SammlerMull Posted December 21, 2020 Share Posted December 21, 2020 The Bonfires are Monsters right now, if someone spawns one in open fields Auto-hunt macros will target it, but it doesn't seem to have HP(timed)... so the macro player will waste time and shots, and even follow them away from MOB spawns. I think they should either be changed to an NPC, or the Bonfire item should not be functional outside Peace zones. On Chronos if you spawn one near the Event Stage, they get attacked by multiple toons... could be Auto-hunt(turned back on after returning to town) or /targetnext looped macro on skillbar(or the other 3rd party automation) Link to comment Share on other sites More sharing options...
Som Posted December 22, 2020 Share Posted December 22, 2020 Some use it on macro next to players and don’t let them farm Link to comment Share on other sites More sharing options...
SammlerMull Posted December 22, 2020 Author Share Posted December 22, 2020 Well the only legitimate part of this is that when a flagged griefer summons a flagged Bonfire, as it is a Monster when another player hits it they don't flag, so it can't be used to "PVP AFK toons". If Bonfire was an NPC this behavior should still be true... and the above malicious actions would not be possible anymore. Link to comment Share on other sites More sharing options...
Recommended Posts