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Lithrilian

Adventurers
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Everything posted by Lithrilian

  1. Well, first things first... I really appreciate the concern of actively seeking for feedback. Although I see many players here concerning about having their suggestions being ignored for a long time, I take this as a change of attitude and hope for the better. The concern for providing party specialized areas and other collective activity should be a permanent effort. And I believe you have been making important achievements on that, from Varkas/Ketra to the new Neutral zone. The new exalted sets were a good move to. I recognize the game has a very complex social and economical feature, and that is the more daring aspect in considering making changes (that can be catastrophic, as we have seen earlier in the rollback situation). That said, I give some suggestions and highlight some problems: 1. Stop with the Gambling business model. It sure is much profitable, but it is unsustainable and will not provide a stable and reliable consumer base. I believe GuildWars 2 chose a much wiser approach than Lineage 2 (purchase of license, purchase of content and cosmetic itens and boosts). 2. I know there is a real market outside game that is sustained by the current business model of the game. And we don’t know how much the company profits from that. 3. The current setup and environment of the game gives too much incentive for the use of multiple boxes as “farming strategy”. This is not wise as these multiple boxes consumes server resources that could be better employed on game stability and content towards the REAL players. 4. Multiple boxes should be restricted. Active support toons must be made more essential in a day-to-day basis. Prestige users – 3 toons; F2p – 1 toon: a. Login should be changed to allow multiple toons from same account. Then, if player has Prestige, up to 3 characters from same account would be allowed (on implementing, transferring characters between accounts service should be provided for free on implementation of changes, and after that charged per request). b. If not possible, restrict to 1 account per IP/Mac Address. 5. Items’ scarcity have reached a unsustainable state. When you see items being sold for more that the max adena allowed in system, we can be sure that all is wrong. Boosting adena will not solve, but will make it worse as inflation will increase. Combining nerfing adena, limiting farming from multiple boxes and creating a fair mechanism for making itens available helps to address the problem. a. Implement Einhasaad store with itens, supplies, enchants (including fragments for upgrading God jewel, wings of splendor, making stg1 Dragon weapons) – the money will go to you, not third parties! b. Items in Einhasaad store MUST be available too in game (thru quests, bosses, drops, spoils…) but in low rates, obviously. c. Give incentive for crafting and spoiling (those classes need to be empowered). 6. Lineage 2 need more quests, new areas, factions, catacombs, and so… 7. On areas like Neutral Zone, it was very wise to put Immune to Vampiric as a strategy to party. However, soloing there is still possible and very rewarding. Cut adena drop and XP if a toon is not in Party or if not near a party member. That will help. 8. People are encouraged by constant progress. Don’t kick the stairs. Do not increase difficulty at their current level for players who persistently achieved progress in game, otherwise they will leave. Let people have a clear road of improvement ahead… and a one that doesn’t need to get into this Gambling business. Give a fair and safe option to get itens with 100% (to set a market top price). Those who like gambling sure can still have their option to play.
  2. I corroborate your observations. I am regularly with Yuls with comparable gear I have and their Dmg is way higher than mine. The crit rate cap on mages are one of the problems. Even with nerf, most Yul hits are still almost 100% depending on gear.
  3. Any chance of fixing Shadai to recover the option to upgrade to La vie lv.2, mysteriously removed from npc?
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