Ingwaz 40 Posted June 2, 2020 Share Posted June 2, 2020 Hi. I want to point out that this current Revenge system on characters who killed you is doing more bad than good to the server. Being able to find the location of someone who pked you for a period of 24hrs is definitely not compatible with a server promoting afk gameplay. I really think more pvp would happen if people didnt have to worry this for 24hrs. I suggest that at most you should be able to use the revenge function within 3-4hrs of gettin killed instead of 24hrs. What does everyone think ? Link to post Share on other sites
ExExE 2 Posted June 2, 2020 Share Posted June 2, 2020 Should be 30 days. PK is not pvp. Pk is high level players going to low level leveling spots and thinking they know how to pvp because can can pk afk people who are 40 levels below them. Link to post Share on other sites
Ingwaz 40 Posted June 2, 2020 Author Share Posted June 2, 2020 (edited) Well im not talking about PKs. I misspoke. Im talking about PVP. I can accept PK to be able to be revenged for 24hrs. Edited June 2, 2020 by Ingwaz Link to post Share on other sites
Ank 23 Posted June 3, 2020 Share Posted June 3, 2020 the solution is avoid the revenge for players who kill a pk player, because if u kill a pk player, he can find u by revenge system.... im agree to add more days to players with pk status. Link to post Share on other sites
pegaso 12 Posted June 3, 2020 Share Posted June 3, 2020 The solution may be that if you are pk you cant teleport with revenge or the cost of adena be double or triple. Link to post Share on other sites
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now