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Summoner summons at 110 too low level


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We have an update where mobs are 116 120 etc but the summoners pets are locked at lvl 110 and you cant OE them to be higher ( in the past you could +10 etc the pets to increase their levels) .  

This is puts summoners at a high disadvantage to kill in the new zones because of this disadvantage, how are we supposed to level when we cant even kill mobs .. 

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I wish servitors' lvl was the only flawed feature on Wynn mechanics :D

The only thing imho that could save wynn at the current state of the game is to give him some special OP buff/debuff/disable AND healing/party protect  abilities (like progressive heal/cele/party ud) so it can substitute for a 2nd iss or healer.

Just before GoD (h5) there were areas like DV where Summoners were highly requested cause of the "solidarity - type" buff. At early GoD summoner was a semi DD + Disabler + stability factor and lv1 solidarity was a good side benefit (rumor has it that dismiss's grp was the last one standing :) ).

I don't believe Wynn can be a tier 1 DD again, but there are many ways it can be a multipurpose Support. (give 4 pomanders so it can take skills from iss/heal)

 

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One way to try and fix the summoners: add 30% lethal like Eviscerator and Maestros so atleast we can deal some damage. In order to do so you need to have the servitor link lvl 4.

Make Blessing of the Giants stack with remaining buffs in order to get a little boost.

@Juji @Hime

Maybe talk to people in Korea to adjust in a future update, because this class is really outdated 

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They need to rework the summoner hard, they dont give party buffs anymore, they dont have the DPS they had in the past, they have been ignored since  GoD release.... Im just looking ffor small changes but yes they are nerfed hard in all areas of pve, pvp in the game. 

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5 hours ago, Ishmila said:

They need to rework the summoner hard, they dont give party buffs anymore, they dont have the DPS they had in the past, they have been ignored since  GoD release.... Im just looking ffor small changes but yes they are nerfed hard in all areas of pve, pvp in the game. 

The situation is getting worse... For quite a while...

Imo it all began with cloak introduction...

http://l2archive.d3v.me.uk/t-293560.html

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  • 3 months later...

still waiting for a response from NCSOFT,   This is a glitched system,  pets stuck at 110 while players are 119 now...}

Make pets the same level and the summoner OR let us Over enchant them , we need a fix for this, I cant XP .....

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Agreed Summoners Pets need to be able to be enchanted or level increased with leveling past 110. A even better boost would be giving the summoners a party buff much like they had in the past to be useful in  a party environment.

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Time for an overhaul of the class.  All summons have been pretty useless for ages now. They're just waiting for the neglected classes to reroll so you spend more $$ on ncoin to catch up in level.

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Yeah summoners are worthless after 110 for pve and the pets are a 1 shot in pvp.   Its been nerf after nerf for them with going from 4 pets to a max of 2 then losing the crit rate buff on the pets from the hidden ap skill.

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Maestro summon as well are useless. The summons in game need to be allowed to level.. it shamefull all our summons are frigging blue to us and literally have zero use, yet the classes are entirely built around them. 

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I don't think there is a problem here, this is a party game and summoner's partys should carry them. I suggest giving summoners party buffs to increase party exp and damage. Problem solved unless they think they should be able to kill a mob 10 levels lower than them.

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