prelude of War part 2 patch? Over 100 quests being deleted Tons of items being removed or becoming absolete Tons of changes on drops, spoils, craft system and hunting zone locations Complete stripping of the Clan Quest system making it even harder to get clans past level 11 Complete overhaul from the Exalted quest including raising minimum levels from 105 to 107 Complete overhaul of Olympiad Games making it a best of 3 matches fighting cross-server And totally not any information. Are we going blind into an Olympiad Cycle on November 1st with crazy times that are not in favour of European time zone based players? We being forced to see items being removed from our warehouses without any possibilities of selling them off to NPC before this? Not able to finish quests before they are being removed? The middle finger you guys hold up against the player base gets bigger and bigger https://eu.4game.com/patchnotes/lineage2/186/
  7. Because NCWest discusses with top 'players' (aka spenders, train lords etc.) if they are ok with normies getting good items from a free event.
  8. If you want toxic server community and cheap prices on mid-range gear: Chronos If you want toxic server community and pay real life cash for mid-range gear: Naia If you wanna stay in the mid-tier player group, and mid-range gear either server is fine. If you aim to have the best gear, no matter what, selling a kidney and some litres of blood a month you'll have the best experience on Chronos.
  9. It's a necessary feature for World Olympiad system, it has to be active otherwise nobody can track Olympiad progress (loss/win) etc.. The mistake @Juji still makes is that the Ranking System active on our servers has live rank tracking, it updates every time when you rank up, all day long. Something the European servers (Core, Classic and Essence) do not. They only update every morning at 6:00 AM when the buff is given out, stressing the server less.
  10. @Hime @Juji What about Prelude Of War pt 2 patch? This patch is vital to the launch of the World Olympiad and there are over 100 quests being deleted, a complete overhaul of the Exalted Quest chain, removal of various items like the Wondrous Cubic and the Cubic Fragments. It been live on the European and Russian servers for weeks now, and they have posted their patch notes 2 to 3 weeks ahead so people could prepare. It's complete silence like always with you guys and it's so disrespectful that you guys do not allow your player base to prepare for a patch that is going to delete so much items, quests, clan and character progression. Give is info! Give us patch notes! I am pretty sure you guys already have Prelude of War pt2 patch running on the internal test server. Otherwise you would not have added back the Ranking System last week, since the Ranking System is required to hold all the World Olympiad information.
  11. When I started playing L2 back in 2006, you could load as many accounts on a PC as you were able to run and pay monthly for. Even back then I was running 5 clients all the time. My archer main, my Prophet and a healer for solo exp and having two shops in town to sell the drops. Only until a few years ago, having 7 accounts online was not a problem. The servers went free to play, cheap and badly programmed bot programs (like the Tower one) reigned supreme and NCSoft took the easy way out; limit clients to 3 per pc, so only the very experienced bot train owners were able to run bots (they had to tools, means etc. to run game without the client and have one PC running 70-100 chars at a time). With the auto hunt system clans are dying, party matching is dead and unless you have a solid constant party that is there every single day you won't play at all if they are offline. You cannot find a tank, healer, buffer or even solid (well geared, in right level range) DD. People have been using the auto hunt system and recent exp events to level up their characters so they can exp, because players being 110+ is what NCSoft wants us to be (all content coming to us the 16th of October is aimed at 110+, all content in January for 112+). But you cannot make 110+ on your own, or with a constant party unless you load all characters yourself. The game, with the last update, been designed and made for auto hunting and having a 3 client limit complete disables that. I have not had a similar L2 experience as the to the one 13 years ago until they unlocked the client limit to 7 (and above) again. Able to log in characters at will, not having to log off an entire shop just to log in a buffer for something stupid like Tavern. The game was perfectly fine with everybody able to log their own party.
  12. Nah man. You should not enchant stuff and than cry that you cannot trade it. Just buy the stone to upgrade the shirt and be able to trade it.
  13. @Juji @Hime Awesome job, pff... There was barely any lag on Naia before you took down server last night. Also no queue at all since regular maintenance. And now... Friday morning 10 AM and I am stuck in a 100 queue. What did you guys do? Allow people to log more than 7 accounts again? Really, this is not a performance update. You just locking down the server.
  14. Putting client limit back to 3 will kill the game. But, yes. There should be a limit. People logging in 21 or more clients on one PC and populate whole Hellbound with them really is a no-go. But seriously, the 3 client limit has made more player leave L2 than you can imagine @SongMaster
  15. With good WASD movement settings in the client you can play 4 bars with the right side of the keyboard. An in-game macro with targetnext while on Combat Mode and target setting to PC will loop through every single possible target multiply times per second. I find it funny that RealMayer gets **** at for 3rd party while with modern client you don't need anything like that anymore, it's even more hilarious when you complain about stuff like that while he's fighting ScriptLord#1; Exe
  16. Finish the quest chain from Tatri in Gludio and at lv99 Joachim in Aden will give you Dual Class.
  17. Haven't I been saying this for like 2 weeks now...?!
  18. JUST TURN OFF THE RANKING SYSTEM Decreasing mob density (which is lower than Korea already anyway) and removing Timed Hunting Zones (so you cannot avoid the Zariche-exploiters) is really the right way to support your players!
  19. I've pointed that out before, to some peasant saying the Auto-Hunt/Macro system is the reason lagged. Back in 2007 server never lagged, while it had way way more people playing. If server is still lagging without any people online on auto-hunt, I just gonna say it again. IT IS THE RANKING SYSTEM
  20. The new leveling quest chain gives a Dual Class at lv95 and Noblesse Status at lv100. Leveling main from 1-100 and dual from 85-100 shouldn't take more than 2-3 days.
  21. Comparing my two Tyrr GK in equal gear (lv40 Paulina R-grade) on both Core and Naia my conclusion: Overall Atk. Spd on Naia is a low slower, it feels like I am missing like 200 Atk.Spd. It feels sluggish on Naia while having the exact same buffs and gear. But we need the Auto-Hunt. The whole frigging game is designed so you can log in the morning, port your character to Alligator Island, Ivory Cavern, Tanor Canyon or whatever other Solo Hunting Zone and turn on the auto hunt and get exp while at work. Without the auto hunt it's just another imbalance that is put onto NCWest players compared to the other regions. We already have a steeper exp curve, less adena drop and now disabling the auto hunt (maybe forever) is also making the game just unplayable without decent exp rates party zones. Exping in Elven Village/Sea of Spores is just not worth it when you get 30-40% less exp per mob in a party zone compared to a solo zone. We do need the auto hunt, we do need the auto pots. This are all vital parts of the Fafurion update. All of these features are working without problems on EU, RU, KR and JP servers. But why can't NCWest make it working on the NA servers? Has there been cut to much content from our version to make it work? Does it conflict with a NA server specific setting?
  22. I hope you schedule to maintenance to not screw over European players in their prime play hours.
  23. Quoting this because it should be mentioned on every page. After 4-5 hours of gameplay on Core, which has the Supplemental Fafurion patch as well I am starting to suspect that it's the NCWest servers that are just not capable of running the update. Everything on Core goes smooth, the melee Atk.Spd isn't crippled. The Manner Mode does a great job on NOT targeting the same mob as someone else instead of just standing there doing nothing. There is absolutely no sign of any lag while both servers run the same patch. @Juji I have spoken out before that the Ranking System probably is the reason for Naia and Chronos to be unplayable and I keep this suspicion. I totally agree with Draecke that there should be kept a good log and clear information to us on the progress of sorting out these issues. My clan has almost no melee/support class online because it's almost impossible for them to play. Siege last night was near impossible due to lag and it makes people leave Naia/Chronos left and right. We're aware of the limitations NCWest has in their team, we're aware that Korea just rolled out a new patch as well themself last week and maybe resources on their side are limited to give you and your team the support needed to make our servers run smoothly and bug free. Just be aware that nobody on NCWest will accept the default Angel Cat and GM buffs as compensation when this is all over, unless you want a mass exodus to occur. Keep us updated on what is going on! Last suggestion I gonna do: Can't you make the server just restart every day at e.g. 16:00 CEST? In the past days the server been very stable for 4-5 hours after a maintenance and a 30 minute downtime in the afternoon will make the server playable for majority of your players.
  24. Bruh, back in 2007-8 when Franz and Teon were always on Heavy status there were 4000 players per server, of which easily half were bots. The server never lagged. You maybe had some system lag (pc not powerful enough) or rubber banding (low internet bandwith/packet loss) but never lag that would cripple your gameplay like this is doing now. Now, Naia even with the current player base and everybody having many more than just 3 accounts on, the server barely hits Normal status in the prime hours. And yet the server lags like crazy even during the day when the servers are on Light status. The lag has nothing to do with the account limit. The lag is caused by the ranking system which keeps track of every damn piece of exp and calculates that into your new position on the raking list.
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