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About Skarm

  1. +12 Armor Sets: Why the Big Deal?

    Don't forget the upgrade to r110 lowers some enchant lvls

    wasn't this rolled as a passive/always on thing after the last update? (been playing with a feoh so I can't input more)
  3. XP Nerfado in New Areas

    Yep, xp server event, as in 'increased base xp' so that got multiplied by runes, vit, and other multipliers. Which gives you the mistaken impression of massive xp differences after that multiplier got taken away.
  4. Recent prices at Aden

    You are reffering of course to the PLAYER driven auction house, (because npc shops are still the same). The market changed, some quests were nerfed and so on, you are not really meant to equip r95 gear on 95 anyway, so don't worry much, get into a clan with active ppl, do instances, buy low/sell high, etc, and you will be able to get gear that way eventually. (The social aspect is what keeps the game fun in my opinion)
  5. Enemies at pagan give the same xp as before (Around 25m) , but they are now 3 lvls higher and have a lot more hp. As opposed to the changed enemies at blazing which did recieve an increased xp along with the change in lvl.(around 250m) Adena drop seems equal in both zones (complete crap, so thats normal)
  6. Fortuna bug

    Fortuna was deleted like in the first part of fafurion, not now. gg
  7. Exalted Quests

    Can confirm July 26, those exalted quests text and actual content are still different.
  8. Bots?

    I don't know if it was the sudden 'no free gem' change or the popularity of red libra (doubt it) but the 'bots' (same pathways when talking to npcs to do quests? yeah bots) in every 9x area are back in full, worse than ever all year. So, either your new fancy security measures were cracked, or the gem change pushed every gold site bots to the world again. You guys have your own internal server stats, so do your own background checks on it pls.(I might be completely wrong) I can't even make alts on red libra (which is the best part of the event) without running into infested areas.
  9. About remove Penne Rewards

    Well, jewels are going to be even MORE expensive now. Welp, i'm not even going to use xp boost anymore due to the necessary adena grind.
  10. Title. Greater jewels (and their new levels) are already ludicrously expensive, so why not make the regular ones more accessible to non-big spenders? they are marginal upgrades anyway, so there is no point in them costing several billions for a 3-7% benefit. (Also have them be a permanent fixture of the l2 store, but thats another matter entirely and there is already a thread about that)
  11. why we play l2?

    Several years ago, I used to play with some friends on a pirate server. There was a zen like quality that you can only get from grinding xp away on catacombs while you have weird philosophical discussions over teamspeak. I decided to come back to this game over nostalgia, and since I have different friends now, I gave the 'official servers' a try on my own, just because. That was a year ago, before salvation, played for 46ish days, made tyrr gk, paulina ran out, my non enchanted-non sa R95 gear sucked, and there was no way to get gold. So i stopped. I came back 61 or so days ago, made a new character, decided to try a feoh (Over the AoE nostalgia from the Old'en days), Its fun in a way, to get xp and slowly lvl up. And occassionally meet new people from your own country. As long as you ignore the outrageous store promos, and realize that the only way anyone gets money without the l2store is by scamming people. (Look at giran with a fine tooth comb dammit). So, in conclusion, I like to do AoE grinding, I like talking to people over weird game optimization/lack of documentation things, dungeons are new to me and the game feels like it opened up at 99 (Since that's the minimum lvl you get picked up at randoms for decent dungeons and even some epics). Event weapons are a plus ofc, no one will discriminate much against a red emperor staff instead of a R95+4 staff with 1 SA. (And every dungeon will be faster too)
  12. Everyone knows, that people are 'selling' nccoin for adena, this ofc has the risk of scams, so why not take it a step further? make NCCoin an actual in-game item*, not sellable on the AH (So it doesn't become worthless on an open market), not sellable on private stores either, but tradeable between people. You won't be able to stop this 'black market' trading stuff thats currently going on EVER, so why not enable it in a secure way that makes your customers actually feel apreciated? That way people keep doing their own selling of the stuff via chat, and f2p characters are not ENTIRELY locked out of most content. *If this is beyond you for some insane reason, make a new different item that you can 'trade' for NCcoins in a 1:1 capacity thats tradeable instead, same restrictions. **Option 2 is to copy WoW and do the selling for adena yourselves, ergo NCcoin for adena and adena for NCcoin inside of the game. Prices will be determined by an internal algorithm and market, same as WoW. I'm getting tired of seeing ertheia bots on freya, and fake stores advertising adena sales everywhere.
  13. Kamael inspector

    yes, you cannot awaken with it tough. (This might change if enough people whine about it on the KOREAN forums, because nobody has any power here)
  14. Usage of "shared" skills with other players

    Sadly this is a feature of an outdated game. Most mmo avoid this issue nowadays. I have a feoh too, and the only workaround is to use burst immediately after using destruction, and get into a 'rhythm' with the other feohs so you don't screw each other.
  15. Buffer

    Los buffer, o ISS son bien diversos en sabor hoy en dia, su rol principal es buffear y debuffear. Dependerá de tus preferencias/necesidades que será mejor eso si. En cuanto a buffs exclusivos: Spectral Dancer: Warrior lvl 2, Crippling Dance (Basado en p.atk, con varios self buffs acorde) Sword Muse: Wizard lvl 2, Song of Assault, (Basado en p.def, lo mismo) Hierophant: Knight lvl 2, Prophecy of Might (Melee a distancia) Doomcryer*: Cryer harmony (warrior + wiz lvl1), Chant of Bison (Sonatas mas fuertes y cortas) Doominator Buff de clan, aoe debuff especializado (Sonatas mas fuertes y cortas) En cuanto a utilidad: Los sword muse dan mana infinita (max 700 al grupo con 10 seg de cd) a la party y su 'combo' se basa en un self buff de 4-10 seg que aparece despues de usar skill de -atk/-def/charge. (amistoso para cambiar target). (Aoe debuff y recarga de mana requiren combo) El spectral dancer, su combo se basa en un debuff en el enemigo al usar skill de -atk/-def/charge, asiq si hay q cambiar target muy seguido va a pesar. (Aoe debuff requiere combo) Los otros 3 tienen mas facilidad al hacer aoe debuff, ya q tienen acceso a resonant halo (Que transforma sus debuff de -atk y -def en aoe) Para mas detalle reviza el wiki. *Actualmente se puede mezclar las melodys (menos drum) con Chant of Victory y algunos buff de 2do job, Se supone q eso fue/será parchado en el update de Orfen (que nos llega el 22 de agosto a nosotros) para que lo tengas presente.