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thekid_guetta

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Everything posted by thekid_guetta

  1. "Taking away the feeling of progress to people, make them want to stop going foward in first place...." Changes have to be for better, not for making people quit and stop playing this game. Speaking for myself and tons of friends who already did quit this game, as a monthly spender but also taking in count the free to play perspective aswell, it is pointless to keep wasting money and energy in this game anymore if you keep these changes. Not only the general dissappointment is too deep now and all we can see in shouts and people talking about is this game is dead, but you already made a lot of great players sell all their items and stop playing forever. Don't even know if it is worth to keep some faith that you can revert the useless changes next update and post this, but at least can't say I didn't try not only for myself but for all the many friends in this game I have that don't want them to quit also: Some points to take in count: - TOO many nerfs together, too unbalanced now. You can't just do everything together at the same time. If you will reduce the amount of hours at least give an adena/drop boost while you evaluate the results of these changes. It was more than clear that the only change that people liked about this patch was the "mistaken adena drop at IOS" which could help players at LEAST pay their supplys, and top players want to pay more. Even if you see this as people making more characters because of the half time now, it brings more profit to NCSOFT if people are spending money to level up characters and buy more passes at l2 store so we actually all benefit from this, which is more logical than just nerfing drops, plus time, plus xp, plus making everything harder. - Evaluate again the amount of players +108++ and if these attribute +++ changes are actually appropiate in this time and population. Make yourself these questions: Do we really have enough people that can farm in high level places? Is it actually positive knowing that most Lineage 2 players are under 110 level? Are all these changes TOGETHER actually working?, in most cases people would say "I can't even farm without dying anymore and have to go back to less level spots!", which takes away all the feeling of "progress" and who want to keep playing a game that takes away every goal you achieve? - Swamp of screams changes are useless.... Why adding more pools if 80% of them are now empty? How does this change even work for this server when there are 4-5 partys in the WHOLE server that can xp here? Ghost place now and useless high amount of pits. I just hope you can figure out sooner rather than later how to bring back players instead of making them leave, because if not you will loose not only big spenders in this game but also overpopulation in market sales because of all this. (Which is already happening). As most of my friends, we are giving one more week to this game to see what are you going to do... and if keep this patch like this there is no need to decorate the truth, we will have to say goodbye aswell.
  2. Seems like everyone forgets this was always a PVP area before last PK system update, because (LAST PEOPLE who were on charge of this could PK freely because there was no consequence on this)/ So make proper changes now that go along with the new PK system, let people PVP at Dragon area, make this game about what it should be at TOP level (PVP!). If we wanted a click war we go play Tetris or some other boring game. This should be about PVP, think bigger and save this server please @Juji @Hime. It is already too boring without non existant PVP between big clans today.
  3. Totally correct, this shouldn't be a game of "who clicks first", which goes against all Lineage 2 means. It is a PVP game, PK system is alright now but not if that means not being able of PVPing on Dragons zone, please GM listen to this which represents all of Chronos thoughts at this moment. @Hime @Juji Thank you for your time
  4. @Neesir If the idea was to "drop prices" and fight the inflation it didn't happen, all the opposite instead, now there is no adena influx but Primeval and that makes it the only adena money making which only drop prices of enchants and the rest of the items remain the same or more expensive. This server is just too crowded and have more demand than offer, even if you say "Stacked characters" were buying the server that makes no sense, it takes months even earning +5b per character to actually gear up. They need around 1T min to be able to "do something" not even top farm, it would take months to even farm that amount at Stronghold, so the issue is not Stronghold folks, it is that there is not enough gear available in game for sale to satisfy the demand of the high income of new players. We need more events like Cloak-event /Jewel event/ Artifacts event etc, so there is more availabilty of items in general
  5. Good day to you @Juji @Hime With all the possible respect I can offer you, how in the earth is it possible that you make these 2 changes at the same time? IOS max normal drop is around 120k per mob, which is the same than Storm Isle that is a lvl +100 Timed Zone, so are we making the same amount in level 110 than in 100? How does this make any sense? It is true that you get a lot of adena at IOS if you are full geared, but these people have been playing and leveling up their characters for months, YEARS, and donating and saving to be able to do this, isn't it unfair after all the time it can take to gear up and lvl up a character to 110 you get this adena nerf plus all the lag issues still unsolved in server? We are saying that not even with +110lvl and decent gear you can make enough at Stronghold to pay the pass per hour, at the same time, Primeval is now the only adena money making and enchants went down in price very quick, still prices of gear are not going down but staying the same or even going up. So economy at lineage Chronos server is just dead now, a lot of unhappiness and complainings from the crowd, but who cant blame them? Some only have known lag since they joined server and seems like there is no future ahead for them so no point even keep playing and spending money here. So isn't there any way you consider changing it back? It is just ruinning primeval as timed zone, no room to even farm there and everyone selling off their stronghold passes because nobody can farm there anymore. It is being constantly said by 90% of L2 players in global chat that this update has been the worst ever, not only because most that have been playing since December are used to the exp boost stats, but also because most feel they farmed/donated/wasted time and now want to quit the game. Isn't the point to keep people playing because they can actually achieve something after a lot of time and patience? A lot of heroes and top players are quitting or leaving the game after these changes, you should really consider if this is positive for the players or just a bad choice. Thank you for your time and attention
  6. Hi @Hime, good day to you! Is the new modification of the Balok Instance (14 people party cc) a part of the update that wasn't added in the patch notes? Or is this a bug too? Thank you for your time and attention
  7. It was never said in any part of patch notes or even in any other Lineage 2 server updates that the Balok instance was going to be modified. It now requires 14 people (1 CC of 7 party each), remains the same, no modifications at all. (Same difficulty/ Same drops) This is a bug right?! How can this be possible? Tell me you just missed this in the "Issues being fixed" list.....
  8. It was never said anywhere about Balok instance new 14 player requierement, it remains the same difficulty as before and also same drops. (How can a lvl99 instance require 14 people and have such bad drops?) This is a bug right? Tell me somehow you just missed adding this into the "Issues being solved list"
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