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Exxx

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  1. When the rules of the game are changed then everyone must be reset to zero. You cry babies are just that, whining babies. You can't say before a poker game, Aces wild, and then 2 hands later say, aces are = 1. This system will change nothing anyways. A 30% pdef/mdef debuff is nothing, that is equal to using a freya rose. So pk all you want and use a rose and voila, debuff is null and void. I rarely pk using a rose, so now I will have to use rose, wha wha. I've bought toilet paper more expensive than that in the last few months. The reason there must be PK is because this is an alt game now. Top players (at least on Chronos) don't play their mains out in open field, they run at least 2 alts and some really bad men run 30+ alts to farm & gather adena. The mains sit in town as they watch radar for war tags to gank. Also detagging for xp is NOT a valid reason not to PK you. Just because you got no clan or some random clan this week, the evil ones will and do go straight back to the same clan. Known enemies are known enemies whether on mains or on alts and should be PK'd, period end of story. There must be Pk's in this game because there is a 24/7 afk macro system now in game. Without the option to PK the map would be filled with summoner bots. The clan system should be changed so that if you detag or are kicked you can not rejoin that same clan OR their ally for 1 month. That will solve the PKing of those losers that detag to xp. Some even detag in the middle pvp to make you go red which is exploitation of the rules and should be just as much a banable offense as exploiting cursed sword boxes before they are up for attacking. If i'm certain a toon needs to be PK'd to stop an enemy from xp or farming then I'm going to PK and if I'm uncertain of a toon that might need to be PK'd then the only way to be sure is to PK.
  2. Lets try this as a poll form So choose Excellent Good Bad Terrible And post any you feel is comment worthy after your ranking choice. Example: ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Terrible I think NCsoft has made a terrible choice to remove any penalties for straight out PKing other players. I have been trying to show people how it is so bad to prove my point and hopefully get this system fixed. Unfortunately no one has really posted anything about this on the forums here to get it fixed so I am making a poll where all can voice their opinion and let NCsoft know how you feel. I get a ton of crying, name calling, and trying to draw me with stabs at a supposed inflated ego in game so I know people are upset about how this new system works or rather doesn't work, please let us know here. I believe I have shown how just 1 person with no ego to uphold can keep everyone from getting xp in an area. Personally I could go either way but in its current form it is a terrible system. Either take away the whole PK thing and make it freely open pvp all the time or make a penalty for PK. Turning your name red and not being able to /targetnext a player attacking you is not a penalty by any stretch. So what some will say because of course this is L2 and there is always a Mr. Laissez faire, that has always got to chime in a put a few words in that say nothing and have even less meaning or benefit to anyone. Here is why. If a top clan chose to they would pick 7 top players maybe a few more as backup incase 1 is sick some day. 1 player is chosen to be the PK greifer for each day of the week. So the whole clan except 1 player per day gets to xp freely in a given area while that 1 chosen player gets constant pvp all day long by just going around PKing everyone he finds in the area of choice. The next day, the guy doing the PK yesterday gets full party for the next 6 days while the others that were chosen to be the PK runners turns are taken. Essentially an entire area of the map can be locked down this way. Now figure that most people have a bunch of alts and some even with good gear. Several places in game can be locked down this way with just a little bit of clan leadership and dedication. Only reason this would not work is choosing a person to be a PKer that gets a smashed ego every time they get killed in game. Why this has not been implemented in North American servers yet I can only speculate but I am guessing this plan has been implemented in Korea already because I and a few other players have heard they are already talking about or have changed their PK system. I would also like to say I am sincerely sorry for all the PKing I have done recently but to get a reaction and thus hopefully a change a few eggs needed to be broken to make this omelette.
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