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Not sure its bug or not


KissMyKnife

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Version: EP50_Global,LL_s,V2110409,235
BuildDate: Mon Nov 11 09:56:29 2019

Time: 2019.12.6 16:23:34 [GTick=2732935,LGTicks=2598381,Duration=77372]
PosCode: 178727:52992:-5933
ZoneName: Silent Valley
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel          Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz @ 3103 MHz
RAM: 4020MB RAM
CPUInfo: 4,4,4,1
Memory: 671390KB
PrivateMemory: 1088468KB
Video: ATI Radeon HD 3850 (1129), DX v4.9r904
Option: 1148x717__W0_H0A0K__
DeviceResetResult:88760868
Scene: 0_-1_485413
Stat: 5
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 2732935
NPAuthSocketClosed: 0
Sev: 16_Naia (GMT+1)
VideoResources: 54 MB
MAC: 5F-D2
LANG: ENGLISH
IME: ???

Error: Error setting display(1148*717) mode: CreateDevice failed (D3DERR_DEVICELOST). Please delete your Option.ini file if this error prevents you from starting the game.

DllBuildTime: Editor.dll - Cannot Find Editor.dll SHA1:
Protocol: C_VALIDATE_POSITION(24, 0) <= C_VALIDATE_POSITION(24, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_MAGIC_SKILL_USE(71, 0)

History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <+ Width=1148, Height=717, FullScreen=0, ColorByte=0, RefreshRate=0 <- HandleBigChange <+ DeviceResetFail:D3DERR_DEVICELOST <- UD3DRenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine::Draw <+ GRenDev = fd910000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

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12 hours ago, KissMyKnife said:

 

Error: Error setting display(1148*717) mode: CreateDevice failed (D3DERR_DEVICELOST).Error: Error setting display(1148*717) mode: CreateDevice failed (D3DERR_DEVICELOST). Please delete your Option.ini file if this error prevents you from starting the game.
Protocol: C_VALIDATE_POSITION(24, 0) <= C_VALIDATE_POSITION(24, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_STATUS_UPDATE(18, 0) <= S_MAGIC_SKILL_USE(71, 0)

History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <+ Width=1148, Height=717, FullScreen=0, ColorByte=0, RefreshRate=0 <- HandleBigChange <+ DeviceResetFail:D3DERR_DEVICELOST <- UD3DRenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine::Draw <+ GRenDev = fd910000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Delete your Option.ini file OR open edit add StartupFullScreen=False and run it again.

Edited by RolanZ
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12 hours ago, RolanZ said:

Delete your Option.ini file OR open edit add StartupFullScreen=False and run it again.

where is this option.ini file? on windows folder? or on l2 folder?

find it, and its on false mode that 1 line

Edited by KissMyKnife
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