KingNothing Posted June 15, 2018 Share Posted June 15, 2018 So, this is a test I've been working on the last days. Since i didn't found anything about soulshot in the forums or the wiki, i decided to find out how it works, and this is what i discovered. PS: This is a test created by me, information here may not be 100% accurate. How does shoulshot work? At first, i though soulshot (SS) bonus were all added to the main bonus of SS, that being 100%, so a lv3 ruby would make a SS bonus of 107,5% damage, and if u have a ++ weapon that bonus would be added aswell, ss+ruby3+12weapon = 100 + 7,5 + 8,4. Well, this test proved i was wrong and ss bonus are multiplied... 100 * 7,5 * 8,4. i managed to find a final formula for all ss bonus and it worked perfectly in the live test in the game. Here is what i used. Tyrr titan lv 103 with all gear removed and no buffs at all. Using only Mega strike skill (fixed damage). The test weapon was a +12 amaranthine cutter (8,4*) ss bonus, and a lv 3 ruby (7,5) ss bonus. These are the results: The formula i discovered to calculate the ss bonus. the result in game test. * as a result of the tests i managed to find a bug where the real soulshot bonus of a +12 weapon is 8,41% and no 8,40% as stated in the game. Thanks for reading, and fell free to show your opinion about it. Sorry for my english. Link to comment Share on other sites More sharing options...
Daikon Posted June 15, 2018 Share Posted June 15, 2018 Spiritshot increases m.atck by 400% Same thing as magic herb where it increases m.atk by 400% and u do only double dmg. Link to comment Share on other sites More sharing options...
Daikon Posted June 15, 2018 Share Posted June 15, 2018 .. Link to comment Share on other sites More sharing options...
SinPalabras Posted June 15, 2018 Share Posted June 15, 2018 What role, if any, does the weapon's element -- and the mob's elemental resistance or susceptibility -- play into the computation of damage? Link to comment Share on other sites More sharing options...
Astarothy Posted June 20, 2018 Share Posted June 20, 2018 On 15/06/2018 at 5:51 PM, SinPalabras said: What role, if any, does the weapon's element -- and the mob's elemental resistance or susceptibility -- play into the computation of damage? It does increase or nerf your damage up to 25%, according to your scale of difference from atk/def element values. I.e.: now the motto is to achieve 720+ element attack, so you need around 550-600 to break the element difference and erase the 'nerf' being applyed to your attacks, and after that, you start to increase your dmg % as long you reach towards the 700+ element value. Below those 550-600, you'r being penalyzed up to 25%. Link to comment Share on other sites More sharing options...
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