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Attack Attribute


KissMyKnife

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Ok enough of this.
I have only  649 Attack Attribute in othell and 689 on yull
with normal lv5/lv2 buffs, i have +110, + 50 on tanga in othell and +4 on yull cause ari its water only, so normaly 809 on othell and  839 on yull
here is my list where i get AA
Veteran Mask +25
Circlet + 50
Lv1 Seed Bracelet +50
Artifact Attack Attribute Balance +30
Opal lv3 40 ah, i guess  i know what i need to do here.

Even if i get 1 Opal lv5, still need like +300, WHERE?
If i buy a +12 Bloody R110, i will get +150 so cut half,  the missed attribute,  but still need 150 more minimum,
+170 on Shining tonic + Rose

Before you ask why yull have more attack attribute, because was learn attack attribute on wizard tree as well :P after i learn all usefull skill on warrior tree :P
So looking  othel and or yull, who have only normal iss buff, have around 1200 attack attribute you can have more, no problem, at least i see some available item that help me to go higher in attribute,  plz dont add event items, and time limited items on the list,  just mentioned it.

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I have 1350 unbuffed;

r110 weap - 450

Circlet - 50

+5 Navari - 35

+8 Angel Earring - 30

Anakim Charm - 30

lv4 Opal - 70

Agathion - 50

Seven Signs - 50

lv4 Artifact - 50

Clan Advent lv13 - 25

+3 Top Grade Book - 80

Armor Augments - 190 (50,50,30,30,30)

Advanced Dual Skill - 50

AP - 130

Top 10 Class - 30

+6 Bless Angel Necklace (collection) - 30

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weapons
300 r99 weapon
450 r110 weapon (r110 fighters when enhanced have extra +50 elemental patt)
70  r99/r110 weapon augment
500 DW stage 1 weapon
999 DW stage 2 / cursed / demon weapon
50  dragon weapon augment

passives
50  homunculus (+30/+40/+50 pending on grade)
50  dual class skill
30  top 10 class rank

talismans
50  combination of 7 sign/epic and longing/insanity/heavenly talisman
70  advanced mammon attack attribute talisman

artifact
100 +5 top artifact book
30  artifact element balance
150 artifact element attack +10

bracelet / charms
50  agathion bracelet
30  anakim agathion charm

brooch
120 opal 5
130 - 300 superior opal lvl 1 - 10
50  lvl 5 brooch jewel opal augment

armor / other items
50  angel ring +6 potential lvl 3
250 armor augmenting (5x +50 max)
50  circlet
30  splendor circlet lvl 4
10 - 60  navari's mask +1 - +10

buffs
20 clan advent lvl 12
100 fantasia harmony buff
10  fantasia melody buff

warrior line ability points
40  berserker elemental attack
50  berserker divine attack

wizard line ability points
40  magician's elemental shot
50  magician's divine shot

consumables
150 mysterious attribute herb
70  glowing dragon attribute potion
100 shining royal dragon attribute potion
100 freya ice or paagrio might
200 briliant freya

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1 hour ago, Rodah said:

I have 1350 unbuffed;

r110 weap - 450

Circlet - 50

+5 Navari - 35 (25)

+8 Angel Earring - 30  (+6 have so no right now)

Anakim Charm - 30 "time limited item"

lv4 Opal - 70 "if i buy it will be lv5, 27b in ah right now"

Agathion - 50  "you mean super advanced seed bracelet stage 1?"

Seven Signs - 50 "kk"

lv4 Artifact - 50  "sure  :D suck a nice joke you mean +0 top "

Clan Advent lv13 - 25 ""

+3 Top Grade Book - 80 " you just say the +0 top in 2 line before why not say +5? so i have 100"

Armor Augments - 190 (50,50,30,30,30) "kk"

Advanced Dual Skill - 50

AP - 130 "on yull learn all in othell need 3 more lvl yes 3 i just learn the last usefull on warrior tree so 113 "

Top 10 Class - 30 "sarcasm? :D thx"

+6 Bless Angel Necklace (collection) - 30 "hm"  let me look ah :D "17b"

kk i see some good 1 i can get, but not sure i can hm
Opal ok for lv5.
and +4 attack attribute artifact kind of easy
Top grate need a lot Crystal of Dawn so no nono.

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Thx bro to show all attribute in game :) ok lets remove all that i cant offer :D or have it already :D
armor /
250 armor augmenting (5x +50 max) "ok if i get a ls"
So lets see what i can get
right now
120 opal 5 "sure sure sure"


could be in near future

450 r110 weapon (r110 fighters when enhanced have extra +50 elemental patt)
100 +5 top artifact book "i dont know, its will be around 60b, 50 crystal of dawn its  600x50=30b + 2x+5 could be around 100 scroll, and to make +5 on top, other +100 scroll
50  angel ring +6 potential lvl 3  "try 3 try cost was 5b, stage 1 so now i skip"
50  combination of 7 sign/epic and longing/insanity/heavenly talisman "tempting"
+6 Bless Angel Necklace (collection) - 30


Optional choice
weapons
300 r99 weapon
talismans
70  advanced mammon attack attribute talisman "with the current adena farm, i dont think so"

Next Event
150 artifact element attack +10 "maybe 4 i can offer" but not know, in next artifact event better option"

Hahaha sure
50  lvl 5 brooch jewel opal augment "sure i have 200b :D if i sell everything on my inventory, can make like 250b around "
10 - 60  navari's mask +1 - +10 "nah i dont think i can even +5"


819 on othell and  849 on yull current Attribute :)
atm 2 choice have, lv5 opal or perhaps +10 bloody r110 weap i dont think i can offer a +12 bloody one, 90b right now,  -2 oe not a big diff on damage right? i lose hm 1.4% shot damage? right now i losed 5b so my adena right now its 50b around,  opal + something, will see.  probable not r99 weap, just no, i stay on r110, that +150 attribute its a lot.

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ill post this as it is related to this topic:

Lets explain how attack attribute works.  Attack attribute can give up to 24% dmg boost on an attack. 

If for example a mob has Earth Resist rating of 100, and your attack attribute for Earth is 100, you will get no dmg boost on an attack.  If your attack attribute is less than 100, you still get no bonus but there is also no negative effect from this.  If your attack attribute is 200 in this situation, you will get a 10% dmg bonus on an attack.  The max element you can have in this situation to impact your dmg is 340 attack attribute.  At 340, you will get 24% dmg boost on an attack.  If you have 350 attack attribute, you will still only get 24% dmg boost.   There is no benefit going above the upper limit.

 

Now, the question to how much element resist a mob has.  See table below. After 118, things may cap out.  More testing on this update is needed.

  • 110 - Mob Resist = 1080  /  Attack Attribute must be 1080-1320
  • 111 - Mob Resist = 1180  /  Attack Attribute must be 1180-1420
  • 112 - Mob Resist = 1280  /  Attack Attribute must be 1280-1520
  • 113 - Mob Resist = 1380  /  Attack Attribute must be 1380-1620
  • 114 - Mob Resist = 1480  /  Attack Attribute must be 1480-1720
  • 115 - Mob Resist = 1580  /  Attack Attribute must be 1580-1820
  • 116 - Mob Resist = 1680  /  Attack Attribute must be 1680-1920
  • 117 - Mob Resist = 1780  /  Attack Attribute must be 1780-2020
  • 118 - Mob Resist = 1880  /  Attack Attribute must be 1880-2120  *there may be an upper limit cap to element on a mob
  • 119 - Mob Resist = 1980  /  Attack Attribute must be 1980-2220  *there may be an upper limit cap to element on a mob
  • 120 - Mob Resist = 2080  /  Attack Attribute must be 2080-2320  *there may be an upper limit cap to element on a mob

This should serve as a nice baseline on what to take/use.  

Also, in my personal experience, mob attack rating is very similar to these ratings as well. 1800-1900 earth resist on defense is a noticeable benefit in places like Wall of Argos, etc.

 

edit: some ppl say the element increases on even levels only, moving up in 200 chunks (ex: 110, 112, 114, etc).  If you follow that guideline, default to the previous level rating for odd levels (111, 113, etc)

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2 hours ago, Dawe said:

That's nice, but what elemental resist have mobs in Ivory Tower Crater, that's what i need to know :)

for the lower levels (i havent tested these)

  • 100 - Mob Resist = 80  /  Attack Attribute must be 80-320
  • 101 - Mob Resist = 180  /  Attack Attribute must be 180-420
  • 102 - Mob Resist = 280  /  Attack Attribute must be 280-520
  • 103 - Mob Resist = 380  /  Attack Attribute must be 380-620
  • 104 - Mob Resist = 480  /  Attack Attribute must be 480-720
  • 105 - Mob Resist = 580  /  Attack Attribute must be 580-820
  • 106 - Mob Resist = 680  /  Attack Attribute must be 680-920
  • 107 - Mob Resist = 780  /  Attack Attribute must be 780-1020
  • 108 - Mob Resist = 880  /  Attack Attribute must be 880-1120
  • 109 - Mob Resist = 980  /  Attack Attribute must be 980-1220

 

mobs in IT crater are lvl 106. that means you need 580 - 820 atk element.

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btw forgot to incl. the elemental defense & attack options from the collection system but that's not quite for the avg player anyways, still have a look there too just in case as for example +6 bless angel epics got cheap atm

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On 3/24/2021 at 1:33 PM, iHyperlite said:

  If your attack attribute is less than 100, you still get no bonus but there is also no negative effect from this.

Are you sure that you get no negative effect aka dmg reduction?

I am testing in Primeval/storm on a lvl 108 tyrr with exalted stormer tier 2 vs enhanced shadow stormer and the difference is astronomical.(up to 15-20%+ more dmg on high crits. Maximum dmg I saw on primeval was 42k with exalted vs 58k with ESW)

In both cases my attribute is quite lower to what the table you posted suggests for a lvl 110 monster.
(785 with exalted vs 995 with ESW) 
I doubt the difference is generated by the 10% extra p attack ESW gives.

 

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6 minutes ago, Traingirl said:

Are you sure that you get no negative effect aka dmg reduction?

I am testing in Primeval/storm on a lvl 108 tyrr with exalted stormer tier 2 vs enhanced shadow stormer and the difference is astronomical.(up to 15-20%+ more dmg on high crits. Maximum dmg I saw on primeval was 42k with exalted vs 58k with ESW)

In both cases my attribute is quite lower to what the table you posted suggests for a lvl 110 monster.
(785 with exalted vs 995 with ESW) 
I doubt the difference is generated by the 10% extra p attack ESW gives.

 

in all my tests, there is no negative modifier to element.  i do the same dmg on 118 mobs regardless of how low my element is.

 

also, dont underestimate what 10% patk can do to dmg on the right class.

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unknown.png

honestly no way that's correct what you say Hyper as this has been tested by many different ppl and there's a noticeable difference, see above picture

feel free to react on that discussion in 4r4m's discord as I tagged you there ;)

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3 hours ago, Draecke said:

unknown.png

honestly no way that's correct what you say Hyper as this has been tested by many different ppl and there's a noticeable difference, see above picture

feel free to react on that discussion in 4r4m's discord as I tagged you there ;)

im going off what ive read from ru player testing, which referenced the 110-120 numbers i posted for last patch. if you have better numbers, please post them.

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