Hello everyone, below I will give my opinion of the current game:
i am yull (from server zaken) lv.119 (set leviathan pvp +10, bow lim +19, (2 kain 10 & 11, + 15% skill. power) 2 earring gods, bless valakas, angel ring +6, cloak pve +10 p.skill crt dmg 7.5%, artifact +9+8+7, top brooch +5, tops seed lv4 +2, top kaliel +5, top artif book +5), radiant circlet top +5, ruler genesis stage 2, all greater jewels lv3 + (red cat lv4 no greater). talisman (abun lv4+insanity+seven sign+protection lv8+sayha lv9+venir lv16). that in general.
With the last nerfs received, I hit less and the mobs hit harder and resist more, I can't kill in TOI with AOE because I don't kill with 2 or 3 hits like DK or dagger, but I didn't care (I've assumed it) . But since they improved the TYRR and the DKs appeared, we can't do a 1vs1 pvp because as yull we don't have a barrier, they kill us with a "star sonic" or "eruption". I find it absurd that a less geared tyrr or DK with lv 110-112 kills me with one hit. WHERE IS THE DIFFERENCE OF LV, that is, anyone becomes a tyrr or dk and only has to go up to lv110 and can give a single hit and kill a yull 119-120??? How absurd, where is the nerf to those classes that they said would be in this update?
I don't like to play with other classes, I have wasted all these years spending on prestige pack and destiny pack to raise my char to lv119 and for what??? for any other char to give him a boost and kill me 1 hit.
I'm upset and I just wanted to express my discomfort, and I've decided not to spend more on runes... (no more than 75 dollars per month) which was the minimum I spend monthly on this game.
Bye Bye
Sorry for traslator