AskeQQ Posted May 24, 2019 Share Posted May 24, 2019 How even someone could add such skill to the game. Now tanks are able to pull multiple NOT FLAGGED players for example during the raid barrier to regen its full hp. Ncsoft will you even stop killing this game? 1 Link to comment Share on other sites More sharing options...
Jeremmy Posted May 24, 2019 Share Posted May 24, 2019 6 hours ago, AskeQQ said: Ncsoft will you even stop killing this game? They don't stop until is completely dead. Link to comment Share on other sites More sharing options...
Bosssss Posted May 25, 2019 Share Posted May 25, 2019 I seen that yesterday ..he pulled lile 20 people. Op much? Link to comment Share on other sites More sharing options...
EncubeREAL Posted May 29, 2019 Share Posted May 29, 2019 https://www.youtube.com/watch?v=5RKdKj88WQc&t Mass Chain Strike OP? NOPE Link to comment Share on other sites More sharing options...
class3Rank1 Posted May 29, 2019 Share Posted May 29, 2019 well it's not that unbalance for mass chainstrike At least tank need to run to 600 Range you can stop him by Blind skill or stunt and you cal level up your SWS to use song of purification The op is insane crusher Good AOE dps and remove buff and the most unbalance is pony this is my pov Link to comment Share on other sites More sharing options...
Dreadnought Posted June 13, 2019 Share Posted June 13, 2019 (edited) On 5/29/2019 at 12:25 PM, class3Rank1 said: well it's not that unbalance for mass chainstrike At least tank need to run to 600 Range you can stop him by Blind skill or stunt and you cal level up your SWS to use song of purification The op is insane crusher Good AOE dps and remove buff and the most unbalance is pony this is my pov Regarding Pony: I am fine with the pet aoe damage. I am fine with the reuse time of the pets aoe damage / stun. I am fine with it being able to attack people 2500+ range away. I am not fine with the reuse time on re-summoning it. This is the problem, if the pony had a 5 minute reuse it would justify the pets raw power and capability. As it is right now the summoner does not need to even use their heal/recharge class skills which were designed to keep the pet alive. It is more effective to just resummon the pet when it gets hurt/oom/CC'd because there is virtually no cooldown. Fix the reuse to a fixed non modifiable 5 minute cooldown, make it viable to kill the pet and force the summoner to use another pet or retreat. This will fix pvp/siege/oly and force the summoner to be more tactical about how they play their class instead of using it to basically lob pony bombs non stop. Edited June 13, 2019 by Dreadnought 1 Link to comment Share on other sites More sharing options...
class3Rank1 Posted June 14, 2019 Share Posted June 14, 2019 23 hours ago, Dreadnought said: Regarding Pony: I am fine with the pet aoe damage. I am fine with the reuse time of the pets aoe damage / stun. I am fine with it being able to attack people 2500+ range away. I am not fine with the reuse time on re-summoning it. This is the problem, if the pony had a 5 minute reuse it would justify the pets raw power and capability. As it is right now the summoner does not need to even use their heal/recharge class skills which were designed to keep the pet alive. It is more effective to just resummon the pet when it gets hurt/oom/CC'd because there is virtually no cooldown. Fix the reuse to a fixed non modifiable 5 minute cooldown, make it viable to kill the pet and force the summoner to use another pet or retreat. This will fix pvp/siege/oly and force the summoner to be more tactical about how they play their class instead of using it to basically lob pony bombs non stop. yet that's can be a way too Link to comment Share on other sites More sharing options...
Shame Posted June 14, 2019 Share Posted June 14, 2019 Costs me 7 Crystal C to re-cast my Panther, and I have to do it every single Oly match at reset. Pony can non stop summon with just spirit ore. Link to comment Share on other sites More sharing options...
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