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AshesOfAden

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Version: EP50_Global,LL_s,V2110409,338
BuildDate: Wed Dec 01 05:35:52 2021

Time: 2021.12.28 10:05:01 [GTick=6747,LGTicks=6747,Duration=66]
PosCode: 0:0:0
ZoneName: 
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel  Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz @ 2596 MHz
RAM: 16260MB RAM
CPUInfo: 8,4,8,0
Memory: 364614KB
PrivateMemory: 940036KB
Video: NVIDIA GeForce GTX 1060 (9709), DX v4.9r904
Option: 1888x984_MW0_H0A0K__
Scene: 0_0_0
Stat: 2
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 6747
NPAuthSocketClosed: 0
Sev: 15_Chronos (GMT-2)
VideoResources: 36 MB
MAC: 59-71
LANG: ENGLISH
IME: ???

Error: 
Protocol: S_CHARACTER_SELECTION_INFO(594, 0) <= S_LOGIN_RESULT(11, 0) <= C_LOGIN(51, 1) <= S_EX_QUEUETICKET(10, 2) <= S_EX_QUEUETICKET_LOGIN(6, 170) <= C_EX_QUEUETICKET_LOGIN(41, 185) <= S_VERSION_CHECK(28, 186) <= C_VERSION(275, 202)

History: UObject::ProcessEvent <+ (EventletterCollectorWnd Transient.EventletterCollectorWnd, Function Interface.EventletterCollectorWnd.OnRegisterEvent, 0x150907A0, 0x00000000, 0, 0) <- XMLDataManager::CreateFrameWndScript <- XMLUIManager::CreateWindows <- XMLUIManager::ReloadUIScripts <- NConsoleWnd::ReloadUI <- NConsoleWnd::Tick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_READ_VIOLATION  DataAddress:0x3C520000]
Address [0x150908C6]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x000908C6]


 

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