Jump to content

Ormond

Adventurers
  • Posts

    5
  • Joined

  • Last visited

Ormond's Achievements

9

Reputation

  1. You're right, it is just a game. But it's also a game where some have invested real money.... that's not something to be sniffed at, neither is it 'crying'. The game is loved by many, but do you really think it's evolving as expected? Suppose it depends on how long you've been playing and the changes you've seen.... just saying
  2. Back in the day, the player could get ahead, by creating the right mix of toons to support their development, however slow. However, you've nerfed the game that much, such as spoilers not really being able to spoil, crafters with low % success rate and no drops to mention (even ether isn't trade-able and the amount needed to craft anything of worth ridiculous). The game has completely shifted in favour of those who invest copious amounts of money in game. The run of the mill player won't ever be able to afford such expense and visa vie, your client base won't expand to enable the game to evolve further. It's obvious from the amount playing, new and old, that the game is loved. However, if the play to win strategy continues on the same path, you'll lose far more players than you'll gain new sadly. Appreciate that you might feel between a rock and a hard place, but come on guys might be time to rethink your strategy and get back to some grass roots.... winge over
  3. Couple of things: If the ranking system is an element which is effecting latency, then remove it. The ranking doesn't really reflect how effective people are in game anyway, as many play their dual more than their main. If you should have such a system, which is updated weekly, base it on player contribution, irrespective of main/dual activity. Similarly, go back to the maximum of 3 account logging at any one time. Although I love it, remove the auto macro system.... let's go retro and go back to old school methods... but only if this is impacting on latency! As players invest serious time and in some instances, serious money via L2 store in the game... make sure that the 'mechanics' are fit for purpose. And finally, really listen to the gamers'.... majority have been in game 5, 10, 15yrs.... we love the game, we just get frustrated at the 'stuff'. Oh.... and final, final bit..... increase clan sizes again!
  4. I did that, it says 0 vitality items can be used..... however, since I received GM buffs I haven't used any vitality pots, as they're greyed out and not usable. I do know that one of my clannies received a very kind 12hr birthday buff, as they too experienced the same problem. So currently I'm xping with no vitality and no way of using vitality maintaining potions
  5. Hi, great to receive the GM buffs in Fantasy this week, they were a real boost. However, since the 12hr vitality boost ran out, I'm unable to use the vitality maintaining potions and my vitality is almost down to zero, with no way to replenish...... anybody else had this problem?
×
×
  • Create New...