Hunting Zones and Raid Bosses
- Few hunting zones on such a large map.
- TOI updated to a difficulty so hard that only groups with endgame equipment can hunt.
- Hunting zones with small or nonexistent Adena drop. The amount of adena a character can make is not enough even to buy a C-Grade set after LvL 60 or buy SS/BSS.
- Raid Bosses monopolized by few players, who are very well equipped, killing the Raid in a few seconds.
Augment System
- Nothing to say.
Item Changes
- Nothing to say.
Skill Changes
- Evasion don't exist, except for NPCs.
- Party Buff skills can be the same mechanism of Song and Dance enchants (OL and WC are mage-warriors too, am I wrong?)
- Kamael lvl 60 transformation skills item drops only in Epic Bosses or i have to pay 100kk to get then. This is normal? I don't think so.
Random Crafting System
- Totally mischaracterized the classic game.
Clan Changes
- Good ideia, but wrong way to measure XP. Please, boost the xp gain, other wise is impossible to level up.
Other Changes
- Sometimes I ask to myself: Who was the author of all these changes, running away from the initial proposal of making a game identical to the old chronicles?
In the expectation and hope that you will look at the clamor of the players and correct all the mistakes you have made, without any resentment or hatred.
Otherwise, we will no longer spend our valuable money on this game, and in the end, only you will be left.
Thank for you read that