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P. Critical Users


CatEye00

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What is the best buff combo that a P,Crit user could use?  ATM as my Iss has not dual, I start him as doomcryer to get cryer harmony but at same time I keep COV and other 3rd skills~~ (also i have Shillien knight 100 for SoS]

So; I want to know the best combo to kill raids mainly or maybe for dagger in PvP-

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CoV is bad for P.Crit; Drum is better. 

Absolute best IMO would require 2x buffers; make a 101 "Warcryer Heirophant" and a 103 BD.

On the 101 it would need to be a Warcryer which kept the CD buff (Chant of Rage) then use Chaos Essence to switch to Heirophant for PoM.

103 BD gets Warriors Harm Lv2.  Some might argue that Cryers Harm > Warr 2; pick your preference, 15% more CD or 20% faster reuse.

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please be aware that next update PoW / CoV / Chant of Rage etc. will no longer work this way - till then ofc you can you use it

I personally prefer to not rely on something that GM's can remove on a weekly maintenance so I went the regular War2 + PoM route without any extra gimmicks

also a friendly reminder for everyone that uses Retributers on a melee set up that next update 2 handed mage weapons will be reclassified as Canes and as such no longer benefit from Tyr passives nor Pain of Shilien buff

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18 minutes ago, Draecke said:

I personally prefer to not rely on something that GM's can remove on a weekly maintenance so I went the regular War2 + PoM route without any extra gimmicks

You have this on one buffer somehow or you use two?

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1 hour ago, Draecke said:

please be aware that next update PoW / CoV / Chant of Rage etc. will no longer work this way - till then ofc you can you use it

I personally prefer to not rely on something that GM's can remove on a weekly maintenance so I went the regular War2 + PoM route without any extra gimmicks

also a friendly reminder for everyone that uses Retributers on a melee set up that next update 2 handed mage weapons will be reclassified as Canes and as such no longer benefit from Tyr passives nor Pain of Shilien buff

AND, ALSO be aware that Draecke could be wrong.  We never really know what we will get.  Having said that, I wouldn't be surprised if we get the Retri change and not the buff change. 

1 hour ago, SoloDagger said:

You have this on one buffer somehow or you use two?

Impossible to have PoM and Warr 2 on the same class.  You can however make an Iss/Iss (Main and Dual as Iss).  Get the BD to 103 for Warr 2 and make it +10 (45 minutes) then switch to Heiro for constant PoM.

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dude SOS is not good for othell only gets the benefits 30% p atk not too much impact for an othell, the important benefits of SOS is the 100% crit dmg but only apply on blunts. From my point of view is a waste take a SOS for a dagger :S

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Dagger 4 the win no matter what buffs . Buy some pve end game items and you are ready 2 go . About pvp there are max 10 daggers in all servers playing this class . About raids find a group 2-3 parties and go kill them .

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1. 5lvl drum

2. Combat of critical/chant of rage instead of guitar melody(only for Salvation update)

3. Warrior harmony 2lvl

4. Buff from GoG

5. Debuff from fish(Hellbound's faction)

6. POM

7. Giant crit buff/debuff

8. Sos

9. Crippling dance

10. Blessing of Queen(cat buff)+combat aura(sk 3rd class) instead of sonatas(only for Salvation update)

11. BR from brooch :)

12. Items :) faction talismans, pve cloaks, circlets, ruby, etc etc etc

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  • 8 months later...

There is no way to let Cryer Harmony + PoM + Drums in main class (hierophant or Doomcryer)?

And Drums + PoM, is it possible?

If so, how do you do it?

Need to create the doomcryer first, or first the hierophant?

I do not want to need to delete the char because I did it wrong. 

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11 hours ago, Foxes said:

I use hierophant (pom), second iss with main Spectral dancer dual Doom crier, u can cast warrior lvl 2, then switch on dual and give drums, and pom from primary iss

Let me see if I got it:

Base = Bladedancer

Dual = Hierophant (PoM) + DoomCryer Skils

In the l2wiki, says that when switches from Doomcryer to Hiero, the Drums disappears.

And likewise, when changes from Hiero to Doomcryer, the PoM disappears.

How do you leave Drums together with PoM?

 

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On 10/1/2019 at 11:07 AM, Koriell said:

Let me see if I got it:

Base = Bladedancer

Dual = Hierophant (PoM) + DoomCryer Skils

In the l2wiki, says that when switches from Doomcryer to Hiero, the Drums disappears.

And likewise, when changes from Hiero to Doomcryer, the PoM disappears.

How do you leave Drums together with PoM?

 

No.

1st Iss main Hieropant dual whatever.

2nd Iss bladancer dual Doomcryer.

Ofc doomcryer will lose his drums if u switch to hierophant.

Would be possible a char with main/dual hierophant/doomcryer, but u can imagine how u must to switch for every 4 mins for cast pom/drums.

Ant3PNq.png

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