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Cursed Weapon is bugged and over-powered


DiBui

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Dear GM and Game Development Team, 

First of all, there are currently 3 types of weapons that top players are using: Dragon Weapons, Cursed Weapons, R110 Weapons. Dragon Weapons had been there for a long period of time and we all know that in order to make a Dragon weapon, it takes a lot of time and effort to collect Claws from Dragon Raids. 

Recently, when the Cursed Weapon was introduced, it's kinda ruining the game. Lets break down details on Dragon Weapons and Cursed Weapons. We can see that Dragon Weapon Lv2 is comparable to Cursed Weapon

Dragon Lv. 2 Weapon: 110 Claws needed. But we can only get 6 Claws max each month from raids. So 110 / 6 = 18 Months needed to make a Lv.2 Dragon Weapon

Akamanah Weapon: 48 Bloods needed. But it's insanely fast to get 16 Bloods per month from raids. So 48 / 16 = 3 Months needed to make Akamanah Wepaon

Zariche Weapon: 48 Bloods needed. But it's insanely fast to get 16 Bloods per month from raids. So 48 / 16 = 3 Months needed to make Zariche Wepaon

SO 18 months = x1 Lv.2 Dragon Weapon = x6 Akamanah Weapons = x6 Zariche Weapons

SO Time to Make  x1 Lv.2 Dragon Weapon =  Time to Make (x6 Akamanah Weapons +  x6 Zariche Weapons = x12 Cursed Weapons)

PLUS, Cursed Weapon is having an insane bug with its skill Soul Confinement: Banish (Immobilized). Player with x1 Cursed Weapon can Immobilize one person and then pass down the weapon to another member to use that Immobilize skill again in which will keep their competitor Immobilized permanently 

Imagine that people are trying to compete for raids and they get permanently Immobilized the whole raid, what's the point for competing for raids? We ALL know Dragon weapon is strong but it won't block other players from competing for raids

With Dragon Weapon, Top players and clans can still pvp back and forth to compete for raids. But with Cursed Weapons, Top players get Immobilized permanently and don't even have a chance to pvp or compete for the raids. So Once you and your clan own 1 or 2 cursed weap, you can eliminate your competitors from raids without having to pvp or fight for it. You just need to Immobilize your opponents permanently and your raid will be automatically 100% win rate

Do you think x1 Dragon Lv.2 Weap can compete with x12 Cursed Weapons? :D

Normal players with jobs and family can't really show up 4 days a week for these raids so I think GM should have more events on giving normal players more chance on getting the weapon

If Developers can't fix this bugged skill and # of raids per week, the game will be flooded with many Cursed Weapons in 1 clan and there's no point for R110 and Dragon Weap players to continue to play because there's no point to do so

While Developers are trying to figure out how to fix these issues, I think they should temporarily disable Cursed Weap Raids for longer period of time until they find the solution

Hope to hear back from GM or Developer on this 

@Juji @Hime

Thanks for your time on this

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skill Soul Confinement: Banish . should get totaly deleted cuz Cursed weap has allrdy other very good skills like ud for 30 sec you cant kill them any way its allrdy OP. you should pvp and not just exile , whats the fun in it?

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19 minutes ago, Unfair said:

skill Soul Confinement: Banish . should get totaly deleted cuz Cursed weap has allrdy other very good skills like ud for 30 sec you cant kill them any way its allrdy OP. you should pvp and not just exile , whats the fun in it?

You could use the same argument for the stage 2 and 3 dragon weapon skills. If you wanna delete one skill, delete all ^_^

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2 minutes ago, Nymphadorae said:

You could use the same argument for the stage 2 and 3 dragon weapon skills. If you wanna delete one skill, delete all ^_^

if u wanna kill pvp give us cursed weapon or soul confinement skill to all

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10 minutes ago, Nymphadorae said:

You could use the same argument for the stage 2 and 3 dragon weapon skills. If you wanna delete one skill, delete all ^_^

Augment for Dragon Weap is normal augments for all weapons. I have no problem adding augment to Cursed Weap

But Immobilize for 1 min is ruining the game in term of raid bosses. Raid bosses nowadays only takes less than 1 min to kill. if you get Immobilized for 1 min, how can u compete for raid bosses. That doesn't count those that Immobilize and then give the cursed weap to another player to keep the Immobilization on the opponent permanently

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23 minutes ago, DiBui said:

Augment for Dragon Weap is normal augments for all weapons. I have no problem adding augment to Cursed Weap

But Immobilize for 1 min is ruining the game in term of raid bosses. Raid bosses nowadays only takes less than 1 min to kill. if you get Immobilized for 1 min, how can u compete for raid bosses. That doesn't count those that Immobilize and then give the cursed weap to another player to keep the Immobilization on the opponent permanently

I never spoke about augments O.o I'm speaking about the imune to debuffs and the paralyze skills from the dragon weapons.

While your clan was holding the demonic weapons, I've never seen a post about this, now that they're all in the other side, the QQ begins... 9_9

Edited by Nymphadorae
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https://www.lineage2.com/news/freyas-fortune-stick-2019
On the last event freya fortune stick it is so much harder to get a bloodstain weapon.
For +22 freya staff = stage 1 dragon weapon , +23 freya staff = stage 2 dragon weapon,
+24 freya staff = stage 3 dragon weapon, and +25 freya staff = blood stain weapon.
But with all the fragment we currently have people can make 2 cursed weapon in 3 months .
For this it is so useless for r110 weapon and dragon weapon because curse weapon is so over power .
Also it will affect the way people play event . 
All item for enchanting r 110 weeapon and claws and dragon fragment will be less desirable .

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For people with reading comprehension issues or the ones randomly flaming MAX instead of reading what is mentioned, the topic is two-fold.

First, NCWest after being notoriously tight-fisted with dragon weapons through any other means but ingame farm, they dropped the ball with cursed weapons (that are of comparable power). They flooded the servers with fragments that were the bottleneck of this game system (in contrast to dragon weapons where claws are the bottleneck).

Second, trading weapons around in sieges to keep people you cant kill in pray room perma locked is a travesty and was fixed already at Innova after their staff request (but I bet your Russian players know this already as that's where they get all these ideas from, to begin with).

Nothing less, nothing more. If you want to whine about MAX feel free to continue, but that doesn't change either of the above.

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