And yes! Latency issues are back...a bit more playable now but its here.
Targeting becomes slower with passing time. If u stop using UI for a few and u restart again it goes normal, but after a while t appears again.
Dead mobs disappear a bit slower, targeting becomes slow and sometimes it turns better for a few.
Chronos is as laggy as hell and it is NOT an isp problem and GMs u have to fix this!
Anyone else with same problems? Please post here because all ppl now are focused on this event and noone cares to report whats wrong atm, but this must be reported again, as ppl complaining in-game about lag again but still none here.
Having a game being "almost playable" doesnt justify the tolerance of playing it with this kind of delay....GMs have a look at it asap!