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Argus

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Everything posted by Argus

  1. @Juji @Hime , Good day from me, here is my take on these topics, my opinion is from an active player, who is dealing with all aspects of the game 24/7 for the last 2 years, but i am playing lineage 2 on our server since 2006 i believe. My point of view includes both DD class and Support, here we go: 1. Hunting zones and Raids - We have now Party Bonus, which is pretty good, problem is update does not match our character levels and gear required for playing and progressing. This is because of the promo Pricing and the general price of playing here. Economy is very slow and muddy, 4-5 players progress all others struggle, no gear, no xp, no party, low lvl supports, look at the situation carefully, we do not have A CHANCE TO PROGRESS now, ALL RELATED to pricing of item and item creation. LINEAGE2 players are LINEAGE2 players, not much difference, all share passion and love for the game,US,Russia,EU,South America, we all want to play and enjoy, PLEASE LET US HAVE GEAR. Match the prices of promos in Europe, let the servers get a massive MID to HIGH tier playerbase, this will lead to a basic economy rise, more pve, more pvp, more fun, more parties... For you it is your job and your business, for us it is a game and we BEG you to let ppl have the gear, make promos cheaper, lower old promos x4x5 times, some items we have for so many years, in other servers a greater ruby costs 35-40b, Naia price 300bil, x10 times, a DD for 300b can buy full set of jewels and improve dmg this means he can lead a full const pt, not staying on a macro in Aligator island. LET PPL HAVE THE GEAR PLS STOP WITH THE INSANE PRICING. 4000 Mammon keys in EU servers 10$, 4000 in our server 64k Ncoin or 800$ ... this is so so wrong 10$ vs 800$, SO MANY PLAYERS QUIT AND WENT TO EU SERVERS, if you ask each of them ( as i asked many ) ALL WILL SAY TOO DAMN EXPENSIVE, cant keep up cant play cant have fun PLEASE LET US PLAY AND HAVE THE GEAR. Riads as always are for the top tier players who can play 24/7 and farm, this is the same as always. 2. Augment system - is okay we are augmenting for many years now, AGAIN augmenting stones for some items, which are L2STORE only are so overpriced, NO1 LIKES THE FEELING OF BURNING REAL MONEY ON SOME AUGMENTING +1 SPEED +1% CONFUSION ATTACK and such augments can be rolled 300 times. Lower these prices and put all augment stones in the l2store permanently, much much cheaper price x4x6 cheaper. 3. Item changes - here i will repeat myself - flood server with good items for much cheaper so we progress, get the economy going, leveling partying having fun will come naturally with some time after people see they can PROGRESS AND NOT SUFFER, i hope you get it, people suffer without gear, slash prices. x4x6 times, make a poll and see what people want, listen to the players, for now nothing is changing all top gear is being held by 10 farmers, other ppl cant go kill mobs in new 110 aden party instance efficiently. CHEAPER PROMOS this is the change we need, i cant stop repeating it really. 4. Skill changes - fix few bugs and it is alright - if ppl have BETTER gear skills will work even bettter so, pls let us play and have fun. 5. OTHER CHANGES - More XP events, need much cheaper XP boosts 50 erupting potions for 50$ is not realistic, we play a party version of the game now, we the PLAYERS need cheaper party cakes and boosts. Let us have the tools for XPing ( Gear and Party Boosts ). PVE damage Penalty - for us it is a problem because 99% of players lack the general gear and cant keep up at all with the way mobs gain levels. Let us have more and more consumables, i still see people, who are not using the needed consumables,because we have to pay premium for them. My teleport book - should not be working during siege. These teleports should also have a cooldown - 99% of the time players use them is to grief someone. If a player wants to pvp/pk/harass/mess with someone - go put my teleport spot and perma grief. If a player wants to impact another players play there should be some equilibrium, you look for your enemy, you waste time to find them, use cooldown skills, use strategy, attack pvp pk you die they die - face the consequences - wait for cooldowns, run to the enemy check their spot ..... ATM ITS USE MY TELEPORTSPOT - PUT MACRO FROM GAMING MOUSE AND KILL ALL BEFORE YOUR SCREEN IS LOADED LOL ... this is not the way pvp/pk/player interactions should be handled. FIX pls Siege - a clan can sign for 1 castle to attack 1 castle to defend, If you have castle you only defend it ofc, if you lose it you only attack the castle you lost. Bring some of the old days ways of playing during Sieges pls, MY TELEPORTS - should not work at siege time, SHILIEN SPECIAL ABILITY crystals should not stun enemies inside Castle's Throne room ( ATM because of these overpowered l2store SA crystals casting and taking a castle is impossbile FIX PLS ) ISS enchanter - Ask DEVs to introduce new skills/buffs for support classes on 111/112/113/114/115/116 lvls ... ++ higher lvls of current buffs also - ppl now use to box some cheap iss and stay solo Tanks - make tank aura more significant, change tanks so they do not die 1 shot and take milions of pvp dmg, even with good gear, in pvp its a paper class Healer - healers are becoming obsolete with every update, 1 cele and thats it ?? DEVs should change that. Easy fix is to let them have a aura skill for example like tanks aggro aura, healer can learn it at 110 with the use of a greater stone. it should add debuff to mobs and some positive effect to party members. Feoh - Feoh dmg generally is bad in PVE ask all feoh users, their skill critical change cap at 33% is good for PVP but bad in PVE - give them also somekind of lethal mechanic like evis and masestro have now. Yes they do survive like crazy at PVP so that cap is needed, but vs MOBS foehs are not efficient. ISS Synergy - now some buffs work well together like POM + assault song, Same should be introduced to debuffs - different iss classes should have some difference in debuffs = debuff at 110 lvl requiring a greater rune stone again. Follow server status and situation more closely please, communicate with players more, introduce a partnership program with streamers. Prestige pack - we wait for more than 1 year for the prestige upgrade - give all prestige pack users Bloody Runes 30 days and other goodies like in the past. Many of the loyal followers should be rewarded for supporting the game. There are many small changes and fixes, which will lead to huge improvements in the long run, if you need any of my help let me know, i can continue with my rant for days.
  2. good to see some tyrr action, wish we had korean economy server and much cheaper prices, would be many more tyrrs and all classes in general, who can show their builds and toons, sadly we play hardcore impossible mode ... the version where we have all gear available in game, but costs x10 times more than all other servers, totally stupid nice vid
  3. people pay x10 times for items, maybe give us some room to get more XP with the low gear we have compared to korea, still playing same patch tho…
  4. I am asking for improvements in communication between the players and NCsoft for 2 years now, I suggested many fixed to many of our main problems, I have said it all during the last years, but nothing has been done. There are tons of simple fixes to the game, which can improve the gameplay vastly, seems ncsoft are not interested in any of those. I have suggested to lower the prices of our promos, so a huge part of the player base can get to the required lvl of gear, so we can progress smoother and faster, since we are lacking the general gear to even play the version/patch we have now. Korean Supports iss/tank/heal have x3x5x10 times more gear than the DD's in Naia/Chronos, their dmg is much better and linear, not like our lame Cloak system, 2 min dmg 8 min downtime, they have much better overall dmg without cloaks and other stupid items we have here. 2 years and I have seen no serious progress, only new items only P2W and that's it.
  5. Cursed sword drops most probably in the highest populated zones, since I was on macro and got the sword 2 times already, the iss playing with me got sword twice also + once a boxed BD I was xping got it too, I believe it is not bugged. Many ppl chasing the cursed weapon have saved my teleport spots and are able to get to it fast. My teleport should be unavailable during the siege, it became a total circus with ppl getting killed like 200 times per siege and just teleport near castles .. with that stupid system supports become even more obsolete .. their celestials and party ud's now are even worthless, because enemy can die, go CH, teleport near you in a matter for 3-5 seconds, ATM it looks like a total disaster PVP server game with only DD classes who matter both in PVP and PVE.
  6. Bloody Rune 30 days + somekind of Bonus XP would be ideal for all
  7. @voo next time give a bit more information, some people can help you out not only with general information, but good tips and tricks especially on your class.
  8. @Vegeta1326 I agree with some of your points, yul is atm the most efficient class in the game. I also see from your post, that you do not exactly know why is that, I can give you a few good reasons. 1. Maybe most important why - people who pay for this game, want to get the most efficient class to play pvp/pve = archer, almost 99% of the people, will invest more in yul and this is one of the main reasons why yuls look much better that other dd classes on Chronos/Naia, it is not like that in Korea or Taiwan/japan, there you can see insane tyrrs/othels, who can farm/kill/xp even faster than yuls. 2. There is a limit for XP now made by NCsoft, after a certain amount of gear, you XP on spots where mobs are limited, you cant pull 20 groups and 1 shot them, you are bound to staying in 1 spot and killing 5-6 // 10-12 mobs. That's why in last few updates all zones got more or less the same. 3. On Chronos/Naia promos are prices are x3 x5 x10 times more expensive = so all ppl choose yul to get the best kill speed for their money and optimize their investment somehow + yul is much more easy as a macro class. There are many more reasons but main is = you get much more for your money with yul, than you will get from any other dd class … If all DD's were stacked like in Korea it is a different story
  9. Game full of macros, shortcuts, auto buffs, yes cubics should be either on recycle or just make them permanent already lol
  10. you might have some trigger skills, or maybe you use different consumables, when you log check also your passive skills, sometimes they are bugged and you will need to relog so it all starts working normally
  11. Argus

    Weapon change

    I agree, but IMO we can have LIBRA more often, it is a good event, which can be added to boost or support the sales of any promo ( also promos need to get the prices slashed x3 x5 times also ) then after a certain amount of time, when dd's are having progress with the game content, we are going to have a healthy environment and have fun
  12. broken economy on our server is leading to that and leading to most of our core problems
  13. For the information you need, you could google and read ( 1 min max ) or just ask a healer ingame ( 1 min max also during primetime + most of the other class users would have answered). Seems not the community is your problem, but the way you obtain information, or ask for it.
  14. For the amount you will pay for all those upgrades, you can gear a DD and just play with a +12 Limited weapon, it will be less frustrating and much more cost effective. Better just focus on a dragon weapon, or stack resources and wait for some future opening for you to get the dragon weapon.
  15. Argus

    Faction

    In Korea they still do not have the Factions updated/reworked, I am afraid it will take a very long time, no one really knows. It was a great system, which introduced many players to each other, many liked it.
  16. Yes, ofc, it is unfair and it is one way of some players to abuse the system. Another broken system. Cheers
  17. Before you buy, talk to other players and find out the information you need, I hope there is someone, who can rly help you, so you do not get frustrated later.
  18. Hello, I am going to tell you directly, I did not read your post, because I understand exactly what the problem is. Today, supports are left behind. It is a huge problem. I will tell you a simple fact, because on this topic we can have a 3 day discussion. I will tell you 1 reason, only 1, so … We lack the MID TIER player base, especially on NAIA server, we have a strange situation - 99.7% of the DD's HAVE NO GEAR TO CARRY A PARTY and they play duo with a BOXES ISS. These players never take any other kind of support in any situation. They just stay on a macro at some spot, most of the time they are not able to kill mobs efficiently also, so you can see small skirmishes between these ppl. Then you have the 0.2% of real MID Tier DD's, who are always looking for supports, always looking for tanks/healers/iss, BUT THESE DD's need strong supports, supports that are willing to invest in defensive gear, cooldown reduction, prestige pack, consumables, have knowledge of the game, have good timing on several of their skills and ARE ACTIVE AND WILLING TO SUPPORT. It is hard to find such players, because in our poor servers, anyone who is willing to pay is going to a DD path, but you are not able to equip a DD with the amount you pay for equipping a support - so these people become LOW DMG DD's these are the dd's who duo with a boxed iss. Then we have the 0.1% TOP Tier DD's who can carry a party on their back, some of them are so Overpowerd and Overgeared, they can carry a full Clan behind them. In our servers you can count such players on your hand. This is a Korean game, in Korea they have hundreds of TOP DD's who can carry hundreds or thousands of support players. Here because we have less than 1% of DD's who can manage that, we all suffer. The main reason is overpriced loot boxes we get from promos, prices should be x3/x5 times cheaper for sure, another reason is the totally random outcome of producing gear, if you add the high rates we need to click and get an item by Korean RNG, people just choose not to do it. We lack simple core items for the DD classes to be able to support the supports by inviting them in party and having fun, farming, pvp'ing in a healthy environment. This is just 1 reason = the prices of gear, only 1 reason, there are tons of other reasons...
  19. After a certain moment, you just need to invest money to progress, some classes need more, some needs less. It is a never ending magic circle, you get decent, they make mobs stronger for no reason and you need to pay more for obtaining power and progressing... $ = dmg/survivability/progress etc etc, you understand what I mean
  20. game designed for Koreans, with Korean mentality, with their own itemization, their own level of equipment … Koreans healers/tanks/iss'es can get to top ranks even in 115 lvl of any kind of instance, it Is a different game for them, for us it is a copy/paste version with some small changes ( most of the time we miss good free features that can make items much cheaper and easy to get ) so many players just struggle
  21. The game is not what it was before, many people share your opinion for sure, nowadays it is not possible to play without spending, you need tons and tons of mid/high tier items to be able to play. The difference between classes now is - how much do you need to spend to be efficient in a party if you are a team player. If you are a support you need to spend much less, but again you need all core items and consumables + a prestige pack ( subscription ) to play on a decent lvl and support your DD's. If you want to play any class, who is dealing dmg, you need to pay, use consumables, many kinds of runes, talismans etc etc + having an insane DMG output so you can carry a party on your back. If you are a solo player, you play your own game and do whatever you like and makes you happy This game is more fun when played with friends tho
  22. ye mate, sometimes lag spikes are a pain, try using some ping reducing services, even if your internet is showing all is ok, this might help you
  23. Yes, many people would enjoy such old-school server MANY WILL CHOOSE THE SERVER WHERE YOU ARE NOT ABLE TO BUY = POWER =, but do you understand that 1 whale player can spend for 1 promo more than a full server of 5-10$ players, that's why they went that way. I have said it many times on the forum - There is a balanced way to introduce a lot of goods on the l2store in a new server and not sell POWER and XP, seems ncsoft calculated all and did not like the $$$ outcome, probably too much expenses in designing the stuff + they have projects like CLASSIC // ESSENSE servers The only thing we can dream off is a more balanced way of obtaining high end gear ..
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