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extase1987

PK system remastered

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extase1987    59

Hi,

I wish NC would do something about this for real instead of encouraging players to kill for fun other players that try to start the game.

I hope that my suggestions help your developers to make "creative ideas" for the PK system.

To encourage creative ideas for the PK system:

  • Every player between level 1 - 103 can receive an anti-PK buff for 24 hours which protects them from being PKed. (By that time, you have exalted 1/2 quest at least done to protect yourself).
  • PKing someone, no problem put a restriction. 1 PK per player: means if you PK someone, you can´t kill him for the next 24 hours! Protect the player from abusing system.
  • PKing the same person again within 24 hours. Decrease damage done to players by 90% for 1 hour.
  • PKing more than 3 person within 20 minutes decrease damage done to players by 90% for 1 hour.
  • PK points system:
    • 1-10 PK: 0% stats (p.atk/m.atk) reduced and apply rule above with 20 minutes.
    • 10-30 PK: 20% stats (p.atk/m.atk) reduced and apply rule above with 20 minutes.
    • 30-50 PK: 50% stats (p.atk/m.atk) reduced and apply rule above with 20 minutes.
    • > 50 PK: 1 damage to any person (someone who runs with that many PK is abusing the system or can buy PK scrolls and make him pay).
  • PK beneficial system:
    • 1-10 PK: 10% damage increase versus monsters while in PK state, exp increase by 10%, dekarma 1000 points per monster, receive Adena reduced by 50%.
    • 10-30 PK: 20% damage increase versus monsters while in PK state, exp increase by 20%, dekarma 500 points per monster, receive Adena reduced by 60%.
    • 30-50 PK: 30% damage increase versus monsters while in PK state, exp increase by 30%, dekarma 250 points per monster, receive Adena reduced by 70%.
    • 50-200PK: 50% damage increase versus monsters while in PK state, exp increase by 50%, dekarma 125 points per monster, receive Adena reduced by 80%.
    • >200PK: 100% damage increase versus monsters while in PK state, exp increase by 100%, dekarma 50 points per monster, receive Adena reduced by 90%.
  • If a player that you PKed gets disconnected, you benefit from random reward:
    • 1-10 players disconnected: 1m Adena and Karma removed from killing those players. (PK points system applied)
    • 10-30 players disconnected: 5m Adena and Karma removed from killing those players. (PK points system applied)
    • 30-50 players disconnected: 10m Adena, random R99 armor at 1% chance and Karma removed from killing those players. (PK points system applied)
    • 50-100 players disconnected: 15m Adena, random R99 weapon at 1% chance and Karma removed from killing those players. (PK points system applied)
    • > 100 players disconnected: 50m Adena, random R110 armor or weapon at 1% chance and Karma removed from killing those players. (PK points system applied)
    • For every 10th player that got disconnected: you are rewarded by a PK scroll.
    • Reward can be received daily at the NPC in Fantasy Island.
  • Bounty-Hunting PK:
    • Every PK is shown in a separate map in-game.
    • Killing a PK with 1-10 PK points: 10m Adena as reward from PK inventory and 1% exp loss from death, the PK cannot be res and will be teleported to PK zone.
    • Killing a PK with 10-30 PK points: 50m Adena as reward from PK inventory and 10% exp loss from death, the PK cannot be res and will be teleported to PK zone.
    • Killing a PK with 30-50 PK points: 100m Adena as reward from PK inventory and 20% exp loss from death, the PK cannot be res and will be teleported to PK zone.
    • Killing a PK with 50-100 PK points: deletes a random weapon, armor or accessory from PK inventory and 50% exp loss from death, the PK cannot be res and will be teleported to PK zone.
    • Killing a PK with > 100 PK points: player gets suspended and blocked for 24 hours. Repeatedly suspension and blocks from PK will ban the account.
    • If the PK cannot provide the necessary Adena after being killed, a random item, weapon, armor or accessory will be deleted instead at 10% rate.
  • New PK Zone:
    • A PK that died will be res at Fantasy Island.
    • A PK in Fantasy Island will benefit from Common Buffs for free during 1 hour.
    • A PK is stuck at Fantasy Island for at least 10 minutes and can teleport outside after 10 minutes. When leaving Fantasy Island as a PK, he will be teleported to Windy Hill (Orc Barracks).
    • Fantasy Island will propose monsters from lvl 85 - 110 that can only be killed while in PK state.
    • There is no damage reduction applied against players in Fantasy Island.
    • Killing another PK in Fantasy Island will decrease your PK points by 5 points.
    • Being killed by another PK in Fantasy Island will decrease your PK points by 5 points.
    • PK don´t lose exp from being killed by another PK in Fantasy Island.
    • Players can do Bounty-Hunting in Fantasy Island or in free zone.
    • A player that dies from a PK in Fantasy Island lose the same amount of XP than from a monster. A player can be res by another player in Fantasy Island in order to restore the loss of exp.
  • Hall of Fame PK:
    • Introduce a PK points ranking.
    • All PK will be listed with a Bounty-Hunting mechanism within the Hall of Fame.
    • Killing a PK listed in the Hall of Fame PK reward you randomly from 1m - 100m Adena, depending his PK points ranking. You can benefit a maximum of 100m Adena per day from killing a PK within the Hall of Fame. A maximum of 1b Adena can be reward by month.
    • Killing a PK in Fantasy Island rewards you randomly following items: Brilliant Freya Rose (1-4), Honey Dark Beer (1-4), Glowing Dragon Attribute Potion (1-4).
    • Killing a legendary PK (lvl 107+ player) in the Hall of Fame in Fantasy Island rewards you a random R99/R110 armor, R99/weapon, talisman, radiant circlet, jewelry at 0.1% chance.
    • PK points ranking are decrease by 20% for each kill. After 5 kills the PK will be removed from Hall of Fame PK for 1 week.
    • Players can vote to suspend or block a player within the Hall of Fame PK.
      • At least 250 players must approve within one month to suspend or block a player within the Hall of Fame PK.
    • The Hall of Fame PK will be updated after every maintenance.
  • Damage done by Dragon Weapons or Zariche/Akamanah:
    • Maximum damage done to players: If a player is being killed by one of the above weapons, the maximum damage is the HP+CP from a player. (Thank you Zariche for the 2.6m damage done, but these numbers just decourage players).
    • The first owner of a new dropped Zariche/Akamanah will be rewarded 100m Adena maximum cap is 200m Adena per week.
    • The last owner of the Zariche/Akamanah at the end of the day will be rewarded 1b Adena and maximum cap is 1b per week.
    • Killing the owner of the Zariche/Akamanah rewards all players on server with a 200% XP boost during 20 minutes. Killing Zariche and Akamanah within a 5 minutes interval rewards all players on server with a 500% XP boost during 30 minutes. This effect can occur twice per day only. Additional XP boost potions can be applied.

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magistralis    21

Well, Juji said that will have changes in pk system in few weeks. So, we need to wait to see this changes.

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