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NA will never do such a thing. Their MO has been to gouge players on soulshots all this time. When soulshot tickets first came out on classic, people bought them and they made it seem like a deal. Basically you had to buy ss tickets from the store to play classic. 

Achievement box is only on EU/RU. Not KR. For those that don't know, the achievement box feature on EU gives you free ss tickets, ores, cookies and 1-day epics. The result is you never to have worry about soulshots, but adena and item drop is reduced compared to NA. 

https://l2central.info/essence/articles/462.html

EU client limit is also 1 +1 for store. 

NA will never change from the boxing mentality and gouging on soulshots. Every other essence server is 1 client. Essence is designed to be played on 1 client. NA will never change, but now you know and you have a choice. 

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On 5/13/2022 at 6:34 AM, stclare said:

NA will never change from the boxing mentality and gouging on soulshots. Every other essence server is 1 client. Essence is designed to be played on 1 client. NA will never change, but now you know and you have a choice. 

Say as a dev. Never say never man.

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On 5/14/2022 at 7:39 AM, Ogonek said:

Say as a dev. Never say never man.

Devs never say anything. They are incompetent enough to start with 10 clients when Essence was 1. What hope is there? Even then they reduce it to 5? That's not any better. 

Korea requires a SSN. Can you multibox in Korea? This game only works when there is accountability. This game should basically require the level of security as in a SS# with the amount of money being spent. $100k is a traders account and L2 doesn't even have an authenticator when it's avaiable for other games like Blade & Soul. 

If we are going to discuss client limits it also becomes necessary to talk about account security. This game should require a unique serial. They allow you to multibox, but treat accounts based on IP. Account and Item restoration is based on IP with multiple accounts attached to the same IP? The entire situation is nonsensical. 

I wish I could speak as a dev, but let's see how long it takes for them to respond to this issue of client limit. Another 3 years go by and you will still hold hope? At what point do you give up and realize it won't happen? 

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