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bulka

warrior class nerfed

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bulka    0

Mages are the most powerful class. And u just nerfed warriors this update, why? I cant understand

 

Edited by bulka

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Godfall    4
3 minutes ago, bulka said:

Mages are the most powerful class and u just nerfed them this update, why? I cant understand

 

Mages got nerfed or Warriors did? Your post is a bit unclear. 

And how do you think they are "nerfed"

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husk    0

He is totally right about that. I was actually wondering when the first ppl figuered that out.

He is not right about the dmg difference though. Soulshots do 15% less dmg than Blessed Soulshots. But still, that is a huge difference. And looking at this server atm this doesnt make sence at all since there is barely anyone playing a figher class in high end pvp.

Tbh I expected them to raise the dmg of normal soulshots but they didnt. I made tests before and after the maintenance.

So @Juji and @Hime

Was that really your intention to nerf every fighter class?

 

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Godfall    4

Oh that way. 

Yeah I knew that part but tbh it doesn't make a huge difference. I'm 1 shotting mages/healers on dagger and I hold my own on Gladi. 

 

Mages/Archers have always been nc's fave class tho. 

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husk    0
30 minutes ago, bulka said:

normal soulshots -100%
blessed soulshots - 130%
30% difference

Yea i know but I can't confirm that. Pleas test it yourself.

I made a little test by hitting a npc with the same buffs 10 times with ss and 10 times with bss. Average damage ss: 3428 and bss: 4011. So thats 15% difference.

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mixa    325

This is for the classic section....

edit: nvm now it's in classic :)

Edited by mixa

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3 hours ago, husk said:

He is totally right about that. I was actually wondering when the first ppl figuered that out.

He is not right about the dmg difference though. Soulshots do 15% less dmg than Blessed Soulshots. But still, that is a huge difference. And looking at this server atm this doesnt make sence at all since there is barely anyone playing a figher class in high end pvp.

Tbh I expected them to raise the dmg of normal soulshots but they didnt. I made tests before and after the maintenance.

So @Juji and @Hime

Was that really your intention to nerf every fighter class?

 

Juji and Hime are most likely just trying to survive these poor decisions made by NcSoft korea. They have no real input into any of this.

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Juji    623

I just sent off a request to the Dev team to add the Blessed Soulshots back to the game. I will update you when I have their response.

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bulka    0
2 minutes ago, Juji said:

I just sent off a request to the Dev team to add the Blessed Soulshots back to the game. I will update you when I have their response.

THANKS! <3

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blaaahhhh    3

Melee has always had issues, and one of the largest underlying problems involves hit detection. Any skill that's not ranged usually just has the player skipping behind a moving target while constantly falling in/out of the activation range.

Perhaps it's my latency but it's always been a nightmare to try and land a melee skill on a SLOWER target running away from me.

 

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Godfall    4
59 minutes ago, blaaahhhh said:

Melee has always had issues, and one of the largest underlying problems involves hit detection. Any skill that's not ranged usually just has the player skipping behind a moving target while constantly falling in/out of the activation range.

Perhaps it's my latency but it's always been a nightmare to try and land a melee skill on a SLOWER target running away from me.

 

That's always been like that. You need to click past that target/character and then use the skill. Just holding the skill won't do it unless you're substantially faster. 

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Godfall    4
1 hour ago, Juji said:

I just sent off a request to the Dev team to add the Blessed Soulshots back to the game. I will update you when I have their response.

I appreciate the effort @Juji

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