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Reflect Damage in PVP


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Pretty broken dont you think? I mean lets be realistic. Who should have reflect damage? Tanks of course. No issue at all with that. Thats their job. And kudos to the people who have build based partly on reflect damage but it kinda ruins pvp dont you think? Wouldnt it be more fun to have longer fights where skill is actually involved. But if im a hard hitting mage i basically kill myself in a few hits unless of course i have transfer pain which i dont.

But seriously reflecting damage is broken. anyone care to discuss?

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in normal chronicles, mages get like 0 vr from magic skills, here you can just skill up hurricane and heal with vr like 1/2hp in 1 skill, reflect dmg is just the oposite. In normal were affected just basic attacks, here you will reflect all dmg recived, like with buff 20%+song20%+fate10 10%, maybe some argu and neck you can reflect like 75 80% i dont know, its seems too much but you can perma use life potions off 500/1000hp+pasive 30% 650/1300hp per potion with 0 cooldown, full equip full p2w char is unkileable 1 vs 1 here.

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