YacKare Posted September 21, 2021 Share Posted September 21, 2021 ... +0 points win match.. Link to comment Share on other sites More sharing options...
Undefined Posted September 25, 2021 Share Posted September 25, 2021 On 9/21/2021 at 6:30 PM, YacKare said: ... +0 points win match.. Theu LOST, AFK LOST, and won +10, you won, and get +0 This sounds broken. So many AFK... Look, you got 1 AFK in your team, 2 AFK in the other team. They should get tris print and tab those AFK. My friend won 25 matches and lost hero for someone that won 23. The matchmaking is weird, because it depends on so many things, theyr algoryth seems complex, I didn't figured out yet. But obviously, It depends on players activity, damage, level... I would say that it is DEFINITIVELY a bug! But who am I .. right!? I hope it's a bug and they fix it, I wouldn't like to loose hero status because of that. 1 Link to comment Share on other sites More sharing options...
Infid3l Posted September 29, 2021 Share Posted September 29, 2021 On 9/25/2021 at 2:26 AM, Undefined said: Theu LOST, AFK LOST, and won +10, you won, and get +0 This sounds broken. So many AFK... Look, you got 1 AFK in your team, 2 AFK in the other team. They should get tris print and tab those AFK. My friend won 25 matches and lost hero for someone that won 23. The matchmaking is weird, because it depends on so many things, theyr algoryth seems complex, I didn't figured out yet. But obviously, It depends on players activity, damage, level... I would say that it is DEFINITIVELY a bug! But who am I .. right!? I hope it's a bug and they fix it, I wouldn't like to loose hero status because of that. It would be an easy fix a simple: I don’t know the classes they use for playerChar but I would base the point system on if a player did not move nor do dmg in the Olympiad then zero points are awarded. Heaven forbid they have to actually fix an easy exploit. Link to comment Share on other sites More sharing options...
Undefined Posted September 29, 2021 Share Posted September 29, 2021 10 hours ago, Infid3l said: It would be an easy fix a simple: I don’t know the classes they use for playerChar but I would base the point system on if a player did not move nor do dmg in the Olympiad then zero points are awarded. Heaven forbid they have to actually fix an easy exploit. They could multibox click on autohunt. The real not easy thing should be: to detect active window of the game, if not active for at least 90% of the time that you're alive, ban of 7 days of the account (or not count for quests even if it's a win) That would be insane, I don't thinkg they would EVER be able to have that information, specially because I think they don't care at all. Too much effort to fix something that won't direticly make them more payment/money. It could, indirectly, but.. I can't think another reason. 1 Link to comment Share on other sites More sharing options...
Infid3l Posted September 29, 2021 Share Posted September 29, 2021 35 minutes ago, Undefined said: They could multibox click on autohunt. The real not easy thing should be: to detect active window of the game, if not active for at least 90% of the time that you're alive, ban of 7 days of the account (or not count for quests even if it's a win) That would be insane, I don't thinkg they would EVER be able to have that information, specially because I think they don't care at all. Too much effort to fix something that won't direticly make them more payment/money. It could, indirectly, but.. I can't think another reason. Don’t let auto hunt be an option in Olympiad, it sort of defeats the purpose of having it in the first place. If someone is running two comps allowing them to run two sets of 3rd party Macros , limit the number of IP’s to 1 per comp, then they’ll have to run a VPN which will lag. Link to comment Share on other sites More sharing options...
Undefined Posted September 29, 2021 Share Posted September 29, 2021 4 hours ago, Infid3l said: Don’t let auto hunt be an option in Olympiad, it sort of defeats the purpose of having it in the first place. If someone is running two comps allowing them to run two sets of 3rd party Macros , limit the number of IP’s to 1 per comp, then they’ll have to run a VPN which will lag. It also makes skills to loose target useless. For me, outohunt should only be for monsters. Link to comment Share on other sites More sharing options...
Infid3l Posted September 30, 2021 Share Posted September 30, 2021 6 hours ago, Undefined said: It also makes skills to loose target useless. For me, outohunt should only be for monsters. I second that motion! Link to comment Share on other sites More sharing options...
HeyGetOverHere Posted October 22, 2021 Share Posted October 22, 2021 I reported this.. via ticker... didnt received any reasonable answer... Sad Link to comment Share on other sites More sharing options...
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