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Double POM ISS macro has been failing for a long time


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Have anyone noticed that the macro ability of Hierophant to buff double POM across 2 DDs in the same party has no longer been working for a while now?  Anyone?

You can still double buff POM manually but if it is setup in a macro, the first one will buff but the second one just won't happen.

Has NC been made aware of this?  Or am I missing something?  I tried /delay and cast other stuff first but no help,

Again, manually buffing 2 DDs works but just when put in MACRO - no longer works.  IT USED to WORK.

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Can some Hierophant test this:

Suppose Char1Name = "Salad", Char2Name = "Bagel"

Hierophant macro1:

/target Salad
/useskill Prophesy of Might
/target %self
/useskill Healing Melody
/target Bagel
/useskill Prophesy Of Might

Hierophant macro2:

/target Salad
/useskill Prophesy of Might
/delay1 (I also tried without delay or longer delay - nothing works)
/target Bagel
/useskill Prophesy Of Might

Salad gets the POM but Bagel never gets it even though in the past it used to work but few updates ago, it stopped working.

ISS should be able to buff up to 2 POM... and I can still do this if I do this without macro.  But Macro is broken for some time now.

Can anyone else verify this?

Edited by GhostintheShell
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Hello Ghost! You're right, they changed PoM cast mechanics in Faufurion supplemental update 2(?) The mechanic has changed to a delayed cooldown instead of an instant cooldown after the first cast. If your ISS is geared well enough (skill cooldown) you can keep pom up on two characters but must delay the cast in between with the macro.

 

I think my question is how have you not noticed it's got a cooldown after the first cast?

 

You'll want to do something like

/target

/buff

/delay 150

/target

/buff

/delay 150

Edited by TheHaggarDagger
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On 4/5/2020 at 8:52 PM, TheHaggarDagger said:

Hello Ghost! You're right, they changed PoM cast mechanics in Faufurion supplemental update 2(?) The mechanic has changed to a delayed cooldown instead of an instant cooldown after the first cast. If your ISS is geared well enough (skill cooldown) you can keep pom up on two characters but must delay the cast in between with the macro.

 

I think my question is how have you not noticed it's got a cooldown after the first cast?

 

You'll want to do something like

/target

/buff

/delay 150

/target

/buff

/delay 150

well, no wonder...  no I have not notice, I thought it's just a bug that'll get fixed in a patch.  when you have RL and 12 characters to run, that little detail was annoying but it get queued up way back in the afterburner of things to look into... I finally just have had enough during this Covid19 and 6 weeks of awesomeness xp event.  thank you though for letting me know. 

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@TheHaggarDagger ok - I was able to do staggered 4mins/2mins rotational POM.  I guess the description in the game icon hasn't been updated since the old "glare" self skill now called ISS Spirit is always on meaning, technically speaking, it's a single POM buff.  I believe instead of the old 10mins reuse, now it's 5mins reuse... but in reality with staggered buff minus minus reuse rate, it's more like 2.5 mins (half of the description).  In the old days, instead of 10mins, in reality it's really 5mis per double POM buffs.  

Thanks, this is all cleared up now.

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