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Bring warriors back to PVP


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Every siege same picture , same classes ... one ,two missing .. archers/feohs/othels/iss/healer/tank/evi .. same pts set -up .. but two classes missing .. tyrrs and summoners .. dont NCSOFT think its time to balance those classes and make them usable in pvp too ? they only boost those classes and it ended up giving burst of 50k-100k-200k+ dmg in pvp while classes like tyrr and summoners hit for 200-300-1k-5k dmg ..thats sad . In a 1 vs 1 scenario you cannot win against those classes as a tyrr you hit for low dmg and get 1-2 shoted back ..

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6 hours ago, Maestro said:

Every siege same picture , same classes ... one ,two missing .. archers/feohs/othels/iss/healer/tank/evi .. same pts set -up .. but two classes missing .. tyrrs and summoners .. dont NCSOFT think its time to balance those classes and make them usable in pvp too ? they only boost those classes and it ended up giving burst of 50k-100k-200k+ dmg in pvp while classes like tyrr and summoners hit for 200-300-1k-5k dmg ..thats sad . In a 1 vs 1 scenario you cannot win against those classes as a tyrr you hit for low dmg and get 1-2 shoted back ..

Don't bother, it's beyond repair.

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Once upon a time Tyrrs and Summoners used to be pretty damn scary. Tyrrs with high damage and low reuse cooldowns. Summoners with debuffs and pets that ate you alive. Now outside of super-geared Oly enforcers most are nonfactors. PvP modifiers and poor pet/melee scaling neutering those classes.

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