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Magic skill without dmg variation (?)


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I was wondering if there is a Magic skill that has no dmg variation (static dmg).

Old Gladi skills (banana+cross projectiles) now found only available in certain transformation, deal static dmg and can be used to calculate accurately physical dmg boosts.

If any1 can help on the issue I would be grateful.




PS1:  Before u mention Death breath; the certain skill seems like an HP removal debuff and it's not even affected by BSS.

PS2: @Juji you were a formidable tester in the past, any insight would be greatly appreciated.

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