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Error: ReadFile beyond EOF 0+4/0


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Was gonna return to l2 classic and logged with the new launcher on oceanic just to get this error. since then every time i rty to launch the game via the launcher it crushes with the same error. I have submited a ticket and everythink the gay told me and i stil get the same error that never happened before.

I have seen other people on the forum with similar problem, did anyone figured how to fix this?

The error log:

Version: EP50_Global,NL_s,V2110409,228
BuildDate: Fri Aug 09 04:10:24 2019

Time: 2019.9.5 23:54:09 [GTick=1,LGTicks=1,Duration=2]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz @ 3293 MHz
CPUInfo: 4,4,4,0
Memory: 106887KB
PrivateMemory: 279756KB
Video: NVIDIA GeForce GTX 660 (3615), DX v4.9r904
Option: 1920x1080__W0_H0A0KPB
Scene: 0_0_0
Stat: 0
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 0
NPAuthSocketClosed: 0
Sev: 0_
VideoResources: 0 MB
MAC: E2-3E
IME: ???

Error: ReadFile beyond EOF 0+4/0


History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <+ (Engine.Mesh LineageNPCs5.Login_FKamael_m00 NULL) <- APawn::UpdateFirstMeshComponentForClientPawn <- APawn::PostLoad <- UObject::ConditionalPostLoad <+ (LineagePawn Lobby01_Classic.LineagePawn1) <- PostLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <+ (Engine.Level None.MyLevel ..\maps\Lobby01_Classic.unr) <- LoadLevel <- UGameEngine::LoadMap <+ MapName=Lobby01 <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine


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