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Argus

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Argus last won the day on April 27

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About Argus

  1. Good day from me, here is my take on these topics, my opinion is from an active player, who is dealing with all aspects of the game 24/7 for the last 2 years, but i am playing lineage 2 on our server since 2006 i believe. My point of view includes both DD class and Support, here we go: 1. Hunting zones and Raids - We have now Party Bonus, which is pretty good, problem is update does not match our character levels and gear required for playing and progressing. This is because of the promo Pricing and the general price of playing here. Economy is very slow and muddy, 4-5 players progress all others struggle, no gear, no xp, no party, low lvl supports, look at the situation carefully, we do not have A CHANCE TO PROGRESS now, ALL RELATED to pricing of item and item creation. LINEAGE2 players are LINEAGE2 players, not much difference, all share passion and love for the game,US,Russia,EU,South America, we all want to play and enjoy, PLEASE LET US HAVE GEAR. Match the prices of promos in Europe, let the servers get a massive MID to HIGH tier playerbase, this will lead to a basic economy rise, more pve, more pvp, more fun, more parties... For you it is your job and your business, for us it is a game and we BEG you to let ppl have the gear, make promos cheaper, lower old promos x4x5 times, some items we have for so many years, in other servers a greater ruby costs 35-40b, Naia price 300bil, x10 times, a DD for 300b can buy full set of jewels and improve dmg this means he can lead a full const pt, not staying on a macro in Aligator island. LET PPL HAVE THE GEAR PLS STOP WITH THE INSANE PRICING. 4000 Mammon keys in EU servers 10$, 4000 in our server 64k Ncoin or 800$ ... this is so so wrong 10$ vs 800$, SO MANY PLAYERS QUIT AND WENT TO EU SERVERS, if you ask each of them ( as i asked many ) ALL WILL SAY TOO DAMN EXPENSIVE, cant keep up cant play cant have fun PLEASE LET US PLAY AND HAVE THE GEAR. Riads as always are for the top tier players who can play 24/7 and farm, this is the same as always. 2. Augment system - is okay we are augmenting for many years now, AGAIN augmenting stones for some items, which are L2STORE only are so overpriced, NO1 LIKES THE FEELING OF BURNING REAL MONEY ON SOME AUGMENTING +1 SPEED +1% CONFUSION ATTACK and such augments can be rolled 300 times. Lower these prices and put all augment stones in the l2store permanently, much much cheaper price x4x6 cheaper. 3. Item changes - here i will repeat myself - flood server with good items for much cheaper so we progress, get the economy going, leveling partying having fun will come naturally with some time after people see they can PROGRESS AND NOT SUFFER, i hope you get it, people suffer without gear, slash prices. x4x6 times, make a poll and see what people want, listen to the players, for now nothing is changing all top gear is being held by 10 farmers, other ppl cant go kill mobs in new 110 aden party instance efficiently. CHEAPER PROMOS this is the change we need, i cant stop repeating it really. 4. Skill changes - fix few bugs and it is alright - if ppl have BETTER gear skills will work even bettter so, pls let us play and have fun. 5. OTHER CHANGES - More XP events, need much cheaper XP boosts 50 erupting potions for 50$ is not realistic, we play a party version of the game now, we the PLAYERS need cheaper party cakes and boosts. Let us have the tools for XPing ( Gear and Party Boosts ). PVE damage Penalty - for us it is a problem because 99% of players lack the general gear and cant keep up at all with the way mobs gain levels. Let us have more and more consumables, i still see people, who are not using the needed consumables,because we have to pay premium for them. My teleport book - should not be working during siege. These teleports should also have a cooldown - 99% of the time players use them is to grief someone. If a player wants to pvp/pk/harass/mess with someone - go put my teleport spot and perma grief. If a player wants to impact another players play there should be some equilibrium, you look for your enemy, you waste time to find them, use cooldown skills, use strategy, attack pvp pk you die they die - face the consequences - wait for cooldowns, run to the enemy check their spot ..... ATM ITS USE MY TELEPORTSPOT - PUT MACRO FROM GAMING MOUSE AND KILL ALL BEFORE YOUR SCREEN IS LOADED LOL ... this is not the way pvp/pk/player interactions should be handled. FIX pls Siege - a clan can sign for 1 castle to attack 1 castle to defend, If you have castle you only defend it ofc, if you lose it you only attack the castle you lost. Bring some of the old days ways of playing during Sieges pls, MY TELEPORTS - should not work at siege time, SHILIEN SPECIAL ABILITY crystals should not stun enemies inside Castle's Throne room ( ATM because of these overpowered l2store SA crystals casting and taking a castle is impossbile FIX PLS ) ISS enchanter - Ask DEVs to introduce new skills/buffs for support classes on 111/112/113/114/115/116 lvls ... ++ higher lvls of current buffs also - ppl now use to box some cheap iss and stay solo Tanks - make tank aura more significant, change tanks so they do not die 1 shot and take milions of pvp dmg, even with good gear, in pvp its a paper class Healer - healers are becoming obsolete with every update, 1 cele and thats it ?? DEVs should change that. Easy fix is to let them have a aura skill for example like tanks aggro aura, healer can learn it at 110 with the use of a greater stone. it should add debuff to mobs and some positive effect to party members. Feoh - Feoh dmg generally is bad in PVE ask all feoh users, their skill critical change cap at 33% is good for PVP but bad in PVE - give them also somekind of lethal mechanic like evis and masestro have now. Yes they do survive like crazy at PVP so that cap is needed, but vs MOBS foehs are not efficient. ISS Synergy - now some buffs work well together like POM + assault song, Same should be introduced to debuffs - different iss classes should have some difference in debuffs = debuff at 110 lvl requiring a greater rune stone again. Follow server status and situation more closely please, communicate with players more, introduce a partnership program with streamers. Prestige pack - we wait for more than 1 year for the prestige upgrade - give all prestige pack users Bloody Runes 30 days and other goodies like in the past. Many of the loyal followers should be rewarded for supporting the game. There are many small changes and fixes, which will lead to huge improvements in the long run, if you need any of my help let me know, i can continue with my rant for days.
  2. @Juji @Hime , Good day from me, here is my take on these topics, my opinion is from an active player, who is dealing with all aspects of the game 24/7 for the last 2 years, but i am playing lineage 2 on our server since 2006 i believe. My point of view includes both DD class and Support, here we go: 1. Hunting zones and Raids - We have now Party Bonus, which is pretty good, problem is update does not match our character levels and gear required for playing and progressing. This is because of the promo Pricing and the general price of playing here. Economy is very slow and muddy, 4-5 players progress all others struggle, no gear, no xp, no party, low lvl supports, look at the situation carefully, we do not have A CHANCE TO PROGRESS now, ALL RELATED to pricing of item and item creation. LINEAGE2 players are LINEAGE2 players, not much difference, all share passion and love for the game,US,Russia,EU,South America, we all want to play and enjoy, PLEASE LET US HAVE GEAR. Match the prices of promos in Europe, let the servers get a massive MID to HIGH tier playerbase, this will lead to a basic economy rise, more pve, more pvp, more fun, more parties... For you it is your job and your business, for us it is a game and we BEG you to let ppl have the gear, make promos cheaper, lower old promos x4x5 times, some items we have for so many years, in other servers a greater ruby costs 35-40b, Naia price 300bil, x10 times, a DD for 300b can buy full set of jewels and improve dmg this means he can lead a full const pt, not staying on a macro in Aligator island. LET PPL HAVE THE GEAR PLS STOP WITH THE INSANE PRICING. 4000 Mammon keys in EU servers 10$, 4000 in our server 64k Ncoin or 800$ ... this is so so wrong 10$ vs 800$, SO MANY PLAYERS QUIT AND WENT TO EU SERVERS, if you ask each of them ( as i asked many ) ALL WILL SAY TOO DAMN EXPENSIVE, cant keep up cant play cant have fun PLEASE LET US PLAY AND HAVE THE GEAR. Riads as always are for the top tier players who can play 24/7 and farm, this is the same as always. 2. Augment system - is okay we are augmenting for many years now, AGAIN augmenting stones for some items, which are L2STORE only are so overpriced, NO1 LIKES THE FEELING OF BURNING REAL MONEY ON SOME AUGMENTING +1 SPEED +1% CONFUSION ATTACK and such augments can be rolled 300 times. Lower these prices and put all augment stones in the l2store permanently, much much cheaper price x4x6 cheaper. 3. Item changes - here i will repeat myself - flood server with good items for much cheaper so we progress, get the economy going, leveling partying having fun will come naturally with some time after people see they can PROGRESS AND NOT SUFFER, i hope you get it, people suffer without gear, slash prices. x4x6 times, make a poll and see what people want, listen to the players, for now nothing is changing all top gear is being held by 10 farmers, other ppl cant go kill mobs in new 110 aden party instance efficiently. CHEAPER PROMOS this is the change we need, i cant stop repeating it really. 4. Skill changes - fix few bugs and it is alright - if ppl have BETTER gear skills will work even bettter so, pls let us play and have fun. 5. OTHER CHANGES - More XP events, need much cheaper XP boosts 50 erupting potions for 50$ is not realistic, we play a party version of the game now, we the PLAYERS need cheaper party cakes and boosts. Let us have the tools for XPing ( Gear and Party Boosts ). PVE damage Penalty - for us it is a problem because 99% of players lack the general gear and cant keep up at all with the way mobs gain levels. Let us have more and more consumables, i still see people, who are not using the needed consumables,because we have to pay premium for them. My teleport book - should not be working during siege. These teleports should also have a cooldown - 99% of the time players use them is to grief someone. If a player wants to pvp/pk/harass/mess with someone - go put my teleport spot and perma grief. If a player wants to impact another players play there should be some equilibrium, you look for your enemy, you waste time to find them, use cooldown skills, use strategy, attack pvp pk you die they die - face the consequences - wait for cooldowns, run to the enemy check their spot ..... ATM ITS USE MY TELEPORTSPOT - PUT MACRO FROM GAMING MOUSE AND KILL ALL BEFORE YOUR SCREEN IS LOADED LOL ... this is not the way pvp/pk/player interactions should be handled. FIX pls Siege - a clan can sign for 1 castle to attack 1 castle to defend, If you have castle you only defend it ofc, if you lose it you only attack the castle you lost. Bring some of the old days ways of playing during Sieges pls, MY TELEPORTS - should not work at siege time, SHILIEN SPECIAL ABILITY crystals should not stun enemies inside Castle's Throne room ( ATM because of these overpowered l2store SA crystals casting and taking a castle is impossbile FIX PLS ) ISS enchanter - Ask DEVs to introduce new skills/buffs for support classes on 111/112/113/114/115/116 lvls ... ++ higher lvls of current buffs also - ppl now use to box some cheap iss and stay solo Tanks - make tank aura more significant, change tanks so they do not die 1 shot and take milions of pvp dmg, even with good gear, in pvp its a paper class Healer - healers are becoming obsolete with every update, 1 cele and thats it ?? DEVs should change that. Easy fix is to let them have a aura skill for example like tanks aggro aura, healer can learn it at 110 with the use of a greater stone. it should add debuff to mobs and some positive effect to party members. Feoh - Feoh dmg generally is bad in PVE ask all feoh users, their skill critical change cap at 33% is good for PVP but bad in PVE - give them also somekind of lethal mechanic like evis and masestro have now. Yes they do survive like crazy at PVP so that cap is needed, but vs MOBS foehs are not efficient. ISS Synergy - now some buffs work well together like POM + assault song, Same should be introduced to debuffs - different iss classes should have some difference in debuffs = debuff at 110 lvl requiring a greater rune stone again. Follow server status and situation more closely please, communicate with players more, introduce a partnership program with streamers. Prestige pack - we wait for more than 1 year for the prestige upgrade - give all prestige pack users Bloody Runes 30 days and other goodies like in the past. Many of the loyal followers should be rewarded for supporting the game. There are many small changes and fixes, which will lead to huge improvements in the long run, if you need any of my help let me know, i can continue with my rant for days.
  3. Tyrr Dread 110 Amazing Exping!

    good to see some tyrr action, wish we had korean economy server and much cheaper prices, would be many more tyrrs and all classes in general, who can show their builds and toons, sadly we play hardcore impossible mode ... the version where we have all gear available in game, but costs x10 times more than all other servers, totally stupid nice vid
  4. Extreme low Rates on suspicious box

    Casino, enjoy it
  5. Vitality Pack Flash Sales

    people pay x10 times for items, maybe give us some room to get more XP with the low gear we have compared to korea, still playing same patch tho…
  6. Vitality Pack Flash Sales

    2400 ? should cost 800 MAX lol
  7. I am asking for improvements in communication between the players and NCsoft for 2 years now, I suggested many fixed to many of our main problems, I have said it all during the last years, but nothing has been done. There are tons of simple fixes to the game, which can improve the gameplay vastly, seems ncsoft are not interested in any of those. I have suggested to lower the prices of our promos, so a huge part of the player base can get to the required lvl of gear, so we can progress smoother and faster, since we are lacking the general gear to even play the version/patch we have now. Korean Supports iss/tank/heal have x3x5x10 times more gear than the DD's in Naia/Chronos, their dmg is much better and linear, not like our lame Cloak system, 2 min dmg 8 min downtime, they have much better overall dmg without cloaks and other stupid items we have here. 2 years and I have seen no serious progress, only new items only P2W and that's it.
  8. Cursed Drop Bugged

    Cursed sword drops most probably in the highest populated zones, since I was on macro and got the sword 2 times already, the iss playing with me got sword twice also + once a boxed BD I was xping got it too, I believe it is not bugged. Many ppl chasing the cursed weapon have saved my teleport spots and are able to get to it fast. My teleport should be unavailable during the siege, it became a total circus with ppl getting killed like 200 times per siege and just teleport near castles .. with that stupid system supports become even more obsolete .. their celestials and party ud's now are even worthless, because enemy can die, go CH, teleport near you in a matter for 3-5 seconds, ATM it looks like a total disaster PVP server game with only DD classes who matter both in PVP and PVE.
  9. a tip about prestige pack

    Bloody Rune 30 days + somekind of Bonus XP would be ideal for all
  10. @voo next time give a bit more information, some people can help you out not only with general information, but good tips and tricks especially on your class.
  11. Solo DD = Broken Game Theory.

    @Vegeta1326 I agree with some of your points, yul is atm the most efficient class in the game. I also see from your post, that you do not exactly know why is that, I can give you a few good reasons. 1. Maybe most important why - people who pay for this game, want to get the most efficient class to play pvp/pve = archer, almost 99% of the people, will invest more in yul and this is one of the main reasons why yuls look much better that other dd classes on Chronos/Naia, it is not like that in Korea or Taiwan/japan, there you can see insane tyrrs/othels, who can farm/kill/xp even faster than yuls. 2. There is a limit for XP now made by NCsoft, after a certain amount of gear, you XP on spots where mobs are limited, you cant pull 20 groups and 1 shot them, you are bound to staying in 1 spot and killing 5-6 // 10-12 mobs. That's why in last few updates all zones got more or less the same. 3. On Chronos/Naia promos are prices are x3 x5 x10 times more expensive = so all ppl choose yul to get the best kill speed for their money and optimize their investment somehow + yul is much more easy as a macro class. There are many more reasons but main is = you get much more for your money with yul, than you will get from any other dd class … If all DD's were stacked like in Korea it is a different story
  12. Suggestion for Tanks

    Game full of macros, shortcuts, auto buffs, yes cubics should be either on recycle or just make them permanent already lol
  13. Physical defense stat keeps changing

    you might have some trigger skills, or maybe you use different consumables, when you log check also your passive skills, sometimes they are bugged and you will need to relog so it all starts working normally
  14. Weapon change

    I agree, but IMO we can have LIBRA more often, it is a good event, which can be added to boost or support the sales of any promo ( also promos need to get the prices slashed x3 x5 times also ) then after a certain amount of time, when dd's are having progress with the game content, we are going to have a healthy environment and have fun
  15. crystal r-grade are too hard to get in game

    broken economy on our server is leading to that and leading to most of our core problems
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