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KittenInMittens

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  1. This is the change in Siegel class skills from Korean notes. Nothing like that for tyrr.
  2. Some skills of Sigel Knight (except Sigel Death Knight) have been improved. - Skill power has been changed to increase in proportion to attack power. class skill name Changes Sigel Knight Common shield charge Attack with 180% of attack power shield bash vanishing shock shield boomerang shield impact Attack with 150% of attack power shield wave Rising Smash chain gust Attack with 160% of attack power Siegel Shillien Templar Mass Lightning Strike Attack with 150% of attack power Inhale Soul Attack with 180% of attack power chained death side Attack with 150% of attack power siegel phoenix night phoenix glide Attack with 160% of attack power burning chain lash Attack with 150% of attack power flame feather Attack with 180% of attack power Sigel Hell Night shadow hunt Attack with 180% of attack power Revenge Thorn Revenge Blackthorn Blackthorn Chain Strike Attack with 150% of attack power Siegel Evas Templar reversal stream Attack with 160% of attack power maelstrom Attack with 180% of attack power Gigant Wave Attack with 150% of attack power knight common Novice Rising Smash Attack with 130% of attack power Novice Chain Gust Attack with 140% of attack power Novice Shield Impact Attack with 120% of attack power
  3. Hi, Could you share at what date has this change been made? Existing Tyrr Skills Mass Revamp: Most of the fighter class physical skills are now %-based, ignoring %-based value of pdef on hit, just as DKs’ had been before. I looked through Korean notes and couldn't find this. For Siegel it can be found.
  4. Bladedancer - best looking character ever Kitteninmittens - Naia
  5. Orfen, Baium, Antharas: Core do some more bubbles!!!
  6. I checked my passive skills and I dont have any showing my 15% crit damage augment. I got it from those cheap top spirit stones in TI, could it be those augments are buged and not actually working?
  7. Thanks for the tips Yeah, I have Elmore +7 cloak and monkey belt, forgot to mention those. I see, changing SA to might would improve damage. Had forgotten about this option since I was looking for options to stack pcrit damage all this time. But after some lazy tests more and more pcrit dmg didnt improve the damage dealt as much and I came to conclusion that adding more patk would benefit more.
  8. Hi, Looking for some help regarding what would benefit more in damage increase. Atm, i have: Level 107/105 Bloody fists +11, 15% crit dmg augment. 7% and 4% crit dmg SA. Blessed seraph la set +10 +14 Str dyes Giants crit augment on another weapon Earth wyrm/creation ring, blessed orfen/ octavis earring, octavis neclace. Atlas in making. +5 scorpio charm and exhaled seed bracelet Noble warior circlet +1 Dragon skin shirt +1 Lvl3 ruby/emerald, lvl4 diamond/opal Abundance lvl1, anakim /exhaled/ hellfire talisman Artifact book lvl1 with some artifacts - not full set Forgotten physical attack lvl8 My question is what can I upgrade next to gain best damage increase? Should I go for artifact lvl2 book and get both sets full? Getting higher levels forgotten physical attack? Upgrade weapon to R110 bloody? Change set to bloody +8? Getting seed bracelet lvl1 to get +50 atribute attack and 2 slots to equip patk and pcrit dmg charms?
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